Player Matchup

Set
Set
Ejefit
Set
Level 29
God Stats
20W - 17L
1,602 SR
Queue Stats
151W - 145L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
I Savvji I
Cu Chulainn
Level 27
God Stats
4W - 13L
1,507 SR
Queue Stats
107W - 135L
1,450 Elo+
Solo
Medusa
Medusa
Starioslimpos
Medusa
Level 27
God Stats
4W - 5L
1,501 SR
Queue Stats
26W - 29L
1,396 Elo+
Solo
Persephone
Persephone
aleksejzorin1988
Persephone
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 59L
1,437 Elo+
Solo
Yemoja
Yemoja
breyendahl
Yemoja
Level 5
God Stats
0W - 5L
1,150 SR
Queue Stats
2W - 7L
1,350 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,424 Elo+

VS

Team Averages
Level 17
1,535 SR
1,455 Elo+
Janus
Janus
Davvzen
Janus
Level 8
God Stats
5W - 4L
1,251 SR
Queue Stats
27W - 32L
1,344 Elo+
Solo
Poseidon
Poseidon
HAD3S69
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,533 Elo+
Solo
Izanami
Izanami
Sylaresylare
Izanami
Level 17
God Stats
9W - 3L
1,677 SR
Queue Stats
26W - 16L
1,568 Elo+
Solo
Medusa
Medusa
ghost_leex
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,171 Elo+
Solo
Nemesis
Nemesis
killermax49
Nemesis
Level 27
God Stats
39W - 22L
1,747 SR
Queue Stats
69W - 62L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Ejefit
Set
19
13 / 6 / 1
12,033
602
13,384
15,674
10,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
I Savvji I
Cu Chulainn
16
2 / 4 / 5
10,228
511
8,234
14,997
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 9 / 0
8,240
412
11,191
18,556
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
aleksejzorin1988
Persephone
11
3 / 7 / 3
7,907
395
6,508
8,984
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
breyendahl
Yemoja
11
0 / 6 / 2
6,652
333
2,664
13,452
6,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Davvzen
Janus
17
10 / 5 / 6
11,838
592
9,575
12,203
3,693
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
HAD3S69
Poseidon
19
5 / 3 / 4
11,896
595
9,543
11,720
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Sylaresylare
Izanami
19
6 / 1 / 9
11,813
591
16,870
17,020
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
ghost_leex
Medusa
14
1 / 11 / 6
9,314
466
7,258
13,946
4,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
killermax49
Nemesis
19
10 / 1 / 5
11,870
594
11,347
13,556
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
21
Kills
32
32
Deaths
21
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
Davvzen
Janus
10
5
6
2.6
L
Set
Ejefit
Set
13
6
1
2.25
W
Poseidon
HAD3S69
Poseidon
5
3
4
2.33
L
Cu Chulainn
I Savvji I
Cu Chulainn
2
4
5
1.13
L
3
9
0
0.33
W
Izanami
Sylaresylare
Izanami
6
1
9
10.5
L
Persephone
aleksejzorin1988
Persephone
3
7
3
0.64
L
Yemoja
breyendahl
Yemoja
0
6
2
0.17
W
Medusa
ghost_leex
Medusa
1
11
6
0.36
W
Nemesis
killermax49
Nemesis
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,981
Damage
54,593
71,663
Taken
68,445
39,977
Mitigated
28,629
14,672
Healing
24,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Davvzen
Janus
9,575
723
0
2,214
12,203
3,693
1,500
1,008
11,020
60,873
0
L
Set
Ejefit
Set
13,384
6,197
0
2,701
15,674
10,883
0
6,430
9,118
0
83,322
W
Poseidon
HAD3S69
Poseidon
9,543
1,316
0
4,094
11,720
7,314
1,682
308
11,187
80,591
0
L
Cu Chulainn
I Savvji I
Cu Chulainn
8,234
663
0
4,901
14,997
14,049
0
7,398
7,240
4,217
57,429
L
11,191
4,772
0
4,541
18,556
5,538
31
650
17,882
0
53,387
W
Izanami
Sylaresylare
Izanami
16,870
11,763
0
9,582
17,020
7,382
1,886
2,587
14,408
0
92,170
L
Persephone
aleksejzorin1988
Persephone
6,508
281
0
58
8,984
2,769
0
2,408
6,516
17,341
0
L
Yemoja
breyendahl
Yemoja
2,664
1,118
1,200
1,271
13,452
6,738
132
1,657
11,787
14,133
0
W
Medusa
ghost_leex
Medusa
7,258
3,130
0
1,983
13,946
4,508
240
5,290
8,631
0
38,723
W
Nemesis
killermax49
Nemesis
11,347
5,426
0
6,393
13,556
5,732
0
1,091
12,340
0
75,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
56,731
370
Minions Killed
592
0
Camps Cleared
0
1,719,784
Distance Traveled
1,917,225
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,838
592
104
5
0
381,480
1
L
Set
12,033
602
127
6
0
353,479
2
W
Poseidon
11,896
595
163
8
0
388,712
3
L
Cu Chulainn
10,228
511
123
6
0
370,349
1
L
Medusa
8,240
412
74
4
0
305,065
0
W
Izanami
11,813
591
142
7
0
367,686
1
L
Persephone
7,907
395
24
1
0
355,370
4
L
Yemoja
6,652
333
22
1
0
335,521
3
W
Medusa
9,314
466
61
3
0
309,715
1
W
Nemesis
11,870
594
122
6
0
469,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role