Player Matchup

Jing Wei
Jing Wei
Fairandil
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
457W - 427L
1,588 Elo+
Solo
Chronos
Chronos
IGNO1345
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Raider020
Olorun
Level 7
God Stats
0W - 1L
1,722 SR
Queue Stats
3W - 4L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
Tashbandicoot44
Erlang Shen
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
190W - 229L
1,572 Elo+
Solo
Cthulhu
Cthulhu
Zombiegamer09
Cthulhu
Level 14
God Stats
6W - 11L
1,290 SR
Queue Stats
20W - 18L
1,307 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,488 Elo+

VS

Team Averages
Level 23
1,512 SR
1,486 Elo+
Cupid
Cupid
NotTheKevBot
Cupid
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Strohgi
Bellona
Level 16
God Stats
9W - 15L
1,517 SR
Queue Stats
115W - 117L
1,373 Elo+
Solo
Ao Kuang
Ao Kuang
iHyperGaming
Ao Kuang
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 88L
1,336 Elo+
Solo
Heimdallr
Heimdallr
itzDeejay
Heimdallr
Level 22
God Stats
2W - 2L
1,554 SR
Queue Stats
10W - 16L
1,700 Elo+
Solo
Chang'e
Chang'e
lzt787787
Chang'e
Level 29
God Stats
17W - 24L
1,490 SR
Queue Stats
101W - 100L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fairandil
Jing Wei
16
1 / 9 / 7
10,544
458
9,080
17,504
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
IGNO1345
Chronos
15
10 / 10 / 7
11,175
486
13,463
18,734
7,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Raider020
Olorun
14
1 / 7 / 5
8,783
382
2,992
14,142
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Tashbandicoot44
Erlang Shen
20
8 / 4 / 4
12,738
554
13,708
25,983
19,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
17
6 / 7 / 3
10,884
473
14,247
20,367
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 6
16,221
705
40,509
32,951
15,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Strohgi
Bellona
17
2 / 6 / 5
11,571
503
8,772
16,843
14,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
iHyperGaming
Ao Kuang
18
5 / 3 / 7
12,463
542
9,980
20,563
8,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
itzDeejay
Heimdallr
16
1 / 13 / 3
11,088
482
4,883
19,317
7,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
lzt787787
Chang'e
16
3 / 5 / 18
11,699
509
13,939
16,037
10,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
26
Kills
37
37
Deaths
29
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Fairandil
Jing Wei
1
9
7
0.5
L
Chronos
IGNO1345
Chronos
10
10
7
1.35
W
26
2
6
14.5
L
Olorun
Raider020
Olorun
1
7
5
0.5
W
Bellona
Strohgi
Bellona
2
6
5
0.75
L
Erlang Shen
Tashbandicoot44
Erlang Shen
8
4
4
2.5
L
Cthulhu
6
7
3
1.07
W
Ao Kuang
iHyperGaming
Ao Kuang
5
3
7
2.83
W
Heimdallr
itzDeejay
Heimdallr
1
13
3
0.19
W
Chang'e
lzt787787
Chang'e
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,490
Damage
78,083
96,730
Taken
105,711
50,549
Mitigated
55,553
15,868
Healing
49,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Fairandil
Jing Wei
9,080
7,805
0
240
17,504
5,965
0
4,524
12,980
0
53,036
L
Chronos
IGNO1345
Chronos
13,463
3,291
0
2,191
18,734
7,750
1,509
5,363
13,371
56,767
0
W
40,509
31,726
153
24,446
32,951
15,393
3,419
4,705
28,038
0
184,958
L
Olorun
Raider020
Olorun
2,992
1,194
202
2,275
14,142
5,489
0
3,989
10,153
28,970
0
W
Bellona
Strohgi
Bellona
8,772
4,075
0
1,872
16,843
14,415
1,025
7,183
9,204
0
44,817
L
Erlang Shen
Tashbandicoot44
Erlang Shen
13,708
6,560
0
4,730
25,983
19,431
0
4,783
21,200
0
99,696
L
Cthulhu
14,247
2,557
223
6,007
20,367
11,914
0
5,260
15,107
50,101
0
W
Ao Kuang
iHyperGaming
Ao Kuang
9,980
2,049
0
7,233
20,563
8,254
807
3,879
16,480
72,864
0
W
Heimdallr
itzDeejay
Heimdallr
4,883
3,439
0
3,272
19,317
7,220
1,395
8,322
10,587
0
58,647
W
Chang'e
lzt787787
Chang'e
13,939
364
3,804
8,377
16,037
10,271
386
6,428
9,353
43,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,124
Gold Earned
63,042
493
Minions Killed
495
0
Camps Cleared
0
2,086,899
Distance Traveled
2,009,095
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,544
458
105
5
0
452,361
4
L
Chronos
11,175
486
98
4
0
356,888
0
W
Cupid
16,221
705
178
8
0
421,982
3
L
Olorun
8,783
382
42
2
0
398,527
1
W
Bellona
11,571
503
86
4
0
392,754
3
L
Erlang Shen
12,738
554
151
7
0
479,897
4
L
Cthulhu
10,884
473
97
4
0
399,226
3
W
Ao Kuang
12,463
542
84
4
0
447,843
0
W
Heimdallr
11,088
482
92
4
0
333,168
4
W
Chang'e
11,699
509
55
2
0
413,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role