Player Matchup

Nemesis
Nemesis
DarkStarius
Nemesis
Level 86
God Stats
7W - 2L
1,334 SR
Queue Stats
18W - 14L
1,458 Elo+
Party 3
Ganesha
Ganesha
Duszan
Ganesha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 68L
1,488 Elo+
Solo
Freya
Freya
Limescope
Freya
Level 105
God Stats
48W - 34L
1,657 SR
Queue Stats
93W - 81L
1,578 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sharkaas
Cu Chulainn
Level 142
God Stats
2W - 0L
1,710 SR
Queue Stats
19W - 17L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
Shmellar
Nu Wa
Level 92
God Stats
17W - 9L
2,069 SR
Queue Stats
89W - 79L
1,532 Elo+
Party 1
Team Averages
Level 98
1,654 SR
1,503 Elo+

VS

Team Averages
Level 46
1,529 SR
1,435 Elo+
Athena
Athena
Rz_Odinsk
Athena
Level 21
God Stats
12W - 21L
1,218 SR
Queue Stats
78W - 110L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
Rz_T-JoR
Danzaburou
Level 65
God Stats
1W - 2L
1,310 SR
Queue Stats
408W - 449L
1,440 Elo+
Party 2
Tyr
Tyr
Sergitooo
Tyr
Level 30
God Stats
5W - 3L
1,838 SR
Queue Stats
54W - 53L
1,438 Elo+
Party 4
Nemesis
Nemesis
juanjesusg2
Nemesis
Level 68
God Stats
2W - 1L
1,778 SR
Queue Stats
113W - 119L
1,471 Elo+
Party 4
Baron Samedi
Baron Samedi
n03mi3
Baron Samedi
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 32L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkStarius
Nemesis
20
8 / 7 / 5
17,636
569
19,903
30,222
17,871
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Duszan
Ganesha
20
1 / 1 / 14
15,132
488
12,285
21,731
33,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Limescope
Freya
20
6 / 1 / 9
15,668
505
25,811
20,593
11,530
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Sharkaas
Cu Chulainn
20
4 / 9 / 8
15,462
499
22,280
32,159
36,850
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Shmellar
Nu Wa
20
5 / 4 / 8
17,017
549
23,230
19,379
8,911
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Rz_Odinsk
Athena
18
0 / 4 / 1
11,109
358
5,999
22,721
36,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Rz_T-JoR
Danzaburou
20
2 / 4 / 3
14,368
463
14,771
18,291
7,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 2 / 5
15,725
507
18,022
34,006
45,762
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
juanjesusg2
Nemesis
20
8 / 7 / 6
17,060
550
27,584
34,665
18,351
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
n03mi3
Baron Samedi
20
4 / 7 / 7
15,311
494
17,967
35,281
19,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
24
Kills
22
22
Deaths
24
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DarkStarius
Nemesis
8
7
5
1.5
W
Ganesha
Duszan
Ganesha
1
1
14
8
W
Freya
Limescope
Freya
6
1
9
10.5
L
Athena
Rz_Odinsk
Athena
0
4
1
0.13
L
Danzaburou
Rz_T-JoR
Danzaburou
2
4
3
0.88
L
8
2
5
5.25
W
Cu Chulainn
Sharkaas
Cu Chulainn
4
9
8
0.89
W
Nu Wa
Shmellar
Nu Wa
5
4
8
2.25
L
Nemesis
juanjesusg2
Nemesis
8
7
6
1.57
L
Baron Samedi
n03mi3
Baron Samedi
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,509
Damage
84,343
124,084
Taken
144,964
108,743
Mitigated
127,611
42,609
Healing
51,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DarkStarius
Nemesis
19,903
10,340
0
10,787
30,222
17,871
5,290
5,219
24,538
0
116,883
W
Ganesha
Duszan
Ganesha
12,285
1,610
0
5,291
21,731
33,581
260
6,407
15,299
65,902
0
W
Freya
Limescope
Freya
25,811
6,227
0
11,785
20,593
11,530
2,994
6,239
14,329
101,807
0
L
Athena
Rz_Odinsk
Athena
5,999
1,615
0
0
22,721
36,320
450
13,963
8,732
28,033
0
L
Danzaburou
Rz_T-JoR
Danzaburou
14,771
6,654
0
8,557
18,291
7,383
4,888
14,052
4,213
0
125,867
L
18,022
2,343
0
10,132
34,006
45,762
834
13,309
20,643
0
89,834
W
Cu Chulainn
Sharkaas
Cu Chulainn
22,280
4,142
0
7,482
32,159
36,850
2,169
5,460
26,155
14,283
78,762
W
Nu Wa
Shmellar
Nu Wa
23,230
4,216
714
6,550
19,379
8,911
1,400
5,088
14,241
151,246
0
L
Nemesis
juanjesusg2
Nemesis
27,584
15,564
0
13,356
34,665
18,351
108
9,860
24,723
0
166,604
L
Baron Samedi
n03mi3
Baron Samedi
17,967
3,146
1,128
17,844
35,281
19,795
792
13,825
21,086
127,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,915
Gold Earned
73,573
737
Minions Killed
757
0
Camps Cleared
0
2,854,636
Distance Traveled
2,850,901
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,636
569
174
6
0
616,511
4
W
Ganesha
15,132
488
21
1
0
560,950
14
W
Freya
15,668
505
200
6
0
550,843
4
L
Athena
11,109
358
37
1
0
539,882
6
L
Danzaburou
14,368
463
211
7
0
547,456
8
L
Tyr
15,725
507
129
4
0
676,536
2
W
Cu Chulainn
15,462
499
134
4
0
569,724
3
W
Nu Wa
17,017
549
208
7
0
556,608
4
L
Nemesis
17,060
550
202
7
0
595,267
3
L
Baron Samedi
15,311
494
178
6
0
491,760
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role