Player Matchup

Achilles
Achilles
Gold I
DaEpicSchnitzel
Achilles
Gold I
Level 104
God Stats
1W - 0L
1,596 SR
Queue Stats
23W - 13L
1,828 MMR
Party 1
Sobek
Sobek
Gold V
Shakarii
Sobek
Gold V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,676 MMR
Party 1
Scylla
Scylla
Platinum IV
iRourkey
Scylla
Platinum IV
Level 118
God Stats
63W - 57L
1,409 SR
Queue Stats
651W - 644L
1,792 MMR
Solo
Fenrir
Fenrir
Platinum V
jayeltringham
Fenrir
Platinum V
Level 160
God Stats
5W - 3L
1,774 SR
Queue Stats
103W - 96L
1,747 MMR
Solo
Danzaburou
Danzaburou
Platinum V
x l TIMMY l x
Danzaburou
Platinum V
Level 118
God Stats
25W - 12L
1,778 SR
Queue Stats
187W - 168L
1,797 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,611 SR
1,768 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,699 SR
1,772 MMR
Khepri
Khepri
Platinum IV
AIinaaa
Khepri
Platinum IV
Level 102
God Stats
13W - 10L
1,819 SR
Queue Stats
433W - 431L
1,742 MMR
Solo
King Arthur
King Arthur
Platinum V
DiabIos-21
King Arthur
Platinum V
Level 144
God Stats
7W - 6L
1,679 SR
Queue Stats
250W - 235L
1,798 MMR
Party 3
Raijin
Raijin
Gold V
Famasito78_
Raijin
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,678 MMR
Party 2
Pele
Pele
Platinum IV
NocTurN_CroNos
Pele
Platinum IV
Level 133
God Stats
4W - 3L
1,987 SR
Queue Stats
104W - 112L
1,852 MMR
Party 2
Heimdallr
Heimdallr
Platinum V
PlagueUnknown
Heimdallr
Platinum V
Level 125
God Stats
65W - 53L
1,512 SR
Queue Stats
288W - 281L
1,788 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
9 / 1 / 9
15,831
609
24,919
24,937
32,102
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Shakarii
Sobek
19
3 / 1 / 20
13,783
530
10,303
25,037
34,434
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
iRourkey
Scylla
20
5 / 3 / 11
14,861
572
16,937
18,722
7,177
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 2 / 8
16,129
620
29,273
25,369
20,361
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
x l TIMMY l x
Danzaburou
20
2 / 0 / 8
16,283
626
10,897
14,822
9,984
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
TsukuyomiSetPersephoneNu Wa

VS

Bans
Erlang ShenCthulhuCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AIinaaa
Khepri
16
0 / 6 / 2
10,609
408
8,736
25,574
24,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
DiabIos-21
King Arthur
17
0 / 7 / 2
11,575
445
15,787
33,073
26,680
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
18
2 / 10 / 3
11,798
454
21,136
20,591
7,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 8 / 1
12,113
466
17,931
27,315
10,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
PlagueUnknown
Heimdallr
20
0 / 2 / 0
13,753
529
10,532
14,421
7,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
15
33
Kills
7
7
Deaths
33
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
AIinaaa
Khepri
0
6
2
0.17
W
Achilles
9
1
9
13.5
L
King Arthur
DiabIos-21
King Arthur
0
7
2
0.14
L
Raijin
2
10
3
0.35
L
5
8
1
0.69
L
Heimdallr
PlagueUnknown
Heimdallr
0
2
0
0
W
Sobek
Shakarii
Sobek
3
1
20
13
W
Scylla
iRourkey
Scylla
5
3
11
3.5
W
14
2
8
9
W
Danzaburou
x l TIMMY l x
Danzaburou
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,329
Damage
74,122
108,887
Taken
120,974
104,058
Mitigated
76,444
47,770
Healing
24,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AIinaaa
Khepri
8,736
1,209
0
5,027
25,574
24,313
0
8,994
16,009
37,061
0
W
Achilles
24,919
7,349
0
14,001
24,937
32,102
895
4,194
20,558
0
98,613
L
King Arthur
DiabIos-21
King Arthur
15,787
1,744
0
8,743
33,073
26,680
0
4,995
27,181
480
83,878
L
Raijin
21,136
1,204
0
1,957
20,591
7,720
51
4,747
15,686
96,870
0
L
17,931
2,748
0
5,549
27,315
10,519
33
6,371
20,632
0
90,206
L
Heimdallr
PlagueUnknown
Heimdallr
10,532
4,960
0
3,505
14,421
7,212
6,106
1,710
12,534
0
124,665
W
Sobek
Shakarii
Sobek
10,303
350
0
7,504
25,037
34,434
549
9,597
15,020
34,027
0
W
Scylla
iRourkey
Scylla
16,937
2,180
1,216
8,568
18,722
7,177
1,102
8,784
9,460
115,928
0
W
29,273
9,156
0
7,305
25,369
20,361
1,755
5,667
19,438
0
129,808
W
Danzaburou
x l TIMMY l x
Danzaburou
10,897
6,939
0
9,176
14,822
9,984
10,138
3,569
11,185
0
150,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,887
Gold Earned
59,848
787
Minions Killed
754
0
Camps Cleared
0
2,593,984
Distance Traveled
2,291,490
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,609
408
54
2
0
481,471
12
W
Achilles
15,831
609
152
6
0
521,311
3
L
King Arthur
11,575
445
165
6
0
422,360
0
L
Raijin
11,798
454
160
6
0
415,384
5
L
Pele
12,113
466
132
5
0
499,986
4
L
Heimdallr
13,753
529
243
9
0
472,289
7
W
Sobek
13,783
530
48
2
0
529,026
5
W
Scylla
14,861
572
204
8
0
494,494
13
W
Fenrir
16,129
620
155
6
0
534,283
3
W
Danzaburou
16,283
626
228
9
0
514,870
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role