Player Matchup

Tyr
Tyr
Castell247
Tyr
Level 121
God Stats
6W - 6L
1,500 SR
Queue Stats
400W - 383L
1,507 Elo+
Solo
Bacchus
Bacchus
ProjectNox5
Bacchus
Level 138
God Stats
3W - 7L
1,315 SR
Queue Stats
236W - 239L
1,170 Elo+
Party 1
Da Ji
Da Ji
Soggymarigold63
Da Ji
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,681 Elo+
Solo
Rama
Rama
Wkeywarrior
Rama
Level 149
God Stats
6W - 3L
1,551 SR
Queue Stats
331W - 305L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
hapha
Zhong Kui
Level 146
God Stats
16W - 15L
1,304 SR
Queue Stats
235W - 258L
1,477 Elo+
Solo
Team Averages
Level 125
1,434 SR
1,469 Elo+

VS

Team Averages
Level 109
1,564 SR
1,521 Elo+
Arachne
Arachne
Furychaser
Arachne
Level 126
God Stats
41W - 36L
1,567 SR
Queue Stats
139W - 118L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
Nöro
Ao Kuang
Level 154
God Stats
3W - 0L
1,764 SR
Queue Stats
171W - 153L
1,587 Elo+
Solo
Neith
Neith
PhillyD76
Neith
Level 34
God Stats
11W - 14L
1,487 SR
Queue Stats
449W - 441L
1,514 Elo+
Solo
Cabrakan
Cabrakan
SpeedyMillz
Cabrakan
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 90L
1,445 Elo+
Solo
Hades
Hades
snappleapplepie
Hades
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 0
10,449
475
10,069
26,504
26,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
ProjectNox5
Bacchus
13
2 / 6 / 7
9,061
412
7,096
18,503
20,373
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 11 / 2
8,863
403
7,627
18,366
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 4 / 2
12,870
585
11,597
17,328
7,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
hapha
Zhong Kui
15
0 / 7 / 4
9,632
438
6,818
16,236
10,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Furychaser
Arachne
19
8 / 2 / 12
12,338
561
12,645
16,489
10,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Nöro
Ao Kuang
18
10 / 2 / 13
12,444
566
17,725
18,811
8,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
PhillyD76
Neith
20
4 / 2 / 15
12,775
581
13,030
10,889
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
SpeedyMillz
Cabrakan
14
3 / 4 / 17
10,519
478
9,978
14,728
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 2 / 11
13,259
603
19,784
16,806
19,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
12
Kills
33
33
Deaths
12
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Arachne
Furychaser
Arachne
8
2
12
7
W
Ao Kuang
Nöro
Ao Kuang
10
2
13
8.25
W
Neith
PhillyD76
Neith
4
2
15
5.75
L
Bacchus
ProjectNox5
Bacchus
2
6
7
0.92
L
2
11
2
0.27
W
Cabrakan
SpeedyMillz
Cabrakan
3
4
17
2.88
L
7
4
2
2
L
Zhong Kui
hapha
Zhong Kui
0
7
4
0.29
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,207
Damage
73,162
96,937
Taken
77,723
71,584
Mitigated
58,353
25,329
Healing
32,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,069
2,516
0
9,836
26,504
26,218
55
15,077
11,365
0
70,623
W
Arachne
Furychaser
Arachne
12,645
8,288
0
4,729
16,489
10,661
2,398
2,051
14,363
0
104,729
W
Ao Kuang
Nöro
Ao Kuang
17,725
2,446
109
9,120
18,811
8,589
881
3,823
14,812
81,343
0
W
Neith
PhillyD76
Neith
13,030
8,259
0
5,368
10,889
4,872
7,090
2,357
8,490
0
114,708
L
Bacchus
ProjectNox5
Bacchus
7,096
746
272
1,975
18,503
20,373
221
10,732
7,554
24,937
0
L
7,627
1,646
0
1,443
18,366
6,797
0
7,854
10,320
0
49,154
W
Cabrakan
SpeedyMillz
Cabrakan
9,978
2,305
0
3,440
14,728
14,615
315
4,056
10,591
18,215
0
L
11,597
7,941
0
7,060
17,328
7,700
535
7,296
9,962
0
95,065
L
Zhong Kui
hapha
Zhong Kui
6,818
316
0
4,743
16,236
10,496
0
5,759
10,249
58,198
0
W
19,784
3,277
787
9,224
16,806
19,616
1,306
1,240
15,553
85,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,875
Gold Earned
61,335
531
Minions Killed
631
0
Camps Cleared
0
1,732,212
Distance Traveled
2,090,778
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,449
475
148
7
0
392,296
2
W
Arachne
12,338
561
131
6
0
468,131
1
W
Ao Kuang
12,444
566
126
6
0
424,326
0
W
Neith
12,775
581
190
9
0
383,482
0
L
Bacchus
9,061
412
28
1
0
351,074
2
L
Da Ji
8,863
403
75
3
0
315,704
4
W
Cabrakan
10,519
478
7
0
0
430,451
8
L
Rama
12,870
585
173
8
0
371,392
5
L
Zhong Kui
9,632
438
107
5
0
301,746
7
W
Hades
13,259
603
177
8
0
384,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role