Player Matchup

Ymir
Ymir
C0pYR1iGht
Ymir
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 16L
1,610 Elo+
Solo
Izanami
Izanami
Chízhì
Izanami
Level 109
God Stats
3W - 0L
1,974 SR
Queue Stats
73W - 47L
1,586 Elo+
Solo
Medusa
Medusa
Cortijero24
Medusa
Level 157
God Stats
1W - 1L
1,295 SR
Queue Stats
42W - 48L
1,662 Elo+
Party 2
Nemesis
Nemesis
Novocide
Nemesis
Level 140
God Stats
4W - 5L
1,316 SR
Queue Stats
360W - 333L
1,660 Elo+
Solo
Athena
Athena
VinierBich
Athena
Level 158
God Stats
1W - 1L
1,525 SR
Queue Stats
50W - 50L
1,662 Elo+
Party 2
Team Averages
Level 129
1,565 SR
1,636 Elo+

VS

Team Averages
Level 134
1,521 SR
1,627 Elo+
Erlang Shen
Erlang Shen
CarlicosxDzgz
Erlang Shen
Level 112
God Stats
17W - 10L
1,724 SR
Queue Stats
178W - 135L
1,689 Elo+
Party 1
Ao Kuang
Ao Kuang
Ceretor
Ao Kuang
Level 158
God Stats
5W - 11L
1,298 SR
Queue Stats
250W - 250L
1,654 Elo+
Party 3
Ullr
Ullr
ORIZONTE007
Ullr
Level 146
God Stats
1W - 2L
1,283 SR
Queue Stats
172W - 139L
1,661 Elo+
Party 1
Bellona
Bellona
Zedryx
Bellona
Level 160
God Stats
9W - 4L
1,800 SR
Queue Stats
329W - 315L
1,629 Elo+
Party 3
Chang'e
Chang'e
kvothe994
Chang'e
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
10,747
566
12,960
17,525
9,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Chízhì
Izanami
19
6 / 1 / 6
11,934
628
19,489
16,495
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
18
5 / 0 / 10
11,094
584
11,378
8,765
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Novocide
Nemesis
16
4 / 2 / 6
10,120
533
8,410
12,880
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
VinierBich
Athena
16
5 / 2 / 12
10,543
555
8,869
16,270
18,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CarlicosxDzgz
Erlang Shen
14
0 / 5 / 4
8,716
459
8,312
18,085
16,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Ceretor
Ao Kuang
15
2 / 4 / 0
9,000
474
4,886
14,776
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 1
9,402
495
7,305
13,050
5,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Zedryx
Bellona
17
2 / 5 / 0
10,066
530
16,866
20,299
21,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
kvothe994
Chang'e
14
1 / 4 / 2
8,670
456
11,503
15,549
8,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
23
Kills
7
7
Deaths
23
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Erlang Shen
CarlicosxDzgz
Erlang Shen
0
5
4
0.4
L
Ao Kuang
Ceretor
Ao Kuang
2
4
0
0.5
W
Izanami
Chízhì
Izanami
6
1
6
9
W
Medusa
5
0
10
10
W
Nemesis
Novocide
Nemesis
4
2
6
3.5
L
2
5
1
0.5
W
Athena
VinierBich
Athena
5
2
12
5.5
L
Bellona
Zedryx
Bellona
2
5
0
0.4
L
Chang'e
kvothe994
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,106
Damage
48,872
71,935
Taken
81,759
47,574
Mitigated
57,357
26,210
Healing
26,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,960
2,709
0
6,768
17,525
9,951
564
2,835
14,503
66,533
0
L
Erlang Shen
CarlicosxDzgz
Erlang Shen
8,312
2,792
0
3,671
18,085
16,633
146
5,991
11,584
0
37,698
L
Ao Kuang
Ceretor
Ao Kuang
4,886
941
0
6,291
14,776
5,573
0
1,813
12,963
61,267
0
W
Izanami
Chízhì
Izanami
19,489
10,481
0
8,617
16,495
7,984
2,588
5,330
10,847
0
117,200
W
Medusa
11,378
4,880
0
3,546
8,765
5,995
2,054
515
8,250
0
85,665
W
Nemesis
Novocide
Nemesis
8,410
3,343
0
5,576
12,880
5,447
0
4,040
8,691
0
61,531
L
7,305
1,833
0
1,393
13,050
5,321
600
2,720
10,330
0
65,629
W
Athena
VinierBich
Athena
8,869
3,372
0
1,703
16,270
18,197
57
2,833
13,255
28,301
0
L
Bellona
Zedryx
Bellona
16,866
6,266
0
5,956
20,299
21,753
618
9,011
11,288
0
65,644
L
Chang'e
kvothe994
Chang'e
11,503
82
3,106
6,161
15,549
8,077
295
1,784
13,765
56,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,438
Gold Earned
45,854
635
Minions Killed
540
0
Camps Cleared
0
1,908,841
Distance Traveled
1,957,480
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,747
566
145
8
0
336,989
2
L
Erlang Shen
8,716
459
38
2
0
411,064
7
L
Ao Kuang
9,000
474
109
6
0
428,907
4
W
Izanami
11,934
628
203
11
0
380,550
5
W
Medusa
11,094
584
142
7
0
385,411
0
W
Nemesis
10,120
533
112
6
0
406,963
4
L
Ullr
9,402
495
139
7
0
377,177
6
W
Athena
10,543
555
33
2
0
398,928
6
L
Bellona
10,066
530
130
7
0
369,614
1
L
Chang'e
8,670
456
124
7
0
370,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role