Player Matchup

Mercury
Mercury
Ernest0 Z
Mercury
Level 49
God Stats
4W - 7L
1,419 SR
Queue Stats
24W - 70L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
Howardaduck
Danzaburou
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 44L
1,504 Elo+
Solo
Zeus
Zeus
MayKingJoker
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,256 Elo+
Solo
King Arthur
King Arthur
Th3Dutchie
King Arthur
Level 147
God Stats
12W - 19L
1,524 SR
Queue Stats
527W - 502L
1,512 Elo+
Solo
Ganesha
Ganesha
x100NinjaBabies
Ganesha
Level 36
God Stats
1W - 4L
1,484 SR
Queue Stats
42W - 91L
1,260 Elo+
Party 2
Team Averages
Level 75
1,486 SR
1,356 Elo+

VS

Team Averages
Level 82
1,551 SR
1,458 Elo+
Achilles
Achilles
Excitixion
Achilles
Level 63
God Stats
11W - 9L
1,227 SR
Queue Stats
138W - 151L
1,311 Elo+
Party 1
Skadi
Skadi
Mordred killer
Skadi
Level 129
God Stats
4W - 6L
1,543 SR
Queue Stats
56W - 59L
1,434 Elo+
Solo
Chang'e
Chang'e
MrMatt396
Chang'e
Level 158
God Stats
37W - 18L
1,769 SR
Queue Stats
188W - 171L
1,599 Elo+
Solo
Cernunnos
Cernunnos
cecco1984
Cernunnos
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 37L
1,497 Elo+
Solo
Vamana
Vamana
gamerxd367
Vamana
Level 27
God Stats
2W - 0L
1,716 SR
Queue Stats
22W - 34L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ernest0 Z
Mercury
15
1 / 2 / 2
8,996
450
3,313
13,936
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Howardaduck
Danzaburou
14
2 / 7 / 0
9,018
451
6,004
11,560
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 7 / 0
9,042
452
10,718
11,304
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Th3Dutchie
King Arthur
18
6 / 3 / 1
11,059
553
16,370
22,212
19,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 6 / 4
9,389
469
8,427
15,009
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Excitixion
Achilles
14
1 / 4 / 9
8,427
421
4,319
12,573
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
7 / 2 / 4
8,224
411
5,474
8,567
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
MrMatt396
Chang'e
18
10 / 0 / 4
11,526
576
16,224
13,275
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
cecco1984
Cernunnos
15
2 / 6 / 2
9,335
467
7,769
13,828
5,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
gamerxd367
Vamana
17
4 / 1 / 8
10,125
506
13,415
16,037
13,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
13
Kills
24
25
Deaths
13
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ernest0 Z
Mercury
1
2
2
1
W
Achilles
Excitixion
Achilles
1
4
9
1.38
L
Danzaburou
Howardaduck
Danzaburou
2
7
0
0.29
L
4
7
0
0.57
W
7
2
4
4.5
W
Chang'e
MrMatt396
Chang'e
10
0
4
12
L
King Arthur
Th3Dutchie
King Arthur
6
3
1
2.17
W
Cernunnos
cecco1984
Cernunnos
2
6
2
0.5
W
Vamana
gamerxd367
Vamana
4
1
8
8
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
47,201
74,021
Taken
64,280
39,774
Mitigated
32,909
20,070
Healing
25,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ernest0 Z
Mercury
3,313
1,415
0
5,166
13,936
5,170
0
1,804
11,928
0
56,835
W
Achilles
Excitixion
Achilles
4,319
1,716
0
3,012
12,573
6,708
383
3,470
9,103
0
37,502
L
Danzaburou
Howardaduck
Danzaburou
6,004
1,917
0
1,039
11,560
3,895
1,024
2,382
8,950
0
45,785
L
10,718
1,024
0
1,427
11,304
3,791
782
4,608
6,414
50,127
0
W
5,474
2,596
0
2,550
8,567
2,247
752
3,319
5,248
0
28,118
W
Chang'e
MrMatt396
Chang'e
16,224
917
2,066
7,153
13,275
5,250
76
5,929
7,346
76,191
0
L
King Arthur
Th3Dutchie
King Arthur
16,370
2,176
0
8,998
22,212
19,194
0
4,919
16,575
10,037
74,478
W
Cernunnos
cecco1984
Cernunnos
7,769
3,273
0
4,947
13,828
5,013
661
4,536
9,292
0
53,616
W
Vamana
gamerxd367
Vamana
13,415
8,649
0
5,640
16,037
13,691
0
5,123
10,914
0
49,251
L
8,427
506
0
3,440
15,009
7,724
337
1,683
13,191
50,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,504
Gold Earned
47,637
484
Minions Killed
423
0
Camps Cleared
0
1,778,103
Distance Traveled
1,622,164
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,996
450
98
5
0
385,481
7
W
Achilles
8,427
421
67
3
0
364,161
1
L
Danzaburou
9,018
451
98
5
0
343,290
12
L
Zeus
9,042
452
91
5
0
299,141
3
W
Skadi
8,224
411
49
2
0
204,465
1
W
Chang'e
11,526
576
127
6
0
410,625
5
L
King Arthur
11,059
553
155
8
0
394,849
2
W
Cernunnos
9,335
467
105
5
0
261,536
1
W
Vamana
10,125
506
75
4
0
381,377
1
L
Ganesha
9,389
469
42
2
0
355,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role