Player Matchup

Chaac
Chaac
Camatozzz
Chaac
Level 17
God Stats
4W - 1L
1,869 SR
Queue Stats
18W - 6L
1,656 Elo+
Party 1
Fenrir
Fenrir
FrostGhostArs
Fenrir
Level 87
God Stats
6W - 2L
1,829 SR
Queue Stats
146W - 139L
1,564 Elo+
Party 1
Ganesha
Ganesha
NowiMG
Ganesha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 157L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
mafroorfam
Nu Wa
Level 88
God Stats
50W - 29L
1,681 SR
Queue Stats
149W - 130L
1,493 Elo+
Solo
Xbalanque
Xbalanque
minegro
Xbalanque
Level 63
God Stats
2W - 1L
1,779 SR
Queue Stats
109W - 120L
1,412 Elo+
Party 2
Team Averages
Level 64
1,732 SR
1,506 Elo+

VS

Team Averages
Level 67
1,578 SR
1,462 Elo+
Cerberus
Cerberus
CoreGG
Cerberus
Level 17
God Stats
2W - 2L
1,592 SR
Queue Stats
232W - 224L
1,482 Elo+
Party 3
Thanatos
Thanatos
TheJew127
Thanatos
Level 45
God Stats
28W - 25L
1,540 SR
Queue Stats
176W - 187L
1,376 Elo+
Party 3
Rama
Rama
paula7
Rama
Level 67
God Stats
21W - 27L
1,553 SR
Queue Stats
23W - 29L
1,442 Elo+
Solo
Izanami
Izanami
piguiboss
Izanami
Level 64
God Stats
6W - 7L
1,704 SR
Queue Stats
67W - 49L
1,509 Elo+
Solo
Nu Wa
Nu Wa
АkeLLa
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Camatozzz
Chaac
17
4 / 1 / 3
10,291
572
6,958
12,650
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
11 / 3 / 6
10,839
602
9,263
14,461
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
NowiMG
Ganesha
14
1 / 5 / 11
9,350
519
6,033
11,760
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
15
7 / 3 / 8
10,480
582
11,433
6,363
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
minegro
Xbalanque
14
4 / 4 / 10
9,435
524
11,403
11,509
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoreGG
Cerberus
12
0 / 5 / 9
7,990
444
6,152
12,512
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TheJew127
Thanatos
13
6 / 8 / 3
8,954
497
6,715
17,286
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
paula7
Rama
15
2 / 4 / 2
8,719
484
4,776
10,242
3,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
piguiboss
Izanami
14
7 / 4 / 4
8,874
493
10,427
12,527
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
АkeLLa
Nu Wa
12
1 / 6 / 4
7,677
427
8,629
8,766
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
27
Kills
16
16
Deaths
27
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
Camatozzz
Chaac
4
1
3
5.5
L
Cerberus
CoreGG
Cerberus
0
5
9
0.9
W
11
3
6
4.67
W
Ganesha
NowiMG
Ganesha
1
5
11
1.3
L
Thanatos
TheJew127
Thanatos
6
8
3
0.94
W
Nu Wa
7
3
8
3.67
W
Xbalanque
minegro
Xbalanque
4
4
10
2.25
L
Rama
paula7
Rama
2
4
2
0.75
L
Izanami
piguiboss
Izanami
7
4
4
2.25
L
Nu Wa
АkeLLa
Nu Wa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,090
Damage
36,699
56,743
Taken
61,333
28,047
Mitigated
23,652
20,647
Healing
19,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Camatozzz
Chaac
6,958
2,049
0
7,105
12,650
10,589
1,217
2,258
10,236
0
65,707
L
Cerberus
CoreGG
Cerberus
6,152
673
0
2,423
12,512
8,458
106
3,943
8,283
16,709
0
W
9,263
2,628
0
6,419
14,461
6,528
0
2,368
11,967
0
61,401
W
Ganesha
NowiMG
Ganesha
6,033
514
0
1,830
11,760
6,100
99
3,721
7,839
25,789
0
L
Thanatos
TheJew127
Thanatos
6,715
1,703
0
9,745
17,286
5,782
235
2,973
14,202
0
47,257
W
Nu Wa
11,433
1,838
0
1,042
6,363
1,778
1,910
2,205
3,970
55,848
0
W
Xbalanque
minegro
Xbalanque
11,403
6,293
0
4,251
11,509
3,052
360
3,499
7,950
0
50,288
L
Rama
paula7
Rama
4,776
3,460
0
3,398
10,242
3,576
0
1,312
8,527
0
52,818
L
Izanami
piguiboss
Izanami
10,427
7,227
0
2,882
12,527
3,273
512
5,113
7,168
0
68,375
L
Nu Wa
АkeLLa
Nu Wa
8,629
1,770
0
960
8,766
2,563
13
3,169
5,312
41,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,395
Gold Earned
42,214
452
Minions Killed
395
0
Camps Cleared
0
1,656,150
Distance Traveled
1,540,297
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,291
572
127
7
0
315,745
6
L
Cerberus
7,990
444
22
1
0
312,675
5
W
Fenrir
10,839
602
92
5
0
353,075
1
W
Ganesha
9,350
519
9
1
0
344,916
4
L
Thanatos
8,954
497
69
4
0
313,778
2
W
Nu Wa
10,480
582
101
6
0
326,261
5
W
Xbalanque
9,435
524
123
7
0
316,153
3
L
Rama
8,719
484
96
5
0
293,648
5
L
Izanami
8,874
493
132
7
0
312,994
1
L
Nu Wa
7,677
427
76
4
0
307,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role