Player Matchup

Izanami
Izanami
HolyMemeLord
Izanami
Level 22
God Stats
41W - 23L
1,702 SR
Queue Stats
111W - 88L
1,607 Elo+
Solo
Artemis
Artemis
MrBeaniez
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,818 Elo+
Solo
Pele
Pele
ProdigyKajun
Pele
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 137L
1,480 Elo+
Solo
Persephone
Persephone
Voyfhel92
Persephone
Level 5
God Stats
0W - 4L
1,293 SR
Queue Stats
3W - 8L
1,466 Elo+
Solo
Ra
Ra
coloshiya
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,574 Elo+

VS

Team Averages
Level 20
1,581 SR
1,526 Elo+
Nu Wa
Nu Wa
Angeluchi18
Nu Wa
Level 29
God Stats
6W - 8L
1,524 SR
Queue Stats
94W - 117L
1,530 Elo+
Solo
Ares
Ares
HIPlayer69001
Ares
Level 8
God Stats
1W - 1L
1,295 SR
Queue Stats
8W - 9L
1,380 Elo+
Party 1
Mulan
Mulan
Hectalite003
Mulan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,379 Elo+
Party 1
Mercury
Mercury
Jailhands
Mercury
Level 29
God Stats
2W - 1L
1,814 SR
Queue Stats
8W - 2L
1,762 Elo+
Solo
Rama
Rama
porrteur
Rama
Level 29
God Stats
2W - 0L
1,771 SR
Queue Stats
34W - 47L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HolyMemeLord
Izanami
12
7 / 6 / 1
7,889
526
13,160
14,293
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
MrBeaniez
Artemis
6
0 / 10 / 1
5,109
341
2,506
9,578
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 3
7,337
489
3,851
8,671
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Voyfhel92
Persephone
9
1 / 3 / 5
6,160
411
4,472
6,754
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 0
7,783
519
2,854
7,547
3,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 5
8,559
571
13,757
6,388
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 6
6,459
431
3,190
10,409
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 3
7,037
469
4,293
6,730
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Jailhands
Mercury
16
9 / 0 / 6
9,577
638
6,746
8,755
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
12
2 / 5 / 3
7,109
474
4,859
12,473
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
25
25
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
0
4
6
0.75
W
4
1
3
5.5
L
Izanami
HolyMemeLord
Izanami
7
6
1
1.25
W
Mercury
Jailhands
Mercury
9
0
6
12
L
Artemis
MrBeaniez
Artemis
0
10
1
0.05
L
1
2
3
1.25
L
Persephone
Voyfhel92
Persephone
1
3
5
1.17
L
1
4
0
0.25
W
Rama
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
32,845
46,843
Taken
44,755
15,256
Mitigated
20,465
11,577
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,757
3,426
86
2,474
6,388
2,023
592
779
5,609
45,139
0
W
3,190
218
0
888
10,409
7,175
148
2,742
7,667
11,048
0
W
4,293
701
0
2,182
6,730
4,474
630
1,629
5,101
0
27,900
L
Izanami
HolyMemeLord
Izanami
13,160
9,864
0
4,538
14,293
4,197
0
7,126
7,142
0
61,570
W
Mercury
Jailhands
Mercury
6,746
3,254
0
5,094
8,755
3,376
0
979
7,776
0
63,067
L
Artemis
MrBeaniez
Artemis
2,506
1,671
0
1,040
9,578
2,490
32
3,256
6,247
0
10,143
L
3,851
1,210
0
2,808
8,671
2,952
0
2,633
6,013
0
44,502
L
Persephone
Voyfhel92
Persephone
4,472
870
0
497
6,754
2,058
108
2,864
3,862
13,179
0
L
2,854
734
273
2,421
7,547
3,559
548
1,068
6,371
46,447
0
W
Rama
4,859
4,151
0
5,538
12,473
3,417
1,036
1,197
11,276
0
44,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,278
Gold Earned
38,741
322
Minions Killed
339
0
Camps Cleared
0
1,177,983
Distance Traveled
1,321,501
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,559
571
65
4
0
277,767
4
W
Ares
6,459
431
17
1
0
250,079
2
W
Mulan
7,037
469
53
4
0
240,835
3
L
Izanami
7,889
526
83
6
0
223,144
3
W
Mercury
9,577
638
122
8
0
336,185
6
L
Artemis
5,109
341
14
1
0
198,957
4
L
Pele
7,337
489
92
6
0
278,434
8
L
Persephone
6,160
411
20
1
0
254,225
0
L
Ra
7,783
519
113
8
0
223,223
3
W
Rama
7,109
474
82
5
0
216,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role