Player Matchup

Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum I
II Artemisio II
Khepri
Platinum I
Level 160
God Stats
7W - 1L
1,870 SR
Queue Stats
24W - 9L
1,993 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,623 SR
1,664 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,609 SR
1,607 MMR
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Gio3939
Baron Samedi
Platinum V
Level 80
God Stats
84W - 57L
1,648 SR
Queue Stats
102W - 84L
1,747 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
ricoo7797
Danzaburou
Gold IV
Level 90
God Stats
12W - 13L
1,678 SR
Queue Stats
76W - 69L
1,573 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 0 / 3
7,855
786
5,333
4,197
1,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
 
Scylla
10
3 / 2 / 3
7,255
726
5,759
3,973
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 0 / 7
7,793
779
1,725
6,594
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ThothPersephoneCthulhuKumbhakarnaSobek

VS

Bans
AphroditeAh Muzen CabHou YiAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 1 / 0
5,415
542
932
2,358
910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Gio3939
Baron Samedi
10
0 / 2 / 0
5,826
583
2,413
5,575
3,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ricoo7797
Danzaburou
10
2 / 4 / 0
6,754
675
3,516
8,534
3,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
2
2
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
3
5.5
W
Scylla
 
Scylla
3
2
3
2.25
L
Hercules
 
Hercules
0
1
0
0
L
Baron Samedi
Gio3939
Baron Samedi
0
2
0
0
W
0
0
7
3.5
L
Danzaburou
ricoo7797
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,817
Damage
6,861
14,764
Taken
16,467
8,240
Mitigated
7,430
3,065
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,333
2,390
161
491
4,197
1,650
133
281
3,916
0
37,291
W
Scylla
 
Scylla
5,759
60
0
696
3,973
1,255
107
459
3,514
20,706
0
L
Hercules
 
Hercules
932
456
0
754
2,358
910
0
567
1,699
0
2,681
L
Baron Samedi
Gio3939
Baron Samedi
2,413
190
263
1,743
5,575
3,504
0
2,677
2,726
18,297
0
W
1,725
57
0
1,717
6,594
5,335
47
1,705
4,889
13,828
0
L
Danzaburou
ricoo7797
Danzaburou
3,516
1,853
0
1,626
8,534
3,016
0
3,784
4,558
0
19,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,903
Gold Earned
17,995
126
Minions Killed
73
0
Camps Cleared
0
587,971
Distance Traveled
395,310
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,855
786
69
7
0
189,052
1
W
Scylla
7,255
726
45
5
0
177,893
3
L
Hercules
5,415
542
3
0
0
92,990
0
L
Baron Samedi
5,826
583
23
2
0
138,885
3
W
Khepri
7,793
779
12
1
0
221,026
2
L
Danzaburou
6,754
675
47
5
0
163,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role