Player Matchup

Ra
Ra
HaraKiriSensei
Ra
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 100L
1,379 Elo+
Solo
Neith
Neith
KingAcres
Neith
Level 16
God Stats
1W - 2L
1,432 SR
Queue Stats
22W - 29L
1,389 Elo+
Party 1
Ratatoskr
Ratatoskr
Mennmaa
Ratatoskr
Level 7
God Stats
3W - 11L
1,254 SR
Queue Stats
5W - 14L
1,208 Elo+
Party 1
Artio
Artio
NinjAPleeaZ
Artio
Level 15
God Stats
18W - 19L
1,571 SR
Queue Stats
38W - 44L
1,584 Elo+
Solo
Artemis
Artemis
Sami_antonio
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,182 Elo+
Solo
Team Averages
Level 14
1,452 SR
1,348 Elo+

VS

Team Averages
Level 12
1,435 SR
1,314 Elo+
Bellona
Bellona
Das Conch
Bellona
Level 6
God Stats
12W - 11L
1,442 SR
Queue Stats
85W - 75L
1,270 Elo+
Party 2
Ymir
Ymir
Nuclear_Remnant
Ymir
Level 18
God Stats
6W - 4L
1,598 SR
Queue Stats
6W - 5L
1,478 Elo+
Solo
Heimdallr
Heimdallr
S2S Burdy
Heimdallr
Level 11
God Stats
24W - 17L
1,338 SR
Queue Stats
94W - 83L
1,313 Elo+
Party 2
Nu Wa
Nu Wa
TrapBunny10
Nu Wa
Level 21
God Stats
21W - 18L
1,296 SR
Queue Stats
228W - 298L
1,321 Elo+
Solo
Nemesis
Nemesis
Xxnacho_chachoxX
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 3
13,055
502
20,843
19,956
7,341
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
KingAcres
Neith
14
1 / 13 / 5
9,864
379
5,586
18,662
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Mennmaa
Ratatoskr
17
3 / 6 / 3
10,757
414
5,159
17,969
8,889
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 7
11,651
448
7,797
28,341
29,229
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Sami_antonio
Artemis
13
0 / 15 / 5
9,023
347
3,382
20,579
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Das Conch
Bellona
19
6 / 1 / 4
13,232
509
7,569
14,981
10,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
10 / 7 / 13
13,760
529
19,232
24,950
28,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
S2S Burdy
Heimdallr
20
8 / 2 / 2
13,815
531
14,578
10,862
4,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 1 / 10
15,546
598
39,893
13,093
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 3
9,412
362
3,228
10,612
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
16
Kills
40
41
Deaths
16
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Das Conch
Bellona
6
1
4
8
L
7
6
3
1.42
L
Neith
KingAcres
Neith
1
13
5
0.27
L
Ratatoskr
Mennmaa
Ratatoskr
3
6
3
0.75
L
5
1
7
8.5
W
10
7
13
2.36
W
Heimdallr
S2S Burdy
Heimdallr
8
2
2
4.5
L
Artemis
Sami_antonio
Artemis
0
15
5
0.17
W
16
1
10
21
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,767
Damage
84,500
105,507
Taken
74,498
59,172
Mitigated
51,386
21,685
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Das Conch
Bellona
7,569
3,145
0
3,166
14,981
10,244
2,733
6,729
7,983
0
68,505
L
20,843
1,381
2,863
4,306
19,956
7,341
0
13,765
5,607
104,029
0
L
Neith
KingAcres
Neith
5,586
2,516
122
815
18,662
7,184
192
11,872
6,542
0
48,850
L
Ratatoskr
Mennmaa
Ratatoskr
5,159
1,459
0
479
17,969
8,889
0
5,330
12,487
0
72,396
L
7,797
659
2,723
8,365
28,341
29,229
465
15,284
12,669
37,939
0
W
19,232
3,666
0
4,738
24,950
28,006
281
9,757
14,942
52,356
0
W
Heimdallr
S2S Burdy
Heimdallr
14,578
7,669
0
3,396
10,862
4,812
5,217
3,026
7,760
0
94,699
L
Artemis
Sami_antonio
Artemis
3,382
1,697
0
2,012
20,579
6,529
779
11,238
9,077
0
22,378
W
39,893
9,475
364
2,332
13,093
5,000
3,393
4,746
8,059
139,546
0
W
3,228
1,957
0
2,152
10,612
3,324
487
3,316
7,114
0
24,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,350
Gold Earned
65,765
465
Minions Killed
566
0
Camps Cleared
0
2,307,305
Distance Traveled
2,092,450
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,232
509
115
4
0
481,451
0
L
Ra
13,055
502
197
8
0
468,213
0
L
Neith
9,864
379
77
3
0
446,390
2
L
Ratatoskr
10,757
414
108
4
0
494,679
0
L
Artio
11,651
448
54
2
0
536,259
0
W
Ymir
13,760
529
53
2
0
406,214
7
W
Heimdallr
13,815
531
165
6
0
408,892
1
L
Artemis
9,023
347
29
1
0
361,764
0
W
Nu Wa
15,546
598
189
7
0
464,438
3
W
Nemesis
9,412
362
44
2
0
331,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role