Player Matchup

Scylla
Scylla
ErlongD0ng
Scylla
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
314W - 282L
1,677 Elo+
Solo
Neith
Neith
SourceOfCourse
Neith
Level 160
God Stats
2W - 0L
1,774 SR
Queue Stats
45W - 39L
1,575 Elo+
Solo
Cerberus
Cerberus
YaBoyStraightTTV
Cerberus
Level 145
God Stats
4W - 3L
1,566 SR
Queue Stats
154W - 158L
1,614 Elo+
Solo
Hun Batz
Hun Batz
godorann
Hun Batz
Level 146
God Stats
3W - 2L
1,829 SR
Queue Stats
42W - 44L
1,473 Elo+
Solo
Chang'e
Chang'e
可爱又迷人的魔教妖女
Chang'e
Level 108
God Stats
157W - 158L
1,565 SR
Queue Stats
239W - 259L
1,551 Elo+
Solo
Team Averages
Level 125
1,647 SR
1,578 Elo+

VS

Team Averages
Level 110
1,436 SR
1,584 Elo+
Ne Zha
Ne Zha
Etan16
Ne Zha
Level 128
God Stats
4W - 7L
1,320 SR
Queue Stats
604W - 546L
1,700 Elo+
Solo
Hachiman
Hachiman
ImTheGoaat
Hachiman
Level 122
God Stats
0W - 2L
1,098 SR
Queue Stats
266W - 276L
1,503 Elo+
Solo
Terra
Terra
Muzotto
Terra
Level 88
God Stats
5W - 2L
1,711 SR
Queue Stats
656W - 659L
1,598 Elo+
Solo
Janus
Janus
Xanderpitz
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
688W - 662L
1,570 Elo+
Solo
Bellona
Bellona
xxbouchardxx
Bellona
Level 66
God Stats
269W - 194L
1,552 SR
Queue Stats
414W - 372L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ErlongD0ng
Scylla
18
15 / 1 / 6
11,093
616
18,344
8,854
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
3 / 2 / 10
10,277
571
10,016
10,717
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 4 / 1
9,816
545
6,864
18,928
10,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
godorann
Hun Batz
15
4 / 4 / 8
9,391
522
7,189
14,039
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

14
2 / 2 / 11
9,309
517
8,426
13,271
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Etan16
Ne Zha
14
2 / 5 / 5
8,571
476
7,237
12,966
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
ImTheGoaat
Hachiman
14
3 / 4 / 2
8,855
492
4,747
10,951
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Muzotto
Terra
12
1 / 6 / 5
7,495
416
8,446
20,104
9,555
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
13
1 / 7 / 1
8,299
461
4,566
10,303
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
xxbouchardxx
Bellona
17
6 / 2 / 2
10,670
593
17,110
14,929
12,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
24
Kills
13
13
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
ErlongD0ng
Scylla
15
1
6
18
L
Ne Zha
Etan16
Ne Zha
2
5
5
0.9
L
Hachiman
ImTheGoaat
Hachiman
3
4
2
1
L
Terra
Muzotto
Terra
1
6
5
0.58
W
3
2
10
4
L
Janus
1
7
1
0.21
W
0
4
1
0.13
W
Hun Batz
godorann
Hun Batz
4
4
8
2
L
Bellona
xxbouchardxx
Bellona
6
2
2
3.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,839
Damage
42,106
65,809
Taken
69,253
31,892
Mitigated
34,306
29,134
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ErlongD0ng
Scylla
18,344
3,458
0
500
8,854
2,996
33
2,426
6,276
65,213
0
L
Ne Zha
Etan16
Ne Zha
7,237
819
0
1,355
12,966
5,614
0
4,969
7,997
0
44,969
L
Hachiman
ImTheGoaat
Hachiman
4,747
2,167
0
4,004
10,951
3,086
580
3,699
7,252
0
41,059
L
Terra
Muzotto
Terra
8,446
1,053
511
4,213
20,104
9,555
0
11,123
8,981
24,725
0
W
10,016
5,711
0
3,988
10,717
3,765
1,671
4,057
6,614
0
69,319
L
Janus
4,566
460
0
487
10,303
3,177
0
5,322
4,981
57,040
0
W
6,864
1,025
0
10,274
18,928
10,955
1,374
0
18,928
70,157
0
W
Hun Batz
godorann
Hun Batz
7,189
1,468
0
3,794
14,039
5,542
0
2,052
11,905
0
67,252
L
Bellona
xxbouchardxx
Bellona
17,110
8,798
0
4,892
14,929
12,874
0
8,521
6,408
0
77,617
W
8,426
794
3,347
7,231
13,271
8,634
0
4,179
9,074
34,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,886
Gold Earned
43,890
568
Minions Killed
471
0
Camps Cleared
0
1,609,228
Distance Traveled
1,621,555
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,093
616
101
6
0
329,523
1
L
Ne Zha
8,571
476
82
5
0
356,037
1
L
Hachiman
8,855
492
81
5
0
285,730
5
L
Terra
7,495
416
34
2
0
345,186
6
W
Neith
10,277
571
120
7
0
286,614
2
L
Janus
8,299
461
114
6
0
289,653
4
W
Cerberus
9,816
545
194
11
0
279,901
3
W
Hun Batz
9,391
522
108
6
0
370,629
2
L
Bellona
10,670
593
160
9
0
344,949
2
W
Chang'e
9,309
517
45
3
0
342,561
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role