Player Matchup

Ra
Ra
IxTaZzY
Ra
Level 120
God Stats
4W - 5L
1,500 SR
Queue Stats
317W - 289L
1,440 Elo+
Party 1
Neith
Neith
K4tsu0
Neith
Level 16
God Stats
12W - 6L
1,500 SR
Queue Stats
317W - 309L
1,403 Elo+
Party 1
Ymir
Ymir
MANBUSZX
Ymir
Level 18
God Stats
2W - 1L
1,818 SR
Queue Stats
29W - 33L
1,477 Elo+
Solo
Kali
Kali
ThePùnïsher
Kali
Level 7
God Stats
1W - 2L
1,647 SR
Queue Stats
22W - 33L
1,687 Elo+
Party 1
Bellona
Bellona
vrbots
Bellona
Level 18
God Stats
6W - 7L
1,598 SR
Queue Stats
52W - 36L
1,519 Elo+
Solo
Team Averages
Level 36
1,613 SR
1,505 Elo+

VS

Team Averages
Level 16
1,460 SR
1,578 Elo+
Danzaburou
Danzaburou
Alda74
Danzaburou
Level 17
God Stats
29W - 10L
1,721 SR
Queue Stats
50W - 22L
1,671 Elo+
Party 2
Fenrir
Fenrir
COVlD69
Fenrir
Level 29
God Stats
10W - 6L
1,678 SR
Queue Stats
65W - 52L
1,593 Elo+
Solo
Bastet
Bastet
DaGx98
Bastet
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
PaltypusMaximus
Scylla
Level 7
God Stats
6W - 7L
1,233 SR
Queue Stats
15W - 14L
1,522 Elo+
Solo
Ares
Ares
makdie
Ares
Level 25
God Stats
2W - 2L
1,169 SR
Queue Stats
37W - 24L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
7,740
553
7,948
7,944
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
K4tsu0
Neith
9
0 / 9 / 3
5,782
413
4,318
10,393
3,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
9
0 / 7 / 2
5,795
414
3,345
12,047
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 2
5,492
392
2,909
8,976
3,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Bellona
vrbots
Bellona
10
3 / 11 / 1
6,744
482
3,916
15,073
9,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alda74
Danzaburou
14
16 / 2 / 5
10,077
720
15,956
6,521
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
COVlD69
Fenrir
15
8 / 0 / 8
8,889
635
11,720
9,405
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
DaGx98
Bastet
13
7 / 1 / 4
7,971
569
5,426
7,311
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 5
8,657
618
5,219
6,655
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
makdie
Ares
13
0 / 2 / 21
8,629
616
5,751
11,029
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
7
Kills
36
37
Deaths
7
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alda74
Danzaburou
16
2
5
9.25
W
Fenrir
COVlD69
Fenrir
8
0
8
12
W
Bastet
DaGx98
Bastet
7
1
4
9
L
4
5
2
1
L
Neith
K4tsu0
Neith
0
9
3
0.17
L
Ymir
0
7
2
0.14
W
5
2
5
3.75
L
0
5
2
0.2
W
Ares
makdie
Ares
0
2
21
5.25
L
Bellona
vrbots
Bellona
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,436
Damage
44,072
54,433
Taken
40,921
25,564
Mitigated
19,823
6,582
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alda74
Danzaburou
15,956
8,461
665
1,896
6,521
2,649
8,300
1,938
4,583
0
54,346
W
Fenrir
COVlD69
Fenrir
11,720
2,719
0
6,386
9,405
4,717
651
1,423
7,982
0
41,252
W
Bastet
DaGx98
Bastet
5,426
2,665
0
2,304
7,311
2,537
0
2,142
5,169
0
29,655
L
7,948
767
1,205
1,076
7,944
3,245
0
2,063
5,793
51,793
0
L
Neith
K4tsu0
Neith
4,318
2,233
293
1,357
10,393
3,341
0
3,979
6,326
0
17,458
L
Ymir
3,345
562
0
441
12,047
5,989
0
1,675
10,352
20,149
0
W
5,219
1,157
0
2,170
6,655
2,497
319
1,818
4,837
53,303
0
L
2,909
1,706
0
435
8,976
3,647
0
2,081
6,861
0
15,854
W
Ares
makdie
Ares
5,751
519
0
2,695
11,029
7,423
512
3,972
7,057
22,143
0
L
Bellona
vrbots
Bellona
3,916
1,284
0
1,775
15,073
9,342
0
902
14,131
0
20,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
44,223
246
Minions Killed
357
0
Camps Cleared
0
1,081,267
Distance Traveled
1,341,390
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,077
720
91
7
0
239,870
0
W
Fenrir
8,889
635
75
5
0
276,820
4
W
Bastet
7,971
569
55
4
0
311,451
0
L
Ra
7,740
553
104
7
0
232,035
2
L
Neith
5,782
413
31
2
0
229,256
0
L
Ymir
5,795
414
41
3
0
198,674
1
W
Scylla
8,657
618
111
8
0
245,212
2
L
Kali
5,492
392
35
3
0
236,703
0
W
Ares
8,629
616
25
2
0
268,037
3
L
Bellona
6,744
482
35
3
0
184,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role