Player Matchup

Cupid
Cupid
AcidicBoi
Cupid
Level 13
God Stats
2W - 4L
1,316 SR
Queue Stats
6W - 23L
1,180 Elo+
Solo
Anubis
Anubis
ItsRealxMeat
Anubis
Level 26
God Stats
27W - 20L
1,569 SR
Queue Stats
63W - 40L
1,559 Elo+
Solo
Yemoja
Yemoja
Pluvios
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Artemis
Artemis
anbeckie
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,305 Elo+
Party 2
Pele
Pele
xTheRealPrince
Pele
Level 25
God Stats
2W - 0L
1,499 SR
Queue Stats
6W - 2L
1,681 Elo+
Party 2
Team Averages
Level 17
1,477 SR
1,445 Elo+

VS

Team Averages
Level 20
1,500 SR
1,349 Elo+
Loki
Loki
Numinext1995
Loki
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 148L
1,316 Elo+
Party 1
Sol
Sol
PlsNerfAnubis
Sol
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
77W - 125L
1,375 Elo+
Solo
Neith
Neith
REdKelevra
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
legendSinX
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 101L
1,324 Elo+
Party 1
Thor
Thor
zodiac9595
Thor
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 91L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AcidicBoi
Cupid
9
0 / 3 / 0
5,163
516
2,517
5,725
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
8
3 / 5 / 0
5,159
516
3,184
5,154
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Pluvios
Yemoja
8
2 / 0 / 3
5,566
557
1,551
4,689
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
anbeckie
Artemis
10
4 / 0 / 2
5,772
577
3,709
2,923
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 2
5,166
517
2,155
5,026
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 4
5,176
518
2,721
6,832
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
6 / 1 / 1
6,050
605
3,612
3,391
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
4
0 / 3 / 1
3,822
382
1,147
2,998
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
legendSinX
Bellona
9
0 / 3 / 0
4,750
475
2,676
5,496
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 0
5,353
535
3,896
4,254
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
10
10
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
AcidicBoi
Cupid
0
3
0
0
W
Anubis
3
5
0
0.6
L
1
3
4
1
L
6
1
1
6.5
W
Yemoja
Pluvios
Yemoja
2
0
3
3.5
L
Neith
0
3
1
0.17
W
Artemis
anbeckie
Artemis
4
0
2
5
L
Bellona
legendSinX
Bellona
0
3
0
0
W
1
2
2
1
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,116
Damage
14,052
23,517
Taken
22,971
8,348
Mitigated
8,120
6,666
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AcidicBoi
Cupid
2,517
1,680
0
1,759
5,725
1,508
63
0
5,725
0
19,242
W
Anubis
3,184
245
0
228
5,154
2,609
302
2,628
2,082
15,834
0
L
2,721
587
0
1,990
6,832
1,654
0
891
5,941
0
21,649
L
3,612
90
0
959
3,391
704
0
1,788
1,603
17,407
0
W
Yemoja
Pluvios
Yemoja
1,551
594
369
882
4,689
2,168
793
0
4,564
9,065
0
L
Neith
1,147
472
0
400
2,998
646
0
1,372
1,626
0
3,824
W
Artemis
anbeckie
Artemis
3,709
2,059
0
1,772
2,923
817
692
0
2,798
0
22,162
L
Bellona
legendSinX
Bellona
2,676
275
0
440
5,496
3,586
0
684
4,812
0
16,856
W
2,155
554
0
1,656
5,026
1,246
135
462
4,461
0
22,604
L
3,896
1,470
0
500
4,254
1,530
0
0
4,254
0
16,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
25,151
176
Minions Killed
160
0
Camps Cleared
0
849,435
Distance Traveled
899,836
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,163
516
35
4
0
154,498
0
W
Anubis
5,159
516
25
3
0
161,453
5
L
Loki
5,176
518
47
5
0
220,650
0
L
Sol
6,050
605
34
3
0
190,070
0
W
Yemoja
5,566
557
16
2
0
170,127
1
L
Neith
3,822
382
7
1
0
100,207
0
W
Artemis
5,772
577
55
6
0
158,817
2
L
Bellona
4,750
475
38
4
0
196,185
2
W
Pele
5,166
517
45
5
0
204,540
1
L
Thor
5,353
535
34
3
0
192,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role