Player Matchup

Scylla
Scylla
AngeArcadia
Scylla
Level 23
God Stats
30W - 29L
1,457 SR
Queue Stats
53W - 61L
1,385 Elo+
Solo
Horus
Horus
BathTimeFur
Horus
Level 15
God Stats
4W - 2L
1,715 SR
Queue Stats
11W - 5L
1,860 Elo+
Solo
Ra
Ra
IvaMihai
Ra
Level 21
God Stats
2W - 1L
1,263 SR
Queue Stats
23W - 30L
1,340 Elo+
Party 2
Hades
Hades
yusugfugugug
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,098 Elo+
Solo
Tsukuyomi
Tsukuyomi
zabrea
Tsukuyomi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,159 Elo+
Party 2
Team Averages
Level 13
1,487 SR
1,368 Elo+

VS

Team Averages
Level 16
1,399 SR
1,428 Elo+
Zeus
Zeus
ChoiTeunghy
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,552 Elo+
Solo
Ah Puch
Ah Puch
Gutsss7
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,684 Elo+
Party 1
Nemesis
Nemesis
IloPhoenix
Nemesis
Level 7
God Stats
2W - 4L
1,275 SR
Queue Stats
12W - 18L
1,323 Elo+
Solo
Merlin
Merlin
StarkNN
Merlin
Level 7
God Stats
0W - 3L
1,219 SR
Queue Stats
1W - 6L
1,079 Elo+
Solo
Bellona
Bellona
joanguap0
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 3 / 19
13,413
1,118
24,367
14,325
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 1 / 27
15,008
1,251
12,537
21,901
26,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 3 / 19
15,270
1,273
25,033
13,965
6,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 8 / 21
11,363
947
4,124
18,449
8,748
Tsukuyomi
zabrea
Tsukuyomi
20
15 / 4 / 21
14,952
1,246
28,814
21,647
11,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 8
11,227
936
9,569
15,156
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Gutsss7
Ah Puch
18
1 / 6 / 9
11,476
956
17,296
14,438
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
IloPhoenix
Nemesis
18
2 / 14 / 9
11,390
949
10,815
29,082
10,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
StarkNN
Merlin
18
5 / 8 / 8
11,913
993
14,897
15,336
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
joanguap0
Bellona
19
10 / 11 / 7
14,681
1,223
33,188
32,035
37,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
60
46
Kills
19
19
Deaths
47
107
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
3
19
6.17
W
5
1
27
18.5
L
1
8
8
0.63
L
Ah Puch
Gutsss7
Ah Puch
1
6
9
0.92
L
Nemesis
IloPhoenix
Nemesis
2
14
9
0.46
W
17
3
19
8.83
L
Merlin
StarkNN
Merlin
5
8
8
1.13
L
Bellona
joanguap0
Bellona
10
11
7
1.23
W
0
8
21
1.31
W
Tsukuyomi
zabrea
Tsukuyomi
15
4
21
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,875
Damage
85,765
90,287
Taken
106,047
59,245
Mitigated
62,211
23,274
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
24,367
2,550
338
2,344
14,325
5,751
0
6,422
7,753
55,956
0
W
12,537
6,780
2,058
5,355
21,901
26,697
0
10,261
11,365
0
26,893
L
9,569
565
0
0
15,156
4,735
0
8,217
6,939
42,266
0
L
Ah Puch
Gutsss7
Ah Puch
17,296
1,427
0
340
14,438
4,344
0
8,139
6,299
41,622
0
L
Nemesis
IloPhoenix
Nemesis
10,815
4,518
0
3,484
29,082
10,519
0
13,418
15,664
0
21,564
W
25,033
1,372
2,922
3,603
13,965
6,772
0
6,738
7,100
40,301
0
L
Merlin
StarkNN
Merlin
14,897
2,067
0
413
15,336
5,440
0
8,188
7,148
35,849
0
L
Bellona
joanguap0
Bellona
33,188
10,437
346
2,407
32,035
37,173
0
15,562
16,473
728
49,011
W
4,124
815
129
260
18,449
8,748
0
10,260
8,064
11,055
0
W
Tsukuyomi
zabrea
Tsukuyomi
28,814
9,918
0
6,265
21,647
11,277
0
8,685
12,694
0
46,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,006
Gold Earned
60,687
220
Minions Killed
217
4
Camps Cleared
6
1,115,823
Distance Traveled
1,054,024
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,413
1,118
97
8
0
207,226
0
W
Horus
15,008
1,251
31
3
0
248,669
0
L
Zeus
11,227
936
79
7
0
180,279
0
L
Ah Puch
11,476
956
49
4
1
204,549
0
L
Nemesis
11,390
949
12
1
0
221,817
0
W
Ra
15,270
1,273
38
3
1
236,668
0
L
Merlin
11,913
993
43
4
2
206,209
0
L
Bellona
14,681
1,223
34
3
3
241,170
0
W
Hades
11,363
947
15
1
2
175,958
3
W
Tsukuyomi
14,952
1,246
39
3
1
247,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role