Player Matchup

Janus
Janus
AfroF6
Janus
Level 28
God Stats
10W - 5L
2,005 SR
Queue Stats
94W - 85L
1,554 Elo+
Solo
Ares
Ares
DwarfInAStar
Ares
Level 10
God Stats
10W - 7L
1,500 SR
Queue Stats
68W - 65L
1,562 Elo+
Party 2
Vamana
Vamana
Noujfi
Vamana
Level 29
God Stats
60W - 55L
1,527 SR
Queue Stats
76W - 70L
1,534 Elo+
Solo
Danzaburou
Danzaburou
omawamoshindeiru
Danzaburou
Level 14
God Stats
7W - 9L
1,588 SR
Queue Stats
40W - 40L
1,505 Elo+
Party 2
Fenrir
Fenrir
zekejeagar
Fenrir
Level 10
God Stats
29W - 26L
1,582 SR
Queue Stats
81W - 83L
1,562 Elo+
Party 2
Team Averages
Level 18
1,640 SR
1,543 Elo+

VS

Team Averages
Level 24
1,607 SR
1,531 Elo+
Ratatoskr
Ratatoskr
DefNotPillik
Ratatoskr
Level 15
God Stats
24W - 15L
1,640 SR
Queue Stats
39W - 33L
1,566 Elo+
Party 1
Mercury
Mercury
Jailhands
Mercury
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 2L
1,666 Elo+
Solo
Scylla
Scylla
Kiingslayer0209
Scylla
Level 29
God Stats
5W - 2L
1,872 SR
Queue Stats
134W - 172L
1,474 Elo+
Solo
Cthulhu
Cthulhu
McRub
Cthulhu
Level 16
God Stats
127W - 99L
1,450 SR
Queue Stats
494W - 481L
1,364 Elo+
Party 1
Janus
Janus
porrteur
Janus
Level 29
God Stats
15W - 21L
1,573 SR
Queue Stats
34W - 47L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AfroF6
Janus
12
1 / 3 / 2
6,511
543
3,075
6,246
1,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 2
5,990
499
2,297
8,941
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
Noujfi
Vamana
11
0 / 1 / 0
5,735
478
3,141
6,842
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
omawamoshindeiru
Danzaburou
9
1 / 5 / 3
5,333
444
5,929
7,992
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
zekejeagar
Fenrir
10
4 / 3 / 0
6,355
530
2,738
7,031
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DefNotPillik
Ratatoskr
12
0 / 0 / 1
6,516
543
4,705
7,575
3,780
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Jailhands
Mercury
10
2 / 1 / 0
6,036
503
1,345
6,373
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 2 / 5
6,113
509
7,125
6,714
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
McRub
Cthulhu
8
2 / 1 / 4
5,831
486
4,311
7,848
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Janus
porrteur
Janus
11
6 / 4 / 3
7,053
588
5,869
6,731
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
14
14
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
AfroF6
Janus
1
3
2
0.67
W
Ratatoskr
DefNotPillik
Ratatoskr
0
0
1
0.5
L
2
2
2
1.5
W
Mercury
Jailhands
Mercury
2
1
0
2
W
4
2
5
3.25
W
Cthulhu
McRub
Cthulhu
2
1
4
4
L
Vamana
Noujfi
Vamana
0
1
0
0
L
Danzaburou
omawamoshindeiru
Danzaburou
1
5
3
0.5
W
Janus
porrteur
Janus
6
4
3
1.88
L
Fenrir
zekejeagar
Fenrir
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,180
Damage
23,355
37,052
Taken
35,241
13,786
Mitigated
12,740
11,917
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AfroF6
Janus
3,075
0
0
955
6,246
1,872
0
2,767
3,479
39,656
0
W
Ratatoskr
DefNotPillik
Ratatoskr
4,705
525
0
4,483
7,575
3,780
269
0
7,575
0
33,743
L
2,297
138
0
2,570
8,941
4,663
0
6,071
2,528
12,579
0
W
Mercury
Jailhands
Mercury
1,345
466
0
3,384
6,373
1,822
429
887
5,486
0
31,203
W
7,125
751
381
3,023
6,714
1,563
401
1,413
5,301
21,618
0
W
Cthulhu
McRub
Cthulhu
4,311
863
23
1,912
7,848
3,506
35
1,570
6,278
13,946
0
L
Vamana
Noujfi
Vamana
3,141
1,678
0
3,399
6,842
2,262
0
0
6,517
0
23,868
L
Danzaburou
omawamoshindeiru
Danzaburou
5,929
2,864
0
2,449
7,992
2,601
123
6,064
1,582
0
23,770
W
Janus
porrteur
Janus
5,869
260
0
1,359
6,731
2,069
462
1,502
5,229
40,501
0
L
Fenrir
zekejeagar
Fenrir
2,738
467
0
2,544
7,031
2,388
0
1,715
5,266
0
23,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,924
Gold Earned
31,549
238
Minions Killed
276
0
Camps Cleared
0
1,050,138
Distance Traveled
1,104,102
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,511
543
89
7
0
197,982
0
W
Ratatoskr
6,516
543
81
7
0
207,836
2
L
Ares
5,990
499
15
1
0
208,839
2
W
Mercury
6,036
503
66
6
0
248,312
4
W
Scylla
6,113
509
47
4
0
211,202
0
W
Cthulhu
5,831
486
19
2
0
235,468
4
L
Vamana
5,735
478
58
5
0
230,393
0
L
Danzaburou
5,333
444
34
3
0
173,668
1
W
Janus
7,053
588
63
5
0
201,284
4
L
Fenrir
6,355
530
42
4
0
239,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role