Player Matchup

Cthulhu
Cthulhu
Axedity
Cthulhu
Level 26
God Stats
15W - 14L
1,500 SR
Queue Stats
359W - 384L
1,468 Elo+
Solo
Ganesha
Ganesha
Badaras
Ganesha
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,544 Elo+
Solo
Loki
Loki
Glebusis
Loki
Level 14
God Stats
16W - 8L
1,799 SR
Queue Stats
276W - 199L
1,436 Elo+
Solo
Danzaburou
Danzaburou
Slimmershady
Danzaburou
Level 27
God Stats
12W - 12L
1,648 SR
Queue Stats
16W - 17L
1,563 Elo+
Solo
Janus
Janus
jesuscachurrito
Janus
Level 27
God Stats
2W - 1L
1,363 SR
Queue Stats
63W - 51L
1,596 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,521 Elo+

VS

Team Averages
Level 19
1,624 SR
1,556 Elo+
Achilles
Achilles
gunzerker057
Achilles
Level 15
God Stats
8W - 13L
1,560 SR
Queue Stats
166W - 133L
1,636 Elo+
Solo
Arachne
Arachne
iHyperGaming
Arachne
Level 27
God Stats
4W - 5L
1,806 SR
Queue Stats
86W - 88L
1,372 Elo+
Solo
Heimdallr
Heimdallr
loganleez
Heimdallr
Level 24
God Stats
45W - 48L
1,525 SR
Queue Stats
325W - 348L
1,495 Elo+
Solo
Jing Wei
Jing Wei
ripTrayvonMartin
Jing Wei
Level 17
God Stats
9W - 5L
1,727 SR
Queue Stats
42W - 26L
1,646 Elo+
Party 1
Neith
Neith
yw782a
Neith
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 24L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axedity
Cthulhu
15
2 / 3 / 7
11,038
526
8,863
15,138
17,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Badaras
Ganesha
16
0 / 2 / 23
12,292
585
4,541
13,932
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
19
9 / 1 / 6
13,100
624
8,673
13,546
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Slimmershady
Danzaburou
19
15 / 0 / 6
14,907
710
17,133
10,956
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 0 / 13
12,981
618
8,187
8,294
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
gunzerker057
Achilles
15
2 / 2 / 2
9,567
456
6,003
14,002
8,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
iHyperGaming
Arachne
7
0 / 3 / 3
6,573
313
2,494
5,916
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
loganleez
Heimdallr
12
0 / 11 / 0
7,650
364
2,913
18,332
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 14 / 1
7,355
350
6,484
18,664
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
yw782a
Neith
15
4 / 4 / 0
10,177
485
8,363
7,863
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
34
Kills
6
6
Deaths
34
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Axedity
Cthulhu
2
3
7
1.83
W
Ganesha
Badaras
Ganesha
0
2
23
5.75
W
Loki
9
1
6
12
W
Danzaburou
Slimmershady
Danzaburou
15
0
6
18
L
Achilles
gunzerker057
Achilles
2
2
2
1.5
L
Arachne
iHyperGaming
Arachne
0
3
3
0.5
W
8
0
13
14.5
L
Heimdallr
loganleez
Heimdallr
0
11
0
0
L
0
14
1
0.04
L
Neith
yw782a
Neith
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,397
Damage
26,257
61,866
Taken
64,777
50,470
Mitigated
24,700
24,759
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Axedity
Cthulhu
8,863
1,086
285
6,552
15,138
17,241
1,687
1,392
13,746
47,900
0
W
Ganesha
Badaras
Ganesha
4,541
229
0
3,204
13,932
15,039
1,097
666
13,266
37,606
0
W
Loki
8,673
2,817
0
5,109
13,546
10,239
1,960
996
12,550
0
98,978
W
Danzaburou
Slimmershady
Danzaburou
17,133
8,030
0
7,697
10,956
4,627
7,664
220
10,736
0
95,965
L
Achilles
gunzerker057
Achilles
6,003
2,125
0
4,383
14,002
8,260
500
4,810
8,617
0
47,068
L
Arachne
iHyperGaming
Arachne
2,494
1,297
0
624
5,916
2,312
0
1,611
4,217
0
10,652
W
8,187
94
0
1,912
8,294
3,324
3,544
220
8,074
88,701
0
L
Heimdallr
loganleez
Heimdallr
2,913
1,293
0
3,168
18,332
5,773
0
7,381
10,503
0
40,887
L
6,484
4,801
0
210
18,664
5,802
412
5,211
13,081
0
34,184
L
Neith
yw782a
Neith
8,363
4,228
0
999
7,863
2,553
310
1,539
6,274
0
64,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,318
Gold Earned
41,322
569
Minions Killed
371
0
Camps Cleared
0
2,180,778
Distance Traveled
1,480,566
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,038
526
78
4
0
377,652
4
W
Ganesha
12,292
585
14
1
0
480,675
8
W
Loki
13,100
624
149
7
0
460,778
2
W
Danzaburou
14,907
710
175
8
0
422,226
5
L
Achilles
9,567
456
100
5
0
243,754
0
L
Arachne
6,573
313
18
1
0
288,194
0
W
Janus
12,981
618
153
7
0
439,447
5
L
Heimdallr
7,650
364
71
3
0
277,189
2
L
Jing Wei
7,355
350
69
3
0
339,722
0
L
Neith
10,177
485
113
5
0
331,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role