Player Matchup

Sobek
Sobek
Mrfufurax
Sobek
Level 59
God Stats
2W - 7L
1,500 SR
Queue Stats
220W - 233L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
PolishNarrator
Heimdallr
Level 32
God Stats
3W - 3L
1,649 SR
Queue Stats
88W - 96L
1,484 Elo+
Solo
Discordia
Discordia
Trincavel
Discordia
Level 47
God Stats
18W - 20L
1,412 SR
Queue Stats
169W - 169L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
merfi228
Tsukuyomi
Level 38
God Stats
0W - 2L
1,305 SR
Queue Stats
52W - 64L
1,102 Elo+
Party 1
Odin
Odin
wwarcry
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,216 Elo+
Party 1
Team Averages
Level 53
1,473 SR
1,321 Elo+

VS

Team Averages
Level 59
1,524 SR
1,446 Elo+
Fenrir
Fenrir
BORODOTA
Fenrir
Level 43
God Stats
1W - 0L
1,504 SR
Queue Stats
3W - 3L
1,388 Elo+
Solo
Olorun
Olorun
Buma_David
Olorun
Level 32
God Stats
11W - 7L
1,677 SR
Queue Stats
90W - 71L
1,571 Elo+
Party 4
Amaterasu
Amaterasu
KillerCards
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
nagasakura123
Arachne
Level 43
God Stats
6W - 6L
1,438 SR
Queue Stats
106W - 170L
1,273 Elo+
Party 3
Ymir
Ymir
sllip4ik
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mrfufurax
Sobek
16
2 / 5 / 13
11,240
468
9,582
25,776
30,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
PolishNarrator
Heimdallr
19
10 / 8 / 3
13,495
562
16,299
16,012
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Trincavel
Discordia
19
2 / 5 / 6
11,523
480
22,360
13,455
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
merfi228
Tsukuyomi
18
5 / 8 / 5
11,574
482
16,297
21,189
9,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
wwarcry
Odin
19
2 / 8 / 2
11,992
500
11,898
19,138
18,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BORODOTA
Fenrir
18
4 / 1 / 5
12,031
501
6,101
14,607
6,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Buma_David
Olorun
20
4 / 4 / 15
13,046
544
18,047
24,455
11,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
KillerCards
Amaterasu
20
19 / 3 / 6
15,049
627
27,571
30,782
26,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
19
7 / 5 / 6
12,270
511
15,740
23,133
9,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
0 / 8 / 11
10,318
430
6,374
17,750
7,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
77
21
Kills
34
34
Deaths
21
29
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BORODOTA
Fenrir
4
1
5
6.5
W
Olorun
Buma_David
Olorun
4
4
15
2.88
W
Amaterasu
KillerCards
Amaterasu
19
3
6
7.33
L
Sobek
Mrfufurax
Sobek
2
5
13
1.7
L
Heimdallr
PolishNarrator
Heimdallr
10
8
3
1.44
L
Discordia
Trincavel
Discordia
2
5
6
1
L
Tsukuyomi
merfi228
Tsukuyomi
5
8
5
0.94
W
Arachne
7
5
6
2
W
Ymir
0
8
11
0.69
L
Odin
wwarcry
Odin
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,436
Damage
73,833
95,570
Taken
110,727
71,829
Mitigated
61,524
20,486
Healing
45,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BORODOTA
Fenrir
6,101
1,951
1,104
3,555
14,607
6,890
1,655
1,253
13,188
0
78,673
W
Olorun
Buma_David
Olorun
18,047
8,845
1,344
11,784
24,455
11,298
5,730
11,223
12,166
89,769
0
W
Amaterasu
KillerCards
Amaterasu
27,571
13,089
0
10,783
30,782
26,654
2,354
7,034
23,230
0
99,815
L
Sobek
Mrfufurax
Sobek
9,582
1,299
255
7,700
25,776
30,408
70
7,237
18,539
28,067
0
L
Heimdallr
PolishNarrator
Heimdallr
16,299
6,740
261
855
16,012
7,597
540
2,783
13,229
0
90,980
L
Discordia
Trincavel
Discordia
22,360
1,198
0
4,248
13,455
5,562
356
4,633
8,822
79,162
0
L
Tsukuyomi
merfi228
Tsukuyomi
16,297
3,710
0
5,737
21,189
9,609
0
3,880
17,309
0
71,840
W
Arachne
15,740
10,912
1,482
12,621
23,133
9,116
663
5,353
17,664
0
68,232
W
Ymir
6,374
1,126
390
2,243
17,750
7,566
343
5,536
12,054
34,061
0
L
Odin
wwarcry
Odin
11,898
2,712
0
1,430
19,138
18,653
1,914
5,888
13,250
0
73,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,824
Gold Earned
62,714
595
Minions Killed
583
0
Camps Cleared
0
2,021,583
Distance Traveled
2,397,461
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,031
501
126
5
0
455,149
7
W
Olorun
13,046
544
156
7
0
458,119
1
W
Amaterasu
15,049
627
143
6
0
546,789
5
L
Sobek
11,240
468
38
2
0
439,581
1
L
Heimdallr
13,495
562
156
7
0
400,317
3
L
Discordia
11,523
480
132
6
0
424,669
3
L
Tsukuyomi
11,574
482
103
4
0
400,870
2
W
Arachne
12,270
511
97
4
0
472,027
0
W
Ymir
10,318
430
61
3
0
465,377
1
L
Odin
11,992
500
166
7
0
356,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role