Player Matchup

Neith
Neith
BicTheGum
Neith
Level 79
God Stats
8W - 20L
1,388 SR
Queue Stats
219W - 204L
1,459 Elo+
Party 4
Chang'e
Chang'e
InFiniteHaV0K
Chang'e
Level 90
God Stats
3W - 2L
1,525 SR
Queue Stats
115W - 107L
1,501 Elo+
Solo
Loki
Loki
Kahbarina
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Salzigschwarz88
Scylla
Level 58
God Stats
1W - 3L
1,413 SR
Queue Stats
55W - 72L
1,454 Elo+
Party 2
Geb
Geb
Ymirko
Geb
Level 65
God Stats
3W - 1L
1,763 SR
Queue Stats
84W - 80L
1,461 Elo+
Party 4
Team Averages
Level 79
1,518 SR
1,475 Elo+

VS

Team Averages
Level 80
1,598 SR
1,558 Elo+
Pele
Pele
DR34DD
Pele
Level 68
God Stats
15W - 13L
1,421 SR
Queue Stats
48W - 43L
1,508 Elo+
Party 1
Poseidon
Poseidon
Itsyaboiknuckles
Poseidon
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 49L
1,532 Elo+
Party 1
Athena
Athena
JuanMoreTime0
Athena
Level 79
God Stats
11W - 2L
1,837 SR
Queue Stats
67W - 61L
1,592 Elo+
Party 3
Neith
Neith
TrueBloodOrc
Neith
Level 87
God Stats
3W - 1L
1,699 SR
Queue Stats
70W - 49L
1,598 Elo+
Party 1
Hercules
Hercules
tijsninja
Hercules
Level 84
God Stats
2W - 5L
1,533 SR
Queue Stats
68W - 55L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BicTheGum
Neith
9
0 / 1 / 0
4,949
495
3,468
5,477
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
10
0 / 3 / 1
5,489
549
2,592
6,747
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
8
0 / 5 / 0
4,796
480
2,846
7,280
2,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,377
438
1,190
6,372
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
Ymirko
Geb
8
1 / 1 / 0
5,313
531
1,680
5,525
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DR34DD
Pele
10
6 / 0 / 2
6,487
649
5,580
5,387
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
6,463
646
3,747
4,066
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 3
5,463
546
3,309
5,726
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 2
5,174
517
3,737
4,581
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
tijsninja
Hercules
12
3 / 0 / 2
7,248
725
5,324
5,876
4,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
BicTheGum
Neith
0
1
0
0
W
Pele
DR34DD
Pele
6
0
2
7
L
Chang'e
0
3
1
0.17
W
2
1
3
3.5
W
1
0
3
2.5
L
Loki
0
5
0
0
L
0
2
0
0
W
0
0
2
1
L
Geb
Ymirko
Geb
1
1
0
1
W
Hercules
tijsninja
Hercules
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,776
Damage
21,697
31,401
Taken
25,636
9,369
Mitigated
11,204
10,685
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BicTheGum
Neith
3,468
1,292
0
3,063
5,477
1,386
0
1,106
4,331
0
30,045
W
Pele
DR34DD
Pele
5,580
1,207
0
1,848
5,387
1,571
1,000
1,676
3,535
0
27,353
L
Chang'e
2,592
217
371
2,144
6,747
1,986
0
2,335
4,164
29,879
0
W
3,747
627
0
1,214
4,066
1,113
492
1,095
2,923
37,291
0
W
3,309
1,974
0
2,304
5,726
2,509
270
1,511
4,165
15,686
0
L
Loki
2,846
1,085
0
809
7,280
2,159
0
354
6,926
0
21,737
L
1,190
220
0
2,876
6,372
1,446
0
1,281
5,029
17,770
0
W
3,737
965
0
3,147
4,581
1,080
594
598
3,983
0
27,619
L
Geb
Ymirko
Geb
1,680
390
0
1,422
5,525
2,392
0
1,558
3,895
11,376
0
W
Hercules
tijsninja
Hercules
5,324
2,564
0
3,418
5,876
4,931
379
308
5,568
0
39,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
30,835
220
Minions Killed
320
0
Camps Cleared
0
918,860
Distance Traveled
1,009,752
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,949
495
68
7
0
163,095
1
W
Pele
6,487
649
52
5
0
217,672
0
L
Chang'e
5,489
549
62
6
0
191,139
2
W
Poseidon
6,463
646
85
9
0
204,155
3
W
Athena
5,463
546
24
2
0
222,991
3
L
Loki
4,796
480
49
5
0
189,721
2
L
Scylla
4,377
438
35
4
0
206,417
4
W
Neith
5,174
517
59
6
0
176,377
1
L
Geb
5,313
531
6
1
0
168,488
3
W
Hercules
7,248
725
100
10
0
188,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role