Player Matchup

Mulan
Mulan
Asllandocii
Mulan
Level 139
God Stats
6W - 5L
1,588 SR
Queue Stats
131W - 117L
1,516 Elo+
Party 2
Ares
Ares
Hubba-l-Bubba
Ares
Level 63
God Stats
1W - 3L
1,207 SR
Queue Stats
88W - 87L
1,263 Elo+
Party 3
Hera
Hera
ImmerAmLauschen
Hera
Level 129
God Stats
0W - 1L
1,510 SR
Queue Stats
5W - 11L
1,381 Elo+
Party 3
Nu Wa
Nu Wa
Katingkara-Water
Nu Wa
Level 60
God Stats
2W - 1L
1,779 SR
Queue Stats
35W - 25L
1,500 Elo+
Party 2
Arachne
Arachne
typhon2201
Arachne
Level 69
God Stats
23W - 21L
1,516 SR
Queue Stats
313W - 294L
1,458 Elo+
Solo
Team Averages
Level 92
1,520 SR
1,424 Elo+

VS

Team Averages
Level 60
1,624 SR
1,603 Elo+
Baron Samedi
Baron Samedi
Godly Mango
Baron Samedi
Level 118
God Stats
12W - 6L
1,458 SR
Queue Stats
198W - 171L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nytoghann
Tsukuyomi
Level 20
God Stats
1W - 2L
1,790 SR
Queue Stats
33W - 34L
1,605 Elo+
Party 1
Cerberus
Cerberus
Zzonimul
Cerberus
Level 46
God Stats
14W - 4L
1,949 SR
Queue Stats
28W - 14L
1,722 Elo+
Party 1
Danzaburou
Danzaburou
iakkaH
Danzaburou
Level 79
God Stats
1W - 0L
1,421 SR
Queue Stats
33W - 19L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
pat 33
Amaterasu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 4
10,280
541
15,640
18,542
14,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 6 / 6
9,579
504
8,128
17,484
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 2
9,003
474
4,709
10,493
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 2
8,246
434
5,263
8,755
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
typhon2201
Arachne
17
7 / 4 / 3
10,171
535
12,223
13,758
8,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godly Mango
Baron Samedi
17
10 / 5 / 7
10,726
565
14,114
13,063
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Nytoghann
Tsukuyomi
17
6 / 3 / 10
10,417
548
9,086
12,772
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Zzonimul
Cerberus
15
1 / 2 / 20
9,631
507
8,843
15,647
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
iakkaH
Danzaburou
16
7 / 2 / 6
10,362
545
9,324
9,638
3,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
pat 33
Amaterasu
15
2 / 4 / 11
8,979
473
4,921
11,800
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
16
Kills
26
26
Deaths
16
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
W
Baron Samedi
Godly Mango
Baron Samedi
10
5
7
2.7
L
1
6
6
0.67
L
0
6
2
0.17
L
1
6
2
0.33
W
Tsukuyomi
Nytoghann
Tsukuyomi
6
3
10
3.67
W
Cerberus
Zzonimul
Cerberus
1
2
20
5.5
W
Danzaburou
iakkaH
Danzaburou
7
2
6
5
W
Amaterasu
pat 33
Amaterasu
2
4
11
1.88
L
Arachne
typhon2201
Arachne
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,963
Damage
46,288
69,032
Taken
62,920
40,144
Mitigated
37,419
15,606
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,640
2,550
0
8,293
18,542
14,442
620
4,904
13,319
0
59,308
W
Baron Samedi
Godly Mango
Baron Samedi
14,114
1,426
2,088
3,008
13,063
6,065
360
4,325
8,522
62,932
0
L
8,128
135
0
2,117
17,484
11,988
0
5,489
11,848
40,747
0
L
4,709
1,286
0
804
10,493
2,758
756
5,602
4,585
58,101
0
L
5,263
1,258
0
1,066
8,755
2,629
26
2,179
6,518
42,489
0
W
Tsukuyomi
Nytoghann
Tsukuyomi
9,086
2,661
0
4,295
12,772
5,382
1,078
2,088
10,638
0
62,784
W
Cerberus
Zzonimul
Cerberus
8,843
618
0
5,127
15,647
12,268
0
6,037
9,084
32,260
0
W
Danzaburou
iakkaH
Danzaburou
9,324
4,417
0
5,151
9,638
3,827
50
2,401
7,055
0
72,443
W
Amaterasu
pat 33
Amaterasu
4,921
1,276
0
2,482
11,800
9,877
0
2,413
9,007
0
31,862
L
Arachne
typhon2201
Arachne
12,223
7,011
0
3,326
13,758
8,327
608
4,145
9,420
0
60,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,279
Gold Earned
50,115
463
Minions Killed
467
0
Camps Cleared
0
1,684,404
Distance Traveled
1,697,453
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,280
541
106
6
0
322,070
4
W
Baron Samedi
10,726
565
135
7
0
302,494
4
L
Ares
9,579
504
59
3
0
339,077
0
L
Hera
9,003
474
134
7
0
304,302
0
L
Nu Wa
8,246
434
77
4
0
328,096
4
W
Tsukuyomi
10,417
548
115
6
0
354,347
3
W
Cerberus
9,631
507
50
3
0
319,662
6
W
Danzaburou
10,362
545
109
6
0
349,437
3
W
Amaterasu
8,979
473
58
3
0
371,513
0
L
Arachne
10,171
535
87
5
0
390,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role