Player Matchup

Medusa
Medusa
Angel Febrer
Medusa
Level 48
God Stats
40W - 58L
1,505 SR
Queue Stats
420W - 456L
1,493 Elo+
Solo
Poseidon
Poseidon
Fedmanden
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 152L
1,488 Elo+
Party 1
Hun Batz
Hun Batz
Rofen
Hun Batz
Level 86
God Stats
14W - 9L
1,933 SR
Queue Stats
92W - 84L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
Zefph
Baron Samedi
Level 104
God Stats
11W - 6L
1,743 SR
Queue Stats
138W - 136L
1,484 Elo+
Party 1
Mulan
Mulan
llDeadlySin85ll
Mulan
Level 35
God Stats
12W - 17L
1,395 SR
Queue Stats
76W - 103L
1,341 Elo+
Solo
Team Averages
Level 72
1,615 SR
1,463 Elo+

VS

Team Averages
Level 79
1,536 SR
1,364 Elo+
Cerberus
Cerberus
HiuntaR
Cerberus
Level 49
God Stats
6W - 5L
1,500 SR
Queue Stats
38W - 50L
1,125 Elo+
Solo
Hercules
Hercules
Kid-Saiya
Hercules
Level 129
God Stats
6W - 6L
1,845 SR
Queue Stats
282W - 291L
1,462 Elo+
Solo
Neith
Neith
Nikiakiniki
Neith
Level 83
God Stats
28W - 28L
1,454 SR
Queue Stats
100W - 93L
1,496 Elo+
Solo
Da Ji
Da Ji
SY9Jaeger
Da Ji
Level 66
God Stats
20W - 17L
1,525 SR
Queue Stats
153W - 134L
1,490 Elo+
Solo
Nu Wa
Nu Wa
patlabor0074
Nu Wa
Level 66
God Stats
56W - 60L
1,357 SR
Queue Stats
93W - 96L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 4 / 4
9,788
979
9,124
11,795
4,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Fedmanden
Poseidon
16
2 / 3 / 6
9,801
980
10,006
7,631
2,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Rofen
Hun Batz
15
2 / 2 / 5
9,772
977
6,939
8,788
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Zefph
Baron Samedi
16
2 / 4 / 7
10,159
1,016
9,222
8,809
3,374
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 7
10,163
1,016
10,143
13,921
10,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

209

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HiuntaR
Cerberus
18
3 / 5 / 12
12,105
1,211
13,306
18,653
23,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
Kid-Saiya
Hercules
17
1 / 1 / 7
10,085
1,009
10,122
12,844
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 1 / 6
10,226
1,023
8,898
7,956
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
SY9Jaeger
Da Ji
17
10 / 4 / 4
12,240
1,224
13,872
11,707
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 0
8,080
808
351
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
11
Kills
16
16
Deaths
11
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
4
1
L
Poseidon
Fedmanden
Poseidon
2
3
6
1.67
W
Cerberus
HiuntaR
Cerberus
3
5
12
1.8
W
Hercules
Kid-Saiya
Hercules
1
1
7
4.5
W
2
1
6
5
L
Hun Batz
Rofen
Hun Batz
2
2
5
2.25
W
Da Ji
SY9Jaeger
Da Ji
10
4
4
3
L
Baron Samedi
Zefph
Baron Samedi
2
4
7
1.38
L
3
3
7
2.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,434
Damage
46,549
50,944
Taken
51,160
24,130
Mitigated
45,321
3,362
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,124
5,187
0
0
11,795
4,229
0
3,176
8,469
0
27,537
L
Poseidon
Fedmanden
Poseidon
10,006
1,841
0
0
7,631
2,436
0
1,442
6,089
39,357
0
W
Cerberus
HiuntaR
Cerberus
13,306
893
0
3,354
18,653
23,488
0
5,749
12,904
39,592
0
W
Hercules
Kid-Saiya
Hercules
10,122
2,292
0
5,177
12,844
13,673
0
4,767
8,077
0
38,047
W
8,898
2,454
0
2,449
7,956
3,244
0
3,359
4,597
0
32,125
L
Hun Batz
Rofen
Hun Batz
6,939
2,086
0
647
8,788
3,324
0
1,669
7,094
0
21,296
W
Da Ji
SY9Jaeger
Da Ji
13,872
4,923
0
562
11,707
4,916
0
5,353
6,354
0
21,664
L
Baron Samedi
Zefph
Baron Samedi
9,222
583
1,253
873
8,809
3,374
0
2,814
5,970
24,485
0
L
10,143
841
0
589
13,921
10,767
0
4,556
9,190
0
17,827
W
351
194
0
0
0
0
0
0
0
1,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,683
Gold Earned
52,736
187
Minions Killed
232
6
Camps Cleared
6
1,000,879
Distance Traveled
805,551
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,788
979
57
6
2
195,346
3
L
Poseidon
9,801
980
52
5
0
199,464
0
W
Cerberus
12,105
1,211
99
10
0
187,164
0
W
Hercules
10,085
1,009
62
6
0
220,572
0
W
Neith
10,226
1,023
54
5
1
183,789
0
L
Hun Batz
9,772
977
26
3
1
195,619
1
W
Da Ji
12,240
1,224
15
2
4
193,447
1
L
Baron Samedi
10,159
1,016
41
4
3
191,725
0
L
Mulan
10,163
1,016
11
1
0
218,725
3
W
Nu Wa
8,080
808
2
0
1
20,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role