Player Matchup

Janus
Janus
Funpa
Janus
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 56L
1,562 Elo+
Solo
Yemoja
Yemoja
ShinjuLi
Yemoja
Level 25
God Stats
21W - 22L
1,285 SR
Queue Stats
121W - 108L
1,546 Elo+
Party 1
Zhong Kui
Zhong Kui
geddaslayer
Zhong Kui
Level 28
God Stats
6W - 4L
1,838 SR
Queue Stats
134W - 116L
1,543 Elo+
Party 1
Neith
Neith
grezgaming2406
Neith
Level 24
God Stats
34W - 41L
1,500 SR
Queue Stats
484W - 537L
1,350 Elo+
Solo
Fenrir
Fenrir
Наташаtasja
Fenrir
Level 7
God Stats
43W - 43L
1,376 SR
Queue Stats
131W - 147L
1,259 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,452 Elo+

VS

Team Averages
Level 8
1,493 SR
1,528 Elo+
Kukulkan
Kukulkan
Borygoss
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
PudzianKaioken
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
dimkatot221
Amaterasu
Level 15
God Stats
2W - 4L
1,360 SR
Queue Stats
5W - 12L
1,228 Elo+
Solo
Xbalanque
Xbalanque
kreenkee
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,687 Elo+
Solo
Ares
Ares
sangarat0
Ares
Level 13
God Stats
0W - 1L
1,607 SR
Queue Stats
3W - 2L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Funpa
Janus
11
9 / 0 / 0
7,017
702
6,284
4,143
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
ShinjuLi
Yemoja
8
0 / 0 / 3
5,312
531
2,822
4,916
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
geddaslayer
Zhong Kui
12
6 / 1 / 0
6,907
691
6,542
7,797
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 1
4,720
472
3,261
5,563
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 1
5,412
541
853
8,149
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Borygoss
Kukulkan
7
0 / 6 / 0
4,559
456
981
4,611
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 1
4,796
480
1,261
7,001
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
dimkatot221
Amaterasu
9
1 / 5 / 0
5,267
527
3,892
8,043
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
kreenkee
Xbalanque
9
3 / 2 / 0
5,270
527
7,371
6,478
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
8
0 / 1 / 3
5,190
519
1,976
5,375
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
16
Kills
4
6
Deaths
17
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Borygoss
Kukulkan
0
6
0
0
W
Janus
Funpa
Janus
9
0
0
9
L
0
3
1
0.17
W
Yemoja
ShinjuLi
Yemoja
0
0
3
1.5
L
Amaterasu
dimkatot221
Amaterasu
1
5
0
0.2
W
Zhong Kui
geddaslayer
Zhong Kui
6
1
0
6
W
0
3
1
0.17
L
Xbalanque
kreenkee
Xbalanque
3
2
0
1.5
L
Ares
0
1
3
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
15,481
30,568
Taken
31,508
14,130
Mitigated
11,140
13,991
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Borygoss
Kukulkan
981
547
0
0
4,611
1,652
328
3,915
696
13,051
0
W
Janus
Funpa
Janus
6,284
640
0
1,846
4,143
1,120
396
981
3,162
29,300
0
L
1,261
296
0
1,973
7,001
1,849
0
2,222
4,729
0
20,181
W
Yemoja
ShinjuLi
Yemoja
2,822
266
691
1,257
4,916
2,987
0
643
4,273
12,079
0
L
Amaterasu
dimkatot221
Amaterasu
3,892
2,104
0
2,319
8,043
2,991
52
5,363
2,489
184
17,073
W
Zhong Kui
geddaslayer
Zhong Kui
6,542
1,803
0
5,441
7,797
5,960
0
88
7,709
32,163
0
W
3,261
826
0
1,549
5,563
1,723
0
1,333
4,230
0
23,053
L
Xbalanque
kreenkee
Xbalanque
7,371
3,741
0
1,703
6,478
2,162
0
2,233
4,245
0
33,902
L
Ares
1,976
141
0
1,168
5,375
2,486
0
1,674
3,701
4,184
0
W
853
180
0
3,207
8,149
2,340
0
0
8,149
0
31,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
25,082
256
Minions Killed
168
0
Camps Cleared
0
892,452
Distance Traveled
869,219
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,559
456
23
2
0
143,175
2
W
Janus
7,017
702
52
5
0
215,887
1
L
Nemesis
4,796
480
43
4
0
190,962
3
W
Yemoja
5,312
531
11
1
0
168,375
3
L
Amaterasu
5,267
527
25
3
0
185,267
0
W
Zhong Kui
6,907
691
78
8
0
179,065
0
W
Neith
4,720
472
52
5
0
148,559
1
L
Xbalanque
5,270
527
68
7
0
175,346
3
L
Ares
5,190
519
9
1
0
174,469
1
W
Fenrir
5,412
541
63
6
0
180,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role