Player Matchup

Izanami
Izanami
Gold II
Pixalated--
Izanami
Gold II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
678W - 743L
1,569 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Ventumfero
Sun Wukong
Gold V
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,383 MMR
Party 1
He Bo
He Bo
Gold III
moffedk
He Bo
Gold III
Level 123
God Stats
2W - 2L
1,481 SR
Queue Stats
445W - 453L
1,543 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,494 SR
1,498 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,548 SR
1,476 MMR
Nox
Nox
Silver II
SNAKESKIN61
Nox
Silver II
Level 125
God Stats
2W - 3L
1,614 SR
Queue Stats
52W - 48L
1,489 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
StealthyAsherz
Kumbhakarna
Silver II
Level 126
God Stats
12W - 8L
1,506 SR
Queue Stats
30W - 31L
1,489 MMR
Party 2
Achilles
Achilles
Bronze III
xTezqah
Achilles
Bronze III
Level 89
God Stats
2W - 3L
1,523 SR
Queue Stats
3W - 4L
1,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pixalated--
Izanami
15
2 / 4 / 2
12,100
576
7,725
11,379
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sun Wukong
Ventumfero
Sun Wukong
14
1 / 5 / 3
11,375
542
6,901
15,804
12,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
moffedk
He Bo
15
2 / 6 / 3
12,069
575
14,068
11,525
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuDiscordiaPersephoneCabrakanAphrodite

VS

Bans
ZeusDanzaburouBacchusGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 11
13,003
619
7,201
9,293
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
StealthyAsherz
Kumbhakarna
16
2 / 0 / 13
14,146
674
7,638
18,568
22,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
xTezqah
Achilles
18
11 / 2 / 4
14,518
691
13,683
13,470
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
15
15
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Pixalated--
Izanami
2
4
2
0.75
W
2
3
11
2.5
W
Kumbhakarna
StealthyAsherz
Kumbhakarna
2
0
13
8.5
L
Sun Wukong
Ventumfero
Sun Wukong
1
5
3
0.5
L
He Bo
moffedk
He Bo
2
6
3
0.58
W
Achilles
xTezqah
Achilles
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,694
Damage
28,522
38,708
Taken
41,331
19,259
Mitigated
42,797
8,790
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Pixalated--
Izanami
7,725
5,458
0
2,361
11,379
3,633
0
6,391
4,635
0
77,021
W
7,201
518
0
2,458
9,293
4,419
1,647
4,157
4,872
79,758
0
W
Kumbhakarna
StealthyAsherz
Kumbhakarna
7,638
591
0
4,806
18,568
22,053
674
4,628
13,580
29,101
0
L
Sun Wukong
Ventumfero
Sun Wukong
6,901
1,508
0
4,975
15,804
12,174
0
4,601
10,736
0
39,561
L
He Bo
moffedk
He Bo
14,068
58
0
1,454
11,525
3,452
0
3,535
7,718
51,424
0
W
Achilles
xTezqah
Achilles
13,683
3,793
0
4,543
13,470
16,325
1,590
4,805
8,346
0
74,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,544
Gold Earned
41,667
244
Minions Killed
237
0
Camps Cleared
0
1,049,338
Distance Traveled
1,153,899
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,100
576
120
6
0
341,453
3
W
Nox
13,003
619
161
8
0
353,103
5
W
Kumbhakarna
14,146
674
17
1
0
416,023
2
L
Sun Wukong
11,375
542
38
2
0
377,491
5
L
He Bo
12,069
575
86
4
0
330,394
4
W
Achilles
14,518
691
59
3
0
384,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role