Player Matchup

Khepri
Khepri
SultryAbbath
Khepri
Level 67
God Stats
41W - 27L
1,662 SR
Queue Stats
897W - 1,036L
1,489 Elo+
Solo
Fenrir
Fenrir
eviliod
Fenrir
Level 118
God Stats
2W - 2L
1,509 SR
Queue Stats
110W - 127L
1,456 Elo+
Party 1
Medusa
Medusa
thestreetsaint97
Medusa
Level 45
God Stats
0W - 3L
1,385 SR
Queue Stats
51W - 54L
1,510 Elo+
Party 1
Team Averages
Level 77
1,519 SR
1,485 Elo+

VS

Team Averages
Level 86
1,574 SR
1,483 Elo+
Zeus
Zeus
Knight2015
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ihatebadhabits
Thanatos
Level 10
God Stats
2W - 0L
1,721 SR
Queue Stats
12W - 13L
1,449 Elo+
Party 2
Medusa
Medusa
Нацвайчик
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 1 / 0
4,173
835
860
3,643
1,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
eviliod
Fenrir
5
0 / 3 / 0
3,990
798
859
3,535
1,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
4,063
813
1,829
4,050
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
5,396
1,079
3,915
1,772
434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
7
1 / 0 / 3
4,477
895
1,941
2,725
812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 0 / 3
5,113
1,023
3,651
2,415
751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Khepri
0
1
0
0
L
Fenrir
eviliod
Fenrir
0
3
0
0
W
Thanatos
1
0
3
2.5
L
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,548
Damage
9,507
11,228
Taken
6,912
4,887
Mitigated
1,997
1,665
Healing
1,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,915
982
0
0
1,772
434
548
240
1,532
20,182
0
L
Khepri
860
0
0
1,110
3,643
1,997
0
1,784
1,859
2,936
0
L
Fenrir
eviliod
Fenrir
859
48
0
555
3,535
1,453
0
1,565
1,970
0
4,475
W
Thanatos
1,941
235
0
1,250
2,725
812
45
320
2,405
0
4,914
L
1,829
687
0
0
4,050
1,437
0
608
3,442
0
11,003
W
3,651
1,467
0
0
2,415
751
667
320
2,095
0
13,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,226
Gold Earned
14,986
41
Minions Killed
67
0
Camps Cleared
0
223,132
Distance Traveled
300,398
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,396
1,079
35
7
0
81,528
1
L
Khepri
4,173
835
3
1
0
66,937
0
L
Fenrir
3,990
798
6
1
0
66,337
1
W
Thanatos
4,477
895
8
2
0
118,020
1
L
Medusa
4,063
813
32
6
0
89,858
1
W
Medusa
5,113
1,023
24
5
0
100,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role