Player Matchup

Nox
Nox
Dayrise
Nox
Level 49
God Stats
19W - 20L
1,586 SR
Queue Stats
75W - 74L
1,619 Elo+
Party 2
Xing Tian
Xing Tian
Drgaz
Xing Tian
Level 36
God Stats
21W - 17L
1,486 SR
Queue Stats
326W - 330L
1,538 Elo+
Party 3
Anubis
Anubis
Eldhric
Anubis
Level 49
God Stats
9W - 5L
1,565 SR
Queue Stats
19W - 14L
1,603 Elo+
Party 2
Mulan
Mulan
Wrandralll
Mulan
Level 63
God Stats
37W - 31L
1,668 SR
Queue Stats
61W - 55L
1,693 Elo+
Party 2
Neith
Neith
企鹅大战北极熊
Neith
Level 45
God Stats
34W - 29L
1,877 SR
Queue Stats
304W - 312L
1,539 Elo+
Party 3
Team Averages
Level 48
1,636 SR
1,598 Elo+

VS

Team Averages
Level 40
1,535 SR
1,498 Elo+
Hel
Hel
Catshadows
Hel
Level 65
God Stats
233W - 253L
1,491 SR
Queue Stats
262W - 331L
1,492 Elo+
Party 1
Ymir
Ymir
IfarmMooper
Ymir
Level 26
God Stats
2W - 5L
1,607 SR
Queue Stats
77W - 112L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
OlIronLung
Kukulkan
Level 63
God Stats
53W - 48L
1,529 SR
Queue Stats
153W - 225L
1,496 Elo+
Party 1
Skadi
Skadi
PumpkinpiesTV
Skadi
Level 14
God Stats
4W - 4L
1,546 SR
Queue Stats
4W - 4L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
okokkoo
Amaterasu
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 83L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
2 / 2 / 16
10,249
1,025
11,627
7,236
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Drgaz
Xing Tian
17
0 / 1 / 22
9,768
977
10,189
18,405
23,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Eldhric
Anubis
18
9 / 2 / 13
11,623
1,162
20,913
11,757
6,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
17
9 / 3 / 13
11,433
1,143
17,061
13,757
11,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 17
10,990
1,099
18,181
6,824
2,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

226

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 9
9,958
996
7,184
18,292
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 5 / 8
10,080
1,008
12,546
23,065
22,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
OlIronLung
Kukulkan
16
3 / 3 / 6
10,442
1,044
15,068
8,585
3,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 3
9,143
914
7,027
8,549
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
okokkoo
Amaterasu
16
4 / 7 / 4
10,300
1,030
11,520
24,560
27,645
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
24
Kills
10
10
Deaths
24
81
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
W
Nox
2
2
16
5
W
Xing Tian
Drgaz
Xing Tian
0
1
22
11
W
Anubis
Eldhric
Anubis
9
2
13
7.75
L
2
5
8
1.2
L
Kukulkan
OlIronLung
Kukulkan
3
3
6
2
L
1
2
3
1.25
W
Mulan
9
3
13
5.17
L
Amaterasu
okokkoo
Amaterasu
4
7
4
0.86
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,971
Damage
53,345
57,979
Taken
83,051
47,743
Mitigated
66,871
9,473
Healing
29,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,184
772
11,740
6,785
18,292
10,369
0
10,368
7,851
26,932
0
W
Nox
11,627
445
0
0
7,236
3,180
0
3,871
3,365
28,535
0
W
Xing Tian
Drgaz
Xing Tian
10,189
1,342
0
0
18,405
23,851
0
10,305
8,100
23,727
0
W
Anubis
Eldhric
Anubis
20,913
860
0
4,775
11,757
6,763
0
7,492
4,265
38,597
0
L
12,546
2,871
2,195
1,503
23,065
22,199
0
9,935
12,955
32,102
0
L
Kukulkan
OlIronLung
Kukulkan
15,068
1,538
1,590
619
8,585
3,494
0
5,343
3,242
47,440
0
L
7,027
3,977
0
737
8,549
3,164
0
5,530
2,994
0
26,258
W
Mulan
17,061
1,714
939
2,516
13,757
11,112
0
9,522
4,235
0
33,883
L
Amaterasu
okokkoo
Amaterasu
11,520
4,487
0
3,978
24,560
27,645
0
11,553
12,700
452
15,926
W
18,181
12,103
0
1,243
6,824
2,837
0
4,048
2,776
0
43,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,063
Gold Earned
49,923
198
Minions Killed
212
8
Camps Cleared
9
927,513
Distance Traveled
954,942
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,958
996
32
3
2
200,803
0
W
Nox
10,249
1,025
48
5
1
165,610
2
W
Xing Tian
9,768
977
10
1
1
204,473
0
W
Anubis
11,623
1,162
50
5
2
169,959
0
L
Ymir
10,080
1,008
41
4
3
186,001
0
L
Kukulkan
10,442
1,044
77
8
0
196,820
1
L
Skadi
9,143
914
51
5
3
176,565
0
W
Mulan
11,433
1,143
37
4
3
212,668
0
L
Amaterasu
10,300
1,030
11
1
1
194,753
3
W
Neith
10,990
1,099
53
5
1
174,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role