Player Matchup

Sylvanus
Sylvanus
FaonTarentule4
Sylvanus
Level 25
God Stats
45W - 43L
1,537 SR
Queue Stats
184W - 182L
1,511 Elo+
Solo
Merlin
Merlin
Funshokolad
Merlin
Level 18
God Stats
14W - 14L
1,649 SR
Queue Stats
177W - 171L
1,516 Elo+
Solo
Ares
Ares
IDYNAMITEI
Ares
Level 7
God Stats
1W - 3L
1,397 SR
Queue Stats
1W - 7L
1,198 Elo+
Solo
Ullr
Ullr
KUZUKERI
Ullr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
akjoo52
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,266 Elo+
Solo
Team Averages
Level 14
1,517 SR
1,398 Elo+

VS

Team Averages
Level 43
1,581 SR
1,453 Elo+
Kukulkan
Kukulkan
Calipso30
Kukulkan
Level 29
God Stats
18W - 15L
1,833 SR
Queue Stats
74W - 69L
1,527 Elo+
Party 1
Agni
Agni
Ka3dee
Agni
Level 18
God Stats
15W - 15L
1,452 SR
Queue Stats
221W - 195L
1,432 Elo+
Party 1
Ymir
Ymir
OwOLad
Ymir
Level 7
God Stats
3W - 1L
1,818 SR
Queue Stats
45W - 36L
1,504 Elo+
Solo
Neith
Neith
S4t0ru
Neith
Level 13
God Stats
8W - 2L
1,491 SR
Queue Stats
18W - 20L
1,351 Elo+
Party 1
Izanami
Izanami
იZoldyck
Izanami
Level 148
God Stats
9W - 5L
1,310 SR
Queue Stats
159W - 154L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
0 / 6 / 6
11,179
1,016
8,267
23,444
28,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
16
2 / 4 / 4
10,581
962
14,751
12,920
5,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 7 / 3
9,222
838
1,434
10,525
5,657
Ullr
17
5 / 13 / 3
11,379
1,034
19,536
24,638
9,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
akjoo52
Nemesis
14
1 / 5 / 1
9,256
841
1,276
7,789
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Calipso30
Kukulkan
19
8 / 2 / 21
13,005
1,182
21,076
9,710
3,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
Ka3dee
Agni
18
5 / 0 / 16
11,834
1,076
9,841
5,351
2,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
OwOLad
Ymir
18
6 / 0 / 16
11,650
1,059
11,285
10,375
5,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
S4t0ru
Neith
17
3 / 2 / 16
11,248
1,023
8,954
10,487
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
იZoldyck
Izanami
18
13 / 4 / 14
12,773
1,161
21,373
14,192
4,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
118
8
Kills
35
35
Deaths
8
17
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Calipso30
Kukulkan
8
2
21
9.25
L
Sylvanus
0
6
6
0.5
L
Merlin
2
4
4
1
L
0
7
3
0.21
L
Ullr
5
13
3
0.5
W
Agni
Ka3dee
Agni
5
0
16
13
W
Ymir
OwOLad
Ymir
6
0
16
14
W
Neith
S4t0ru
Neith
3
2
16
5.5
L
Nemesis
akjoo52
Nemesis
1
5
1
0.3
W
Izanami
იZoldyck
Izanami
13
4
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,264
Damage
72,529
79,316
Taken
50,115
52,134
Mitigated
19,979
7,512
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Calipso30
Kukulkan
21,076
2,319
0
1,162
9,710
3,906
0
3,396
6,314
36,059
0
L
Sylvanus
8,267
3,037
1,387
4,744
23,444
28,823
0
10,575
12,869
21,556
0
L
Merlin
14,751
174
123
704
12,920
5,147
0
8,187
4,733
52,123
0
L
1,434
166
0
0
10,525
5,657
0
4,873
5,652
7,041
0
L
Ullr
19,536
10,062
0
195
24,638
9,795
0
14,170
10,468
0
30,739
W
Agni
Ka3dee
Agni
9,841
248
0
1,315
5,351
2,265
0
2,253
3,098
39,216
0
W
Ymir
OwOLad
Ymir
11,285
2,132
0
0
10,375
5,127
0
7,023
3,352
15,674
0
W
Neith
S4t0ru
Neith
8,954
4,921
0
2,385
10,487
3,798
0
4,403
6,084
0
32,225
L
Nemesis
akjoo52
Nemesis
1,276
136
0
359
7,789
2,712
0
4,397
3,392
0
9,256
W
Izanami
იZoldyck
Izanami
21,373
16,901
0
2,754
14,192
4,883
0
7,377
6,815
0
37,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,617
Gold Earned
60,510
155
Minions Killed
245
6
Camps Cleared
6
716,680
Distance Traveled
1,011,815
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,005
1,182
40
4
2
240,429
0
L
Sylvanus
11,179
1,016
32
3
1
144,799
0
L
Merlin
10,581
962
89
8
0
154,177
1
L
Ares
9,222
838
5
0
4
138,377
2
L
Ullr
11,379
1,034
15
1
1
189,009
1
W
Agni
11,834
1,076
67
6
2
217,646
1
W
Ymir
11,650
1,059
12
1
1
198,931
0
W
Neith
11,248
1,023
72
7
1
180,360
0
L
Nemesis
9,256
841
14
1
0
90,318
0
W
Izanami
12,773
1,161
54
5
0
174,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role