Player Matchup

Geb
Geb
CaptainotterMBE
Geb
Level 134
God Stats
17W - 24L
1,230 SR
Queue Stats
864W - 862L
1,555 Elo+
Party 2
Baba Yaga
Baba Yaga
Excalibur_Faith
Baba Yaga
Level 153
God Stats
12W - 6L
1,791 SR
Queue Stats
200W - 201L
1,623 Elo+
Solo
Amaterasu
Amaterasu
KitsuneKiba
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
PushingFlower31
Hun Batz
Level 160
God Stats
7W - 9L
1,964 SR
Queue Stats
1,040W - 1,031L
1,553 Elo+
Party 2
Izanami
Izanami
jimothy4262
Izanami
Level 106
God Stats
5W - 3L
1,906 SR
Queue Stats
108W - 122L
1,519 Elo+
Solo
Team Averages
Level 136
1,678 SR
1,550 Elo+

VS

Team Averages
Level 128
1,535 SR
1,485 Elo+
Guan Yu
Guan Yu
Gotz1609
Guan Yu
Level 106
God Stats
4W - 3L
1,287 SR
Queue Stats
28W - 28L
1,442 Elo+
Solo
Chronos
Chronos
MrGrubsKiller
Chronos
Level 121
God Stats
3W - 6L
1,504 SR
Queue Stats
50W - 47L
1,535 Elo+
Solo
Aphrodite
Aphrodite
StayHigh_MC
Aphrodite
Level 124
God Stats
25W - 21L
1,619 SR
Queue Stats
243W - 256L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
StayHigh_WaRtRiX
Sun Wukong
Level 129
God Stats
8W - 4L
1,818 SR
Queue Stats
183W - 192L
1,422 Elo+
Party 1
Kali
Kali
manimaker2009
Kali
Level 160
God Stats
19W - 25L
1,448 SR
Queue Stats
751W - 720L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
8,535
388
7,033
21,275
18,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Excalibur_Faith
Baba Yaga
14
2 / 7 / 3
9,169
417
20,489
12,849
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
KitsuneKiba
Amaterasu
17
1 / 6 / 1
10,641
484
10,571
19,145
18,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
17
5 / 4 / 0
10,781
490
15,487
17,682
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
jimothy4262
Izanami
16
2 / 9 / 1
10,164
462
12,604
21,922
8,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gotz1609
Guan Yu
20
8 / 2 / 9
12,839
584
10,906
17,247
17,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
16
5 / 2 / 13
10,887
495
14,571
16,581
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
StayHigh_MC
Aphrodite
17
5 / 2 / 15
10,587
481
15,237
20,297
7,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
StayHigh_WaRtRiX
Sun Wukong
17
10 / 1 / 14
11,560
525
16,401
24,036
21,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
6 / 3 / 7
12,345
561
12,120
22,907
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
10
Kills
34
34
Deaths
10
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Baba Yaga
Excalibur_Faith
Baba Yaga
2
7
3
0.5
W
Guan Yu
Gotz1609
Guan Yu
8
2
9
6.25
L
Amaterasu
KitsuneKiba
Amaterasu
1
6
1
0.25
W
Chronos
5
2
13
5.75
L
Hun Batz
5
4
0
1.25
W
Aphrodite
StayHigh_MC
Aphrodite
5
2
15
6.25
W
Sun Wukong
StayHigh_WaRtRiX
Sun Wukong
10
1
14
17
L
Izanami
jimothy4262
Izanami
2
9
1
0.28
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,184
Damage
69,235
92,873
Taken
101,068
57,687
Mitigated
64,511
20,365
Healing
58,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,033
688
0
2,844
21,275
18,224
0
7,472
13,361
23,240
0
L
Baba Yaga
Excalibur_Faith
Baba Yaga
20,489
476
0
2,002
12,849
5,156
0
6,179
6,517
58,247
0
W
Guan Yu
Gotz1609
Guan Yu
10,906
2,183
2,941
8,954
17,247
17,765
439
3,607
13,548
122
73,173
L
Amaterasu
KitsuneKiba
Amaterasu
10,571
3,616
0
4,869
19,145
18,186
0
3,407
15,241
0
75,995
W
Chronos
14,571
4,832
0
4,410
16,581
7,329
2,209
7,466
8,809
54,549
3,913
L
Hun Batz
15,487
5,176
0
4,548
17,682
7,276
0
6,217
11,388
0
76,773
W
Aphrodite
StayHigh_MC
Aphrodite
15,237
1,280
12,485
14,418
20,297
7,865
1,339
7,019
13,060
61,291
0
W
Sun Wukong
StayHigh_WaRtRiX
Sun Wukong
16,401
2,610
1,160
5,774
24,036
21,956
1,613
7,063
16,681
0
52,259
L
Izanami
jimothy4262
Izanami
12,604
7,392
0
6,102
21,922
8,845
0
7,101
14,551
0
76,060
W
12,120
7,078
0
8,706
22,907
9,596
354
5,224
17,449
0
103,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
58,218
522
Minions Killed
573
0
Camps Cleared
0
1,898,133
Distance Traveled
2,242,463
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,535
388
13
1
0
318,106
1
L
Baba Yaga
9,169
417
92
4
0
400,882
7
W
Guan Yu
12,839
584
162
7
0
450,411
5
L
Amaterasu
10,641
484
152
7
0
425,384
0
W
Chronos
10,887
495
87
4
0
413,485
0
L
Hun Batz
10,781
490
134
6
0
441,775
4
W
Aphrodite
10,587
481
98
4
0
428,388
3
W
Sun Wukong
11,560
525
65
3
0
452,460
4
L
Izanami
10,164
462
131
6
0
311,986
8
W
Kali
12,345
561
161
7
0
497,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role