Player Matchup

Kuzenbo
Kuzenbo
HDxW4RFARE
Kuzenbo
Level 87
God Stats
5W - 2L
1,767 SR
Queue Stats
15W - 7L
1,715 Elo+
Party 1
Raijin
Raijin
Yasutai Kami
Raijin
Level 10
God Stats
1W - 0L
1,401 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
coolsjames1
Izanami
Level 29
God Stats
3W - 0L
1,181 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 42
1,450 SR
1,572 Elo+

VS

Team Averages
Level 19
1,512 SR
1,455 Elo+
Danzaburou
Danzaburou
APTEM 18RU
Danzaburou
Level 17
God Stats
1W - 2L
1,492 SR
Queue Stats
25W - 40L
1,646 Elo+
Solo
Ymir
Ymir
Purp_Ferox
Ymir
Level 28
God Stats
248W - 239L
1,445 SR
Queue Stats
293W - 302L
1,429 Elo+
Solo
Loki
Loki
SNMO_GrumpyTTV
Loki
Level 13
God Stats
3W - 3L
1,599 SR
Queue Stats
48W - 59L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HDxW4RFARE
Kuzenbo
13
6 / 0 / 12
10,501
808
7,629
9,173
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
14
11 / 0 / 7
10,406
800
8,771
4,187
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
coolsjames1
Izanami
12
2 / 2 / 13
8,737
672
5,860
5,336
1,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
APTEM 18RU
Danzaburou
10
0 / 6 / 0
7,244
557
2,127
8,003
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 5 / 0
8,087
622
5,808
13,981
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 8 / 1
7,346
565
2,932
9,157
2,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
2
2
Deaths
19
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
APTEM 18RU
Danzaburou
0
6
0
0
W
Kuzenbo
HDxW4RFARE
Kuzenbo
6
0
12
12
L
1
5
0
0.2
L
1
8
1
0.19
W
Raijin
11
0
7
14.5
W
Izanami
coolsjames1
Izanami
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
10,867
18,696
Taken
31,141
15,709
Mitigated
9,303
3,367
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
APTEM 18RU
Danzaburou
2,127
610
0
928
8,003
2,643
0
5,260
2,395
0
22,349
W
Kuzenbo
HDxW4RFARE
Kuzenbo
7,629
2,968
0
2,964
9,173
10,187
786
2,139
7,034
16,972
0
L
5,808
240
0
1,438
13,981
3,733
0
6,321
7,429
31,707
0
L
2,932
319
0
0
9,157
2,927
0
3,992
4,914
0
16,326
W
Raijin
8,771
652
0
403
4,187
3,630
204
922
3,265
35,222
0
W
Izanami
coolsjames1
Izanami
5,860
4,820
0
0
5,336
1,892
1,404
2,799
2,537
0
32,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
22,677
138
Minions Killed
116
0
Camps Cleared
0
627,303
Distance Traveled
588,499
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,244
557
44
3
0
180,823
0
W
Kuzenbo
10,501
808
18
1
0
236,491
1
L
Ymir
8,087
622
46
4
0
186,714
0
L
Loki
7,346
565
26
2
0
220,962
0
W
Raijin
10,406
800
50
4
0
200,590
5
W
Izanami
8,737
672
70
5
0
190,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role