Player Matchup

Poseidon
Poseidon
AgentSpOOner
Poseidon
Level 25
God Stats
21W - 12L
1,689 SR
Queue Stats
174W - 140L
1,663 Elo+
Party 1
Yemoja
Yemoja
SCギンネズ
Yemoja
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TheurgicDrop131
Cthulhu
Level 11
God Stats
2W - 1L
1,521 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo
Ra
Ra
TwiningEar80574
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,566 Elo+
Solo
Arachne
Arachne
Zvspartan541
Arachne
Level 17
God Stats
28W - 43L
1,499 SR
Queue Stats
198W - 217L
1,384 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,536 Elo+

VS

Team Averages
Level 22
1,622 SR
1,406 Elo+
Fenrir
Fenrir
K4m1_nAri
Fenrir
Level 27
God Stats
3W - 2L
1,580 SR
Queue Stats
42W - 39L
1,298 Elo+
Party 2
Ymir
Ymir
Khashiuliz
Ymir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 65L
1,343 Elo+
Party 2
Jing Wei
Jing Wei
PebbleSnatch
Jing Wei
Level 26
God Stats
2W - 1L
1,811 SR
Queue Stats
161W - 113L
1,578 Elo+
Solo
Zeus
Zeus
burragahardie
Zeus
Level 28
God Stats
80W - 71L
1,721 SR
Queue Stats
199W - 178L
1,636 Elo+
Solo
Guan Yu
Guan Yu
nicolasmelo277
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AgentSpOOner
Poseidon
13
1 / 8 / 0
8,630
375
8,920
15,949
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 10 / 0
7,218
314
5,549
23,994
9,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 11 / 0
7,601
330
4,607
20,502
13,465
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 16 / 1
7,701
335
7,378
16,643
6,421
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Zvspartan541
Arachne
14
1 / 10 / 0
9,124
397
4,157
15,170
6,271
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K4m1_nAri
Fenrir
15
5 / 2 / 7
10,693
465
8,404
12,802
5,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 0 / 19
12,008
522
7,133
16,133
20,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
PebbleSnatch
Jing Wei
20
27 / 0 / 9
14,527
632
31,186
15,921
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 0 / 4
13,967
607
26,372
12,448
5,676
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 9
10,891
474
4,689
13,713
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
103
2
Kills
55
55
Deaths
3
1
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AgentSpOOner
Poseidon
1
8
0
0.13
W
Fenrir
K4m1_nAri
Fenrir
5
2
7
4.25
W
6
0
19
15.5
W
Jing Wei
PebbleSnatch
Jing Wei
27
0
9
31.5
L
0
10
0
0
L
0
11
0
0
L
0
16
1
0.03
L
Arachne
Zvspartan541
Arachne
1
10
0
0.1
W
14
0
4
16
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,611
Damage
77,784
92,258
Taken
71,017
40,521
Mitigated
49,018
7,860
Healing
25,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AgentSpOOner
Poseidon
8,920
442
0
1,688
15,949
5,360
0
5,546
10,241
58,471
0
W
Fenrir
K4m1_nAri
Fenrir
8,404
1,811
0
2,768
12,802
5,243
1,468
4,800
7,780
0
46,693
W
7,133
1,757
0
1,247
16,133
20,659
1,382
6,602
9,086
34,405
0
W
Jing Wei
PebbleSnatch
Jing Wei
31,186
29,445
0
9,492
15,921
8,276
6,231
4,580
11,245
0
116,271
L
5,549
506
844
3,884
23,994
9,004
0
7,918
15,929
18,255
0
L
4,607
823
0
350
20,502
13,465
0
7,123
12,984
22,597
0
L
7,378
1,048
21
526
16,643
6,421
0
5,947
10,389
25,843
0
L
Arachne
Zvspartan541
Arachne
4,157
3,078
0
547
15,170
6,271
2,444
6,066
8,875
0
37,184
W
26,372
1,386
0
6,810
12,448
5,676
3,655
5,028
7,180
117,386
0
W
4,689
921
908
3,792
13,713
9,164
2,728
4,179
9,272
0
40,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
62,086
268
Minions Killed
575
0
Camps Cleared
0
1,647,332
Distance Traveled
2,211,341
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,630
375
100
4
0
353,325
2
W
Fenrir
10,693
465
67
3
0
464,314
0
W
Ymir
12,008
522
61
3
0
431,877
0
W
Jing Wei
14,527
632
159
7
0
465,219
6
L
Yemoja
7,218
314
20
1
0
323,729
2
L
Cthulhu
7,601
330
42
2
0
295,027
1
L
Ra
7,701
335
42
2
0
308,535
0
L
Arachne
9,124
397
64
3
0
366,716
6
W
Zeus
13,967
607
209
9
0
381,104
2
W
Guan Yu
10,891
474
79
3
0
468,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role