Player Matchup

Ao Kuang
Ao Kuang
BiliBilli
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Button123
Sun Wukong
Level 125
God Stats
22W - 14L
1,600 SR
Queue Stats
81W - 59L
1,614 Elo+
Solo
Anhur
Anhur
Shadlah
Anhur
Level 104
God Stats
17W - 18L
1,500 SR
Queue Stats
147W - 128L
1,529 Elo+
Solo
Sol
Sol
StevieX
Sol
Level 63
God Stats
26W - 25L
1,541 SR
Queue Stats
130W - 133L
1,374 Elo+
Solo
Xing Tian
Xing Tian
Yamiboi
Xing Tian
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
363W - 346L
1,600 Elo+
Solo
Team Averages
Level 109
1,528 SR
1,523 Elo+

VS

Team Averages
Level 99
1,383 SR
1,435 Elo+
Tyr
Tyr
ElSopli
Tyr
Level 88
God Stats
0W - 3L
1,273 SR
Queue Stats
294W - 380L
1,355 Elo+
Party 1
Cabrakan
Cabrakan
Gabelfou
Cabrakan
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 188L
1,432 Elo+
Solo
Khepri
Khepri
KaiserKaiju
Khepri
Level 106
God Stats
3W - 3L
1,321 SR
Queue Stats
324W - 326L
1,524 Elo+
Solo
Janus
Janus
Pruv
Janus
Level 120
God Stats
31W - 32L
1,464 SR
Queue Stats
71W - 60L
1,538 Elo+
Solo
Artemis
Artemis
lineas-raspante
Artemis
Level 85
God Stats
27W - 48L
1,357 SR
Queue Stats
418W - 560L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BiliBilli
Ao Kuang
15
7 / 4 / 3
8,902
636
8,068
10,854
3,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Button123
Sun Wukong
13
0 / 1 / 0
7,545
539
6,710
10,078
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Shadlah
Anhur
13
4 / 2 / 3
7,930
566
6,274
9,169
2,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
13
2 / 1 / 5
7,870
562
6,147
8,987
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Yamiboi
Xing Tian
12
1 / 1 / 7
6,944
496
4,062
9,321
6,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 1 / 1
7,545
539
7,173
9,627
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Gabelfou
Cabrakan
12
3 / 4 / 5
7,365
526
7,748
11,582
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
10
2 / 2 / 4
6,795
485
3,956
9,221
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Pruv
Janus
12
2 / 4 / 0
7,105
508
6,102
6,561
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,492
392
4,181
8,054
2,092
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
14
Kills
9
9
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BiliBilli
Ao Kuang
7
4
3
2.13
W
Sun Wukong
Button123
Sun Wukong
0
1
0
0
L
Tyr
2
1
1
2.5
L
Cabrakan
Gabelfou
Cabrakan
3
4
5
1.38
L
Khepri
2
2
4
2
L
Janus
Pruv
Janus
2
4
0
0.5
W
Anhur
Shadlah
Anhur
4
2
3
2.75
W
Sol
2
1
5
4.5
W
Xing Tian
Yamiboi
Xing Tian
1
1
7
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
29,160
48,409
Taken
45,045
21,301
Mitigated
22,044
22,799
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BiliBilli
Ao Kuang
8,068
2,063
0
4,895
10,854
3,826
0
3,524
7,298
51,240
0
W
Sun Wukong
Button123
Sun Wukong
6,710
1,144
0
6,068
10,078
5,822
0
1,362
8,716
0
42,427
L
Tyr
7,173
2,874
0
3,100
9,627
7,159
535
867
8,188
0
43,466
L
Cabrakan
Gabelfou
Cabrakan
7,748
684
0
4,106
11,582
6,320
0
5,024
6,534
43,679
0
L
Khepri
3,956
440
0
3,102
9,221
4,138
0
4,131
5,090
21,861
0
L
Janus
Pruv
Janus
6,102
365
0
500
6,561
2,335
0
4,115
2,446
42,991
0
W
Anhur
Shadlah
Anhur
6,274
3,720
0
4,546
9,169
2,992
256
4,752
4,393
0
48,719
W
Sol
6,147
540
207
5,978
8,987
2,566
1,056
4,846
3,925
38,346
0
W
Xing Tian
Yamiboi
Xing Tian
4,062
299
0
1,105
9,321
6,095
0
3,042
6,271
25,332
0
L
4,181
1,651
222
1,831
8,054
2,092
0
4,140
3,889
0
24,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,191
Gold Earned
34,302
401
Minions Killed
338
0
Camps Cleared
0
1,328,159
Distance Traveled
1,280,992
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,902
636
95
7
0
261,434
1
W
Sun Wukong
7,545
539
99
7
0
284,250
4
L
Tyr
7,545
539
93
7
0
281,902
0
L
Cabrakan
7,365
526
83
6
0
252,337
0
L
Khepri
6,795
485
32
2
0
269,227
4
L
Janus
7,105
508
86
6
0
257,761
5
W
Anhur
7,930
566
94
7
0
244,160
2
W
Sol
7,870
562
82
6
0
256,183
3
W
Xing Tian
6,944
496
31
2
0
282,132
4
L
Artemis
5,492
392
44
3
0
219,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role