Player Matchup

Fenrir
Fenrir
Mario_VFL
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
RoneyFM
Ymir
Level 29
God Stats
23W - 37L
1,368 SR
Queue Stats
306W - 479L
1,322 Elo+
Party 2
Freya
Freya
TrimexH
Freya
Level 58
God Stats
7W - 14L
1,359 SR
Queue Stats
86W - 164L
1,260 Elo+
Party 2
Jing Wei
Jing Wei
TyphoidCrowd60
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,371 Elo+
Solo
Medusa
Medusa
nathan1467
Medusa
Level 28
God Stats
33W - 14L
1,221 SR
Queue Stats
268W - 237L
1,515 Elo+
Solo
Team Averages
Level 27
1,390 SR
1,394 Elo+

VS

Team Averages
Level 28
1,509 SR
1,332 Elo+
Hercules
Hercules
Demo6969
Hercules
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,299 Elo+
Party 1
Olorun
Olorun
DreadHold
Olorun
Level 2
God Stats
1W - 1L
1,256 SR
Queue Stats
2W - 2L
1,299 Elo+
Party 1
Kali
Kali
TheSameGuyTwice
Kali
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
VillainK1
Danzaburou
Level 5
God Stats
11W - 8L
1,500 SR
Queue Stats
22W - 23L
1,085 Elo+
Solo
Hel
Hel
XDezeXD
Hel
Level 16
God Stats
3W - 0L
1,789 SR
Queue Stats
8W - 6L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mario_VFL
Fenrir
10
0 / 2 / 2
6,099
407
2,959
7,826
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
RoneyFM
Ymir
12
1 / 2 / 4
7,451
497
3,516
9,574
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Freya
TrimexH
Freya
10
0 / 6 / 0
6,175
412
6,753
12,763
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
11
1 / 8 / 4
6,570
438
6,682
11,880
3,993
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
nathan1467
Medusa
12
4 / 5 / 2
7,670
511
6,497
8,167
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Demo6969
Hercules
13
10 / 0 / 5
9,250
617
9,238
12,278
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
DreadHold
Olorun
13
4 / 1 / 7
7,998
533
8,182
8,819
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 2 / 5
8,395
560
7,208
11,734
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
VillainK1
Danzaburou
14
1 / 3 / 4
8,383
559
4,645
5,522
2,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
13
3 / 1 / 8
8,314
554
6,955
12,634
5,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
23
23
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
Demo6969
Hercules
10
0
5
12.5
W
Olorun
DreadHold
Olorun
4
1
7
7.5
L
Fenrir
Mario_VFL
Fenrir
0
2
2
0.5
L
Ymir
RoneyFM
Ymir
1
2
4
1.5
W
5
2
5
3.75
L
Freya
TrimexH
Freya
0
6
0
0
L
Jing Wei
1
8
4
0.38
W
Danzaburou
VillainK1
Danzaburou
1
3
4
1
W
Hel
3
1
8
7
L
Medusa
nathan1467
Medusa
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,407
Damage
36,228
50,210
Taken
50,987
21,444
Mitigated
25,624
10,511
Healing
27,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Demo6969
Hercules
9,238
3,955
0
3,923
12,278
10,324
473
2,103
10,175
0
24,762
W
Olorun
DreadHold
Olorun
8,182
3,539
578
4,325
8,819
3,262
4,533
459
8,360
29,946
0
L
Fenrir
Mario_VFL
Fenrir
2,959
636
0
1,887
7,826
2,568
147
1,975
5,851
0
24,916
L
Ymir
RoneyFM
Ymir
3,516
618
0
1,343
9,574
7,982
369
1,497
8,077
21,573
0
W
7,208
3,084
0
3,028
11,734
4,666
505
1,262
10,472
0
51,215
L
Freya
TrimexH
Freya
6,753
2,840
0
4,442
12,763
4,384
557
6,029
6,734
32,629
0
L
Jing Wei
6,682
4,633
0
1,406
11,880
3,993
496
4,785
7,095
0
31,134
W
Danzaburou
VillainK1
Danzaburou
4,645
1,931
0
625
5,522
2,183
3,721
773
4,749
0
46,522
W
Hel
6,955
1,318
5,805
9,014
12,634
5,189
1,407
5,672
6,962
39,880
0
L
Medusa
nathan1467
Medusa
6,497
3,443
0
1,433
8,167
2,517
369
851
7,316
0
26,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
42,340
247
Minions Killed
352
0
Camps Cleared
0
1,234,282
Distance Traveled
1,334,975
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,250
617
32
2
0
336,129
2
W
Olorun
7,998
533
56
4
0
225,660
0
L
Fenrir
6,099
407
46
3
0
277,242
0
L
Ymir
7,451
497
39
3
0
248,534
1
W
Kali
8,395
560
83
6
0
283,645
2
L
Freya
6,175
412
60
4
0
227,017
2
L
Jing Wei
6,570
438
50
3
0
258,283
0
W
Danzaburou
8,383
559
101
7
0
233,561
3
W
Hel
8,314
554
80
5
0
255,980
0
L
Medusa
7,670
511
52
3
0
223,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role