Player Matchup

Cabrakan
Cabrakan
Asura死鬼
Cabrakan
Level 133
God Stats
17W - 13L
1,500 SR
Queue Stats
683W - 648L
1,632 Elo+
Solo
Nike
Nike
BarryBeaverson
Nike
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 33L
1,646 Elo+
Party 2
Izanami
Izanami
Cozznado
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
Crona
Baron Samedi
Level 160
God Stats
27W - 28L
1,779 SR
Queue Stats
700W - 757L
1,498 Elo+
Solo
Ra
Ra
jadahub
Ra
Level 134
God Stats
6W - 7L
1,420 SR
Queue Stats
144W - 140L
1,540 Elo+
Solo
Team Averages
Level 145
1,540 SR
1,582 Elo+

VS

Team Averages
Level 122
1,705 SR
1,665 Elo+
Hachiman
Hachiman
Bürden
Hachiman
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 17L
1,787 Elo+
Party 1
Mercury
Mercury
DalandanYT
Mercury
Level 12
God Stats
1W - 1L
1,699 SR
Queue Stats
18W - 19L
1,660 Elo+
Solo
Hera
Hera
MiltoniusLord
Hera
Level 127
God Stats
7W - 7L
1,889 SR
Queue Stats
296W - 313L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
SuperSmashMobs
Guan Yu
Level 153
God Stats
17W - 9L
1,794 SR
Queue Stats
335W - 229L
1,737 Elo+
Party 1
Nox
Nox
Zyletron
Nox
Level 158
God Stats
6W - 5L
1,645 SR
Queue Stats
307W - 225L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Asura死鬼
Cabrakan
15
7 / 5 / 6
9,291
581
9,491
13,647
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 0 / 4
9,355
585
12,630
13,280
12,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Cozznado
Izanami
16
6 / 0 / 4
10,139
634
12,350
10,206
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Crona
Baron Samedi
15
4 / 3 / 4
8,875
555
3,302
10,866
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 6
9,988
624
3,880
8,643
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bürden
Hachiman
14
3 / 3 / 2
7,930
496
7,643
11,353
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
DalandanYT
Mercury
13
2 / 5 / 3
7,328
458
2,595
11,563
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 4
8,602
538
6,902
7,493
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 6 / 0
7,598
475
10,094
19,133
15,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 5
7,371
461
3,334
9,328
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
22
Kills
11
11
Deaths
22
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Asura死鬼
Cabrakan
7
5
6
2
W
3
0
4
5
L
Hachiman
Bürden
Hachiman
3
3
2
1.33
W
Izanami
Cozznado
Izanami
6
0
4
8
W
Baron Samedi
Crona
Baron Samedi
4
3
4
2
L
Mercury
DalandanYT
Mercury
2
5
3
0.7
L
3
6
4
0.83
L
1
6
0
0.17
L
2
2
5
2.25
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,653
Damage
30,568
56,642
Taken
58,870
37,298
Mitigated
30,572
26,004
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Asura死鬼
Cabrakan
9,491
1,409
0
2,978
13,647
12,662
258
3,547
9,935
31,705
0
W
12,630
3,835
0
6,793
13,280
12,773
0
651
12,629
0
65,752
L
Hachiman
Bürden
Hachiman
7,643
3,936
0
4,720
11,353
3,389
0
1,212
10,092
0
56,838
W
Izanami
Cozznado
Izanami
12,350
7,945
0
6,310
10,206
3,648
2,060
620
9,586
0
80,143
W
Baron Samedi
Crona
Baron Samedi
3,302
421
321
5,370
10,866
4,638
0
1,795
9,033
60,709
0
L
Mercury
DalandanYT
Mercury
2,595
682
0
4,194
11,563
3,928
0
4,882
6,532
0
40,419
L
6,902
1,408
0
234
7,493
2,393
0
3,130
4,277
55,619
0
L
10,094
1,836
298
7,095
19,133
15,024
0
3,723
14,585
0
52,544
L
3,334
634
0
1,341
9,328
5,838
0
3,430
5,761
24,191
0
W
3,880
664
654
3,578
8,643
3,577
78
3,236
5,223
69,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,648
Gold Earned
38,829
578
Minions Killed
468
0
Camps Cleared
0
1,504,480
Distance Traveled
1,484,124
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,291
581
37
2
0
273,405
1
W
Nike
9,355
585
127
8
0
336,286
1
L
Hachiman
7,930
496
117
7
0
273,328
5
W
Izanami
10,139
634
153
10
0
287,052
1
W
Baron Samedi
8,875
555
113
7
0
285,293
0
L
Mercury
7,328
458
79
5
0
345,052
1
L
Hera
8,602
538
128
8
0
281,725
4
L
Guan Yu
7,598
475
118
7
0
288,967
4
L
Nox
7,371
461
26
2
0
295,052
6
W
Ra
9,988
624
148
9
0
322,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role