Player Matchup

Agni
Agni
AllusiveVenus27
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,284 Elo+
Solo
Scylla
Scylla
Mirsa-Dorcus
Scylla
Level 25
God Stats
4W - 2L
1,457 SR
Queue Stats
14W - 14L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
couny_176
Cthulhu
Level 13
God Stats
15W - 6L
1,246 SR
Queue Stats
54W - 41L
1,575 Elo+
Party 1
Thanatos
Thanatos
l 3ryptic l
Thanatos
Level 24
God Stats
4W - 7L
1,105 SR
Queue Stats
229W - 245L
1,391 Elo+
Solo
Ullr
Ullr
ssierOT
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,505 Elo+
Solo
Team Averages
Level 14
1,362 SR
1,452 Elo+

VS

Team Averages
Level 23
1,646 SR
1,515 Elo+
Cthulhu
Cthulhu
Jean Titouplein
Cthulhu
Level 29
God Stats
10W - 6L
1,597 SR
Queue Stats
49W - 39L
1,552 Elo+
Solo
Kali
Kali
Killerdids
Kali
Level 13
God Stats
11W - 6L
1,858 SR
Queue Stats
349W - 231L
1,650 Elo+
Solo
Fenrir
Fenrir
Yarc253
Fenrir
Level 29
God Stats
4W - 3L
1,573 SR
Queue Stats
53W - 101L
1,335 Elo+
Solo
Persephone
Persephone
arpakx
Persephone
Level 17
God Stats
5W - 6L
1,566 SR
Queue Stats
55W - 47L
1,476 Elo+
Solo
Osiris
Osiris
tahonero
Osiris
Level 29
God Stats
6W - 7L
1,635 SR
Queue Stats
53W - 45L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
10,327
356
2,949
11,283
3,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
17
2 / 10 / 8
12,437
429
8,577
14,823
4,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
couny_176
Cthulhu
20
1 / 4 / 3
14,176
489
10,439
24,207
28,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
l 3ryptic l
Thanatos
20
8 / 10 / 5
15,460
533
11,691
29,734
13,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
ssierOT
Ullr
20
34 / 2 / 4
22,067
761
57,002
27,060
14,804
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 4
12,843
443
8,697
24,473
21,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 8 / 3
15,939
550
16,922
31,012
14,821
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Yarc253
Fenrir
16
5 / 14 / 3
11,700
403
6,670
25,201
9,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
arpakx
Persephone
18
6 / 10 / 1
12,515
432
12,778
16,840
6,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
tahonero
Osiris
20
7 / 6 / 3
15,268
526
25,628
27,352
31,196
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
45
Kills
34
35
Deaths
45
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
9
0
0
L
6
7
4
1.14
L
10
8
3
1.44
W
Scylla
2
10
8
0.6
L
Fenrir
Yarc253
Fenrir
5
14
3
0.46
L
Persephone
arpakx
Persephone
6
10
1
0.65
W
Cthulhu
couny_176
Cthulhu
1
4
3
0.63
W
Thanatos
l 3ryptic l
Thanatos
8
10
5
1.05
W
Ullr
ssierOT
Ullr
34
2
4
18
L
Osiris
tahonero
Osiris
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,658
Damage
70,695
107,107
Taken
124,878
65,728
Mitigated
83,195
40,049
Healing
20,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,949
413
0
584
11,283
3,442
257
2,820
8,461
33,448
0
L
8,697
741
188
2,876
24,473
21,897
1,923
4,852
19,596
50,949
0
L
16,922
11,281
0
8,134
31,012
14,821
3,664
1,415
29,522
0
108,804
W
Scylla
8,577
0
0
430
14,823
4,991
1,073
8,749
5,938
28,153
0
L
Fenrir
Yarc253
Fenrir
6,670
2,428
0
2,638
25,201
9,211
1,070
3,395
21,756
0
43,132
L
Persephone
arpakx
Persephone
12,778
642
0
983
16,840
6,070
2,185
1,801
14,784
73,484
0
W
Cthulhu
couny_176
Cthulhu
10,439
1,065
0
9,254
24,207
28,618
654
963
21,690
69,388
0
W
Thanatos
l 3ryptic l
Thanatos
11,691
3,169
0
21,213
29,734
13,873
0
4,011
25,454
0
117,065
W
Ullr
ssierOT
Ullr
57,002
30,306
0
8,568
27,060
14,804
11,148
4,932
22,001
0
228,640
L
Osiris
tahonero
Osiris
25,628
10,421
0
5,578
27,352
31,196
943
9,467
17,000
0
108,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,467
Gold Earned
68,265
641
Minions Killed
628
0
Camps Cleared
0
2,349,642
Distance Traveled
2,344,608
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,327
356
47
2
0
326,223
6
L
Cthulhu
12,843
443
83
3
0
488,380
2
L
Kali
15,939
550
192
7
0
500,632
1
W
Scylla
12,437
429
36
1
0
397,951
0
L
Fenrir
11,700
403
69
2
0
429,809
1
L
Persephone
12,515
432
109
4
0
428,302
1
W
Cthulhu
14,176
489
122
4
0
543,830
0
W
Thanatos
15,460
533
147
5
0
540,157
0
W
Ullr
22,067
761
289
10
0
541,481
5
L
Osiris
15,268
526
175
6
0
497,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role