Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
AaronSniper177
Set
Level 153
God Stats
10W - 15L
1,270 SR
Queue Stats
200W - 208L
1,544 Elo+
Solo
Hera
Hera
Deandrebeast1
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 57L
1,535 Elo+
Solo
Artemis
Artemis
INFINIT SOUND
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,727 Elo+
Party 1
Achilles
Achilles
Mauiiii69
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,689 Elo+
Party 1
Team Averages
Level 127
1,454 SR
1,599 Elo+

VS

Team Averages
Level 130
1,553 SR
1,556 Elo+
Cu Chulainn
Cu Chulainn
Jedtarin
Cu Chulainn
Level 141
God Stats
11W - 9L
1,803 SR
Queue Stats
96W - 83L
1,527 Elo+
Solo
Cabrakan
Cabrakan
Protagonist-kuun
Cabrakan
Level 109
God Stats
12W - 8L
1,725 SR
Queue Stats
635W - 585L
1,596 Elo+
Solo
Sol
Sol
celle24
Sol
Level 153
God Stats
1W - 2L
1,530 SR
Queue Stats
79W - 90L
1,487 Elo+
Solo
Apollo
Apollo
o Alch3my1 o
Apollo
Level 127
God Stats
0W - 2L
1,208 SR
Queue Stats
27W - 28L
1,497 Elo+
Solo
Mercury
Mercury
temp-156214
Mercury
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 48L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 3 / 7
8,152
480
7,265
10,943
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 3
9,310
548
9,049
12,544
5,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 2 / 3
9,576
563
11,395
6,467
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
14
4 / 3 / 5
8,032
472
6,850
7,407
2,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Mauiiii69
Achilles
15
3 / 1 / 5
8,388
493
7,813
14,610
15,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jedtarin
Cu Chulainn
15
2 / 6 / 1
9,053
533
13,795
16,109
7,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
5 / 4 / 1
8,045
473
7,105
13,570
9,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
15
0 / 2 / 2
8,904
524
2,736
10,660
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
12
1 / 5 / 3
8,172
481
4,893
11,148
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Mercury
temp-156214
Mercury
15
2 / 2 / 2
8,501
500
5,649
11,875
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
19
Kills
10
10
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
3
7
2.17
W
6
1
3
7.5
W
3
2
3
2.25
W
Artemis
4
3
5
2.17
L
Cu Chulainn
Jedtarin
Cu Chulainn
2
6
1
0.42
W
Achilles
Mauiiii69
Achilles
3
1
5
5.5
L
5
4
1
1.38
L
Sol
0
2
2
0.5
L
Apollo
1
5
3
0.5
L
Mercury
temp-156214
Mercury
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,372
Damage
34,178
51,971
Taken
63,362
36,657
Mitigated
28,525
15,411
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,265
807
359
3,041
10,943
10,117
71
4,131
6,812
34,319
0
W
9,049
4,114
0
661
12,544
5,276
0
1,239
11,305
0
68,139
W
11,395
2,064
0
2,252
6,467
2,415
0
2,288
4,179
74,833
0
W
Artemis
6,850
4,523
0
2,858
7,407
2,904
126
1,245
6,162
0
42,518
L
Cu Chulainn
Jedtarin
Cu Chulainn
13,795
5,168
0
3,617
16,109
7,701
595
2,644
12,833
334
60,329
W
Achilles
Mauiiii69
Achilles
7,813
2,053
0
6,240
14,610
15,945
0
1,171
13,439
0
42,656
L
7,105
743
288
1,347
13,570
9,857
0
3,888
9,383
29,310
0
L
Sol
2,736
886
0
5,768
10,660
3,109
0
5,538
4,846
66,781
0
L
Apollo
4,893
2,406
0
1,011
11,148
4,032
0
3,885
7,039
0
47,071
L
Mercury
temp-156214
Mercury
5,649
2,077
0
4,384
11,875
3,826
0
1,717
10,026
0
59,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
42,675
473
Minions Killed
488
0
Camps Cleared
0
1,580,544
Distance Traveled
1,576,721
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,152
480
65
4
0
305,791
0
W
Set
9,310
548
121
7
0
349,460
7
W
Hera
9,576
563
142
8
0
337,130
2
W
Artemis
8,032
472
66
4
0
269,757
1
L
Cu Chulainn
9,053
533
105
6
0
308,181
1
W
Achilles
8,388
493
79
5
0
318,406
3
L
Cabrakan
8,045
473
39
2
0
298,554
2
L
Sol
8,904
524
137
8
0
273,650
0
L
Apollo
8,172
481
93
5
0
300,407
5
L
Mercury
8,501
500
114
7
0
395,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role