Player Matchup

Danzaburou
Danzaburou
AmonFeitosaJPA
Danzaburou
Level 29
God Stats
1W - 1L
1,790 SR
Queue Stats
84W - 80L
1,563 Elo+
Solo
King Arthur
King Arthur
GhostFace-1SH
King Arthur
Level 21
God Stats
12W - 17L
1,396 SR
Queue Stats
120W - 165L
1,462 Elo+
Solo
Anubis
Anubis
HeavyD_YT1
Anubis
Level 18
God Stats
0W - 2L
1,344 SR
Queue Stats
60W - 42L
1,687 Elo+
Solo
Olorun
Olorun
Laricle
Olorun
Level 24
God Stats
5W - 8L
1,600 SR
Queue Stats
6W - 12L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Smitetimenow
Erlang Shen
Level 8
God Stats
4W - 5L
1,774 SR
Queue Stats
406W - 414L
1,597 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,550 Elo+

VS

Team Averages
Level 16
1,612 SR
1,634 Elo+
Skadi
Skadi
Demon Babyyy688
Skadi
Level 8
God Stats
101W - 82L
1,777 SR
Queue Stats
105W - 88L
1,691 Elo+
Solo
Danzaburou
Danzaburou
Ecolopomme
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,700 Elo+
Solo
Ymir
Ymir
Mythos GSH
Ymir
Level 5
God Stats
2W - 0L
1,743 SR
Queue Stats
7W - 4L
1,918 Elo+
Solo
Discordia
Discordia
Richardsxns
Discordia
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
319W - 317L
1,403 Elo+
Solo
Nemesis
Nemesis
saKrayZne
Nemesis
Level 17
God Stats
26W - 24L
1,538 SR
Queue Stats
101W - 110L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmonFeitosaJPA
Danzaburou
19
10 / 6 / 2
13,585
543
23,208
24,246
12,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
GhostFace-1SH
King Arthur
12
1 / 12 / 2
8,556
342
2,208
14,537
9,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
HeavyD_YT1
Anubis
19
8 / 8 / 6
13,909
556
25,819
22,975
12,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Laricle
Olorun
15
0 / 13 / 1
10,195
408
5,291
20,208
9,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Smitetimenow
Erlang Shen
18
3 / 3 / 6
11,358
454
6,994
17,246
11,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 4 / 4
13,506
540
20,763
16,858
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Ecolopomme
Danzaburou
19
10 / 8 / 10
14,451
578
15,334
22,307
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 2 / 9
14,031
561
18,512
22,115
22,013
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Richardsxns
Discordia
18
6 / 5 / 14
12,889
516
12,890
13,363
4,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
saKrayZne
Nemesis
19
0 / 3 / 7
12,699
508
3,795
15,616
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
22
Kills
42
42
Deaths
22
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AmonFeitosaJPA
Danzaburou
10
6
2
1.83
W
17
4
4
4.75
W
Danzaburou
Ecolopomme
Danzaburou
10
8
10
1.88
L
King Arthur
GhostFace-1SH
King Arthur
1
12
2
0.17
L
Anubis
HeavyD_YT1
Anubis
8
8
6
1.38
L
Olorun
Laricle
Olorun
0
13
1
0.04
W
9
2
9
6.75
W
Discordia
Richardsxns
Discordia
6
5
14
2.6
L
Erlang Shen
Smitetimenow
Erlang Shen
3
3
6
2
W
Nemesis
saKrayZne
Nemesis
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,520
Damage
71,294
99,212
Taken
90,259
53,993
Mitigated
47,020
23,974
Healing
30,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AmonFeitosaJPA
Danzaburou
23,208
10,134
0
6,503
24,246
12,036
321
6,217
17,637
0
89,629
W
20,763
8,524
195
3,933
16,858
5,357
4,583
6,569
10,180
0
79,511
W
Danzaburou
Ecolopomme
Danzaburou
15,334
9,325
441
9,600
22,307
8,897
3,935
8,642
13,278
0
73,674
L
King Arthur
GhostFace-1SH
King Arthur
2,208
524
0
574
14,537
9,174
47
4,101
10,172
0
20,976
L
Anubis
HeavyD_YT1
Anubis
25,819
769
104
7,818
22,975
12,693
316
9,034
13,427
95,539
0
L
Olorun
Laricle
Olorun
5,291
2,268
202
4,430
20,208
9,081
866
4,735
15,337
63,274
0
W
18,512
2,876
0
9,162
22,115
22,013
1,137
7,427
14,365
91,211
0
W
Discordia
Richardsxns
Discordia
12,890
2,443
0
2,413
13,363
4,383
879
4,677
8,380
47,606
0
L
Erlang Shen
Smitetimenow
Erlang Shen
6,994
2,731
0
4,343
17,246
11,009
765
5,968
10,917
0
68,360
W
Nemesis
saKrayZne
Nemesis
3,795
1,501
0
4,681
15,616
6,370
3,218
2,576
12,946
0
84,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,603
Gold Earned
67,576
493
Minions Killed
576
0
Camps Cleared
0
1,722,544
Distance Traveled
2,159,441
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,585
543
124
5
0
404,827
10
W
Skadi
13,506
540
88
4
0
460,113
1
W
Danzaburou
14,451
578
85
3
0
424,536
0
L
King Arthur
8,556
342
22
1
0
282,339
0
L
Anubis
13,909
556
146
6
0
325,763
1
L
Olorun
10,195
408
99
4
0
327,201
0
W
Ymir
14,031
561
158
6
0
395,407
2
W
Discordia
12,889
516
77
3
0
436,375
0
L
Erlang Shen
11,358
454
102
4
0
382,414
3
W
Nemesis
12,699
508
168
7
0
443,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role