Player Matchup

Sylvanus
Sylvanus
A5338
Sylvanus
Level 93
God Stats
11W - 14L
1,578 SR
Queue Stats
667W - 853L
1,529 Elo+
Solo
Neith
Neith
Bollywoood
Neith
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
242W - 317L
1,367 Elo+
Solo
Scylla
Scylla
SLATTGOD2001
Scylla
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 140L
1,620 Elo+
Party 2
Loki
Loki
kumanator
Loki
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
274W - 314L
1,524 Elo+
Solo
King Arthur
King Arthur
lmaoboss
King Arthur
Level 136
God Stats
5W - 3L
1,595 SR
Queue Stats
104W - 79L
1,570 Elo+
Party 2
Team Averages
Level 131
1,535 SR
1,522 Elo+

VS

Team Averages
Level 97
1,485 SR
1,516 Elo+
Cernunnos
Cernunnos
DankBacon
Cernunnos
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
451W - 362L
1,548 Elo+
Party 1
Achilles
Achilles
KiwiOnRoids
Achilles
Level 53
God Stats
1W - 1L
1,741 SR
Queue Stats
131W - 128L
1,544 Elo+
Solo
Poseidon
Poseidon
POLYGAZM
Poseidon
Level 73
God Stats
2W - 5L
1,427 SR
Queue Stats
66W - 81L
1,502 Elo+
Solo
Ganesha
Ganesha
Squints306
Ganesha
Level 87
God Stats
11W - 13L
1,436 SR
Queue Stats
58W - 53L
1,500 Elo+
Party 1
Cerberus
Cerberus
TheWorthyAussie
Cerberus
Level 144
God Stats
13W - 13L
1,322 SR
Queue Stats
302W - 374L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A5338
Sylvanus
18
2 / 3 / 10
13,066
503
6,709
25,505
28,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
20
4 / 4 / 5
15,266
587
19,534
23,503
9,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
20
8 / 2 / 9
15,827
609
26,446
13,843
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
8 / 5 / 8
14,341
552
10,457
22,219
11,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
lmaoboss
King Arthur
20
3 / 1 / 6
15,499
596
11,957
19,104
16,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DankBacon
Cernunnos
19
1 / 3 / 4
12,176
468
13,567
24,808
7,366
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
KiwiOnRoids
Achilles
19
9 / 8 / 2
12,806
493
18,548
29,186
20,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
POLYGAZM
Poseidon
19
3 / 5 / 4
12,503
481
15,807
12,096
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Squints306
Ganesha
15
0 / 5 / 6
10,636
409
10,026
17,589
19,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
16
2 / 4 / 0
10,411
400
3,427
9,349
8,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
25
Kills
15
15
Deaths
25
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A5338
Sylvanus
2
3
10
2.33
W
Neith
4
4
5
1.63
L
Cernunnos
DankBacon
Cernunnos
1
3
4
1
L
Achilles
KiwiOnRoids
Achilles
9
8
2
1.25
L
Poseidon
POLYGAZM
Poseidon
3
5
4
1
W
Scylla
8
2
9
6.25
L
Ganesha
Squints306
Ganesha
0
5
6
0.6
L
Cerberus
2
4
0
0.5
W
Loki
8
5
8
2.4
W
King Arthur
lmaoboss
King Arthur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,103
Damage
61,375
104,174
Taken
93,028
71,921
Mitigated
60,225
47,095
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A5338
Sylvanus
6,709
1,227
6,182
11,536
25,505
28,166
1,515
9,595
13,174
33,586
0
W
Neith
19,534
10,347
0
11,039
23,503
9,835
4,655
4,258
18,676
0
139,081
L
Cernunnos
DankBacon
Cernunnos
13,567
6,747
0
6,001
24,808
7,366
1,252
7,186
17,474
0
106,146
L
Achilles
KiwiOnRoids
Achilles
18,548
9,878
0
5,170
29,186
20,604
0
10,719
17,983
0
95,481
L
Poseidon
POLYGAZM
Poseidon
15,807
1,259
0
534
12,096
4,151
0
4,922
6,994
97,192
0
W
Scylla
26,446
2,252
0
4,296
13,843
6,005
861
4,917
8,578
157,571
0
L
Ganesha
Squints306
Ganesha
10,026
465
0
1,535
17,589
19,203
0
6,530
10,945
35,797
0
L
Cerberus
3,427
68
0
574
9,349
8,901
1,640
3,498
5,779
27,905
0
W
Loki
10,457
3,622
0
7,360
22,219
11,480
2,931
5,878
15,973
0
97,677
W
King Arthur
lmaoboss
King Arthur
11,957
2,650
0
6,682
19,104
16,435
525
7,311
11,530
480
116,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,999
Gold Earned
58,532
822
Minions Killed
616
0
Camps Cleared
0
2,579,049
Distance Traveled
2,091,276
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,066
503
39
2
0
478,586
7
W
Neith
15,266
587
207
8
0
451,994
3
L
Cernunnos
12,176
468
186
7
0
469,210
8
L
Achilles
12,806
493
151
6
0
460,172
9
L
Poseidon
12,503
481
190
7
0
497,256
2
W
Scylla
15,827
609
240
9
0
514,610
8
L
Ganesha
10,636
409
32
1
0
482,735
0
L
Cerberus
10,411
400
57
2
0
181,903
3
W
Loki
14,341
552
122
5
0
557,205
6
W
King Arthur
15,499
596
214
8
0
576,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role