Player Matchup

Discordia
Discordia
Helscape
Discordia
Level 83
God Stats
4W - 1L
1,764 SR
Queue Stats
69W - 28L
1,731 Elo+
Party 1
Fenrir
Fenrir
IBuildAWall
Fenrir
Level 28
God Stats
7W - 0L
1,500 SR
Queue Stats
99W - 42L
1,644 Elo+
Party 1
Sylvanus
Sylvanus
Kiroduu
Sylvanus
Level 68
God Stats
4W - 7L
1,500 SR
Queue Stats
38W - 46L
1,661 Elo+
Party 2
Heimdallr
Heimdallr
LostCursed
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,733 Elo+
Party 2
Osiris
Osiris
larsie
Osiris
Level 109
God Stats
1W - 0L
1,365 SR
Queue Stats
176W - 81L
1,759 Elo+
Party 1
Team Averages
Level 71
1,526 SR
1,706 Elo+

VS

Team Averages
Level 76
1,435 SR
1,420 Elo+
Khepri
Khepri
CioccolataFusa
Khepri
Level 129
God Stats
1W - 3L
1,389 SR
Queue Stats
129W - 131L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Kahbarina
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Pablete932v
Hou Yi
Level 22
God Stats
5W - 5L
1,465 SR
Queue Stats
20W - 29L
1,383 Elo+
Party 3
Thor
Thor
Rubenini
Thor
Level 66
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 4L
1,331 Elo+
Party 3
Kukulkan
Kukulkan
Salzigschwarz88
Kukulkan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Helscape
Discordia
18
3 / 1 / 5
11,517
548
7,399
8,588
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
9 / 0 / 4
11,360
541
12,484
14,590
9,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Kiroduu
Sylvanus
14
1 / 1 / 7
8,341
397
7,824
15,930
7,199
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
LostCursed
Heimdallr
15
3 / 3 / 4
9,562
455
9,921
12,855
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
larsie
Osiris
19
5 / 4 / 2
11,461
546
15,990
18,938
18,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,495
405
5,380
12,344
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Kahbarina
Sun Wukong
18
4 / 4 / 0
11,045
526
16,181
21,194
17,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
13
2 / 4 / 1
8,324
396
8,204
13,854
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
16
2 / 4 / 1
9,538
454
7,047
17,456
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
15
0 / 6 / 1
9,663
460
6,929
8,943
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
9
9
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Discordia
Helscape
Discordia
3
1
5
5.5
W
Fenrir
9
0
4
11
L
Sun Wukong
Kahbarina
Sun Wukong
4
4
0
1
W
Sylvanus
Kiroduu
Sylvanus
1
1
7
4.5
W
Heimdallr
LostCursed
Heimdallr
3
3
4
1.67
L
Hou Yi
2
4
1
0.63
L
Thor
2
4
1
0.63
L
Kukulkan
0
6
1
0.08
W
Osiris
larsie
Osiris
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,618
Damage
43,741
70,901
Taken
73,791
42,675
Mitigated
46,201
28,606
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,380
433
438
1,603
12,344
12,232
0
3,308
8,928
21,476
0
W
Discordia
Helscape
Discordia
7,399
690
0
1,413
8,588
3,150
0
1,897
6,691
85,907
0
W
Fenrir
12,484
3,435
0
6,004
14,590
9,066
0
1,691
12,899
0
85,242
L
Sun Wukong
Kahbarina
Sun Wukong
16,181
2,834
0
7,162
21,194
17,402
680
1,840
19,268
0
79,941
W
Sylvanus
Kiroduu
Sylvanus
7,824
1,748
2,936
6,011
15,930
7,199
368
2,713
13,217
27,398
0
W
Heimdallr
LostCursed
Heimdallr
9,921
2,657
354
2,206
12,855
5,082
888
2,609
10,246
0
52,545
L
Hou Yi
8,204
4,521
0
3,039
13,854
5,073
0
2,835
11,019
0
42,936
L
Thor
7,047
1,903
0
6,243
17,456
7,242
0
3,689
13,621
0
73,902
L
Kukulkan
6,929
307
0
998
8,943
4,252
0
2,841
5,732
66,886
0
W
Osiris
larsie
Osiris
15,990
7,829
0
9,682
18,938
18,178
756
3,399
15,539
0
80,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
47,065
599
Minions Killed
496
0
Camps Cleared
0
1,970,083
Distance Traveled
2,012,827
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,495
405
21
1
0
422,348
10
W
Discordia
11,517
548
174
8
0
399,701
4
W
Fenrir
11,360
541
133
6
0
447,827
8
L
Sun Wukong
11,045
526
138
7
0
368,015
1
W
Sylvanus
8,341
397
33
2
0
343,063
8
W
Heimdallr
9,562
455
99
5
0
366,370
0
L
Hou Yi
8,324
396
81
4
0
473,262
2
L
Thor
9,538
454
117
6
0
392,657
2
L
Kukulkan
9,663
460
139
7
0
356,545
9
W
Osiris
11,461
546
160
8
0
413,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role