Player Matchup

Achilles
Achilles
BiblеThump
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,853 Elo+
Party 1
Danzaburou
Danzaburou
Gugyman
Danzaburou
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
1,500 Elo+
Party 1
Nox
Nox
goldenlunx
Nox
Level 160
God Stats
4W - 0L
1,715 SR
Queue Stats
22W - 7L
1,844 Elo+
Party 1
Team Averages
Level 108
1,572 SR
1,732 Elo+

VS

Team Averages
Level 24
1,784 SR
1,699 Elo+
Horus
Horus
Alex0z76
Horus
Level 25
God Stats
21W - 6L
1,850 SR
Queue Stats
179W - 37L
1,891 Elo+
Party 2
Olorun
Olorun
Bloodshade1309
Olorun
Level 18
God Stats
11W - 4L
1,965 SR
Queue Stats
98W - 30L
1,769 Elo+
Party 2
Mercury
Mercury
Raycedni
Mercury
Level 28
God Stats
25W - 27L
1,535 SR
Queue Stats
86W - 114L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BiblеThump
Achilles
10
1 / 0 / 7
6,847
761
4,795
8,877
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Gugyman
Danzaburou
11
4 / 0 / 3
7,846
872
8,159
6,421
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 0 / 5
8,022
891
10,620
5,460
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alex0z76
Horus
8
0 / 2 / 0
5,504
612
3,978
10,049
6,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 4 / 0
5,553
617
3,925
8,709
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Raycedni
Mercury
8
0 / 5 / 0
5,531
615
3,419
8,699
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
Alex0z76
Horus
0
2
0
0
W
Achilles
BiblеThump
Achilles
1
0
7
4.5
L
0
4
0
0
W
Danzaburou
Gugyman
Danzaburou
4
0
3
5.5
L
Mercury
Raycedni
Mercury
0
5
0
0
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
11,322
20,758
Taken
27,457
13,871
Mitigated
13,600
7,612
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alex0z76
Horus
3,978
2,010
742
1,589
10,049
6,889
38
3,380
6,355
0
9,681
W
Achilles
BiblеThump
Achilles
4,795
1,074
612
3,656
8,877
8,267
336
1,693
7,184
0
13,833
L
3,925
940
165
1,249
8,709
3,395
290
4,150
4,202
15,462
0
W
Danzaburou
Gugyman
Danzaburou
8,159
4,212
0
2,299
6,421
3,460
272
1,127
5,294
0
41,245
L
Mercury
Raycedni
Mercury
3,419
1,605
0
0
8,699
3,316
0
2,506
5,831
0
14,513
W
10,620
1,589
0
1,045
5,460
2,144
665
1,114
4,346
31,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
16,588
116
Minions Killed
61
0
Camps Cleared
0
529,283
Distance Traveled
499,173
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,504
612
13
1
0
177,113
1
W
Achilles
6,847
761
13
1
0
178,159
3
L
Olorun
5,553
617
31
3
0
141,028
1
W
Danzaburou
7,846
872
47
5
0
172,729
2
L
Mercury
5,531
615
17
2
0
181,032
0
W
Nox
8,022
891
56
6
0
178,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role