Player Matchup

Neith
Neith
Bronze III
STUBBzzz
Neith
Bronze III
Level 65
God Stats
37W - 43L
1,543 SR
Queue Stats
71W - 78L
1,400 MMR
Solo
Scylla
Scylla
Bronze III
m4th4
Scylla
Bronze III
Level 33
God Stats
1W - 0L
1,199 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Awilix
Awilix
Silver II
x0UT4BL00Dx
Awilix
Silver II
Level 128
God Stats
5W - 9L
1,312 SR
Queue Stats
162W - 176L
1,455 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,352 SR
1,418 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,480 SR
1,423 MMR
Vamana
Vamana
Gold V
DarthKai420
Vamana
Gold V
Level 142
God Stats
41W - 53L
1,584 SR
Queue Stats
201W - 280L
1,438 MMR
Solo
Ra
Ra
Silver III
FadedRarity
Ra
Silver III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 134L
1,476 MMR
Solo
Medusa
Medusa
Gold IV
LUKASMESSIBR
Medusa
Gold IV
Level 118
God Stats
44W - 35L
1,357 SR
Queue Stats
827W - 932L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
STUBBzzz
Neith
16
6 / 2 / 7
11,990
705
19,171
12,543
7,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
m4th4
Scylla
15
3 / 4 / 9
11,252
662
10,605
8,856
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
15
7 / 3 / 6
12,140
714
12,437
16,845
15,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
DanzaburouCthulhuGaneshaAphrodite

VS

Bans
HadesKumbhakarnaCupidArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 2 / 5
11,431
672
12,434
20,275
9,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 9 / 4
10,954
644
5,582
14,929
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
3 / 5 / 3
10,575
622
9,448
12,493
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
9
9
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
2
5
2.75
L
3
9
4
0.56
L
Medusa
3
5
3
0.9
W
Neith
STUBBzzz
Neith
6
2
7
4.75
W
Scylla
m4th4
Scylla
3
4
9
1.88
W
Awilix
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,213
Damage
27,464
38,244
Taken
47,697
26,084
Mitigated
18,376
6,223
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
12,434
6,373
211
10,448
20,275
9,116
0
5,836
13,966
0
51,580
L
5,582
517
2,367
3,146
14,929
4,853
0
2,263
12,212
32,818
0
L
Medusa
9,448
4,050
0
721
12,493
4,407
325
1,940
10,295
0
34,608
W
Neith
STUBBzzz
Neith
19,171
8,064
0
2,096
12,543
7,016
984
1,060
11,483
0
74,698
W
Scylla
m4th4
Scylla
10,605
401
0
2,227
8,856
3,240
1,311
1,327
7,529
40,764
0
W
Awilix
12,437
5,639
0
1,900
16,845
15,828
774
3,268
13,577
0
46,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,382
Gold Earned
32,960
205
Minions Killed
173
0
Camps Cleared
0
906,397
Distance Traveled
861,311
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,431
672
60
4
0
327,018
1
L
Ra
10,954
644
51
3
0
243,394
5
L
Medusa
10,575
622
62
4
0
290,899
4
W
Neith
11,990
705
94
6
0
294,216
5
W
Scylla
11,252
662
62
4
0
276,412
0
W
Awilix
12,140
714
49
3
0
335,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role