Player Matchup

Cthulhu
Cthulhu
AndroxusJokerz
Cthulhu
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 102L
1,749 Elo+
Party 1
Loki
Loki
Braken69
Loki
Level 29
God Stats
14W - 8L
1,901 SR
Queue Stats
51W - 27L
1,695 Elo+
Party 1
Nu Wa
Nu Wa
Raeynlark
Nu Wa
Level 82
God Stats
14W - 11L
1,531 SR
Queue Stats
148W - 108L
1,755 Elo+
Party 1
Team Averages
Level 78
1,644 SR
1,733 Elo+

VS

Team Averages
Level 16
1,458 SR
1,447 Elo+
Danzaburou
Danzaburou
KinkerKonker
Danzaburou
Level 18
God Stats
26W - 20L
1,175 SR
Queue Stats
33W - 29L
1,328 Elo+
Solo
Izanami
Izanami
Lameswell
Izanami
Level 6
God Stats
3W - 4L
1,521 SR
Queue Stats
4W - 7L
1,471 Elo+
Solo
Kukulkan
Kukulkan
jannikmunch
Kukulkan
Level 23
God Stats
9W - 10L
1,679 SR
Queue Stats
10W - 14L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 12
8,593
859
6,600
8,073
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
13
12 / 2 / 4
9,404
940
7,258
6,587
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Raeynlark
Nu Wa
11
3 / 1 / 10
7,857
786
8,198
5,060
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KinkerKonker
Danzaburou
10
3 / 6 / 1
7,572
757
3,861
9,037
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Lameswell
Izanami
10
1 / 5 / 2
6,859
686
2,373
7,968
2,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
jannikmunch
Kukulkan
9
1 / 8 / 3
6,743
674
4,234
7,479
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
5
5
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Loki
12
2
4
7
L
Danzaburou
KinkerKonker
Danzaburou
3
6
1
0.58
L
Izanami
Lameswell
Izanami
1
5
2
0.4
W
Nu Wa
Raeynlark
Nu Wa
3
1
10
8
L
Kukulkan
jannikmunch
Kukulkan
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
10,468
19,720
Taken
24,484
11,698
Mitigated
8,205
5,257
Healing
1,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,600
0
301
1,804
8,073
6,113
21
2,312
5,502
16,204
0
W
Loki
7,258
2,153
0
1,772
6,587
3,824
516
492
6,058
0
34,752
L
Danzaburou
KinkerKonker
Danzaburou
3,861
1,860
0
485
9,037
3,760
0
5,805
2,877
0
18,389
L
Izanami
Lameswell
Izanami
2,373
1,388
0
938
7,968
2,162
0
3,774
4,094
0
24,900
W
Nu Wa
Raeynlark
Nu Wa
8,198
2,111
0
1,380
5,060
1,761
738
1,119
3,853
29,191
0
L
Kukulkan
jannikmunch
Kukulkan
4,234
485
0
0
7,479
2,283
0
4,498
2,703
17,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
21,174
124
Minions Killed
112
0
Camps Cleared
0
545,613
Distance Traveled
451,628
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,593
859
16
2
0
168,227
0
W
Loki
9,404
940
47
5
0
223,509
3
L
Danzaburou
7,572
757
26
3
0
166,113
0
L
Izanami
6,859
686
44
4
0
154,171
1
W
Nu Wa
7,857
786
61
6
0
153,877
0
L
Kukulkan
6,743
674
42
4
0
131,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role