Player Matchup

Ganesha
Ganesha
LVISZ91
Ganesha
Level 155
God Stats
10W - 6L
1,597 SR
Queue Stats
208W - 230L
1,416 Elo+
Solo
Neith
Neith
ischin32
Neith
Level 67
God Stats
11W - 15L
1,902 SR
Queue Stats
12W - 15L
1,829 Elo+
Solo
Zeus
Zeus
tomicloki
Zeus
Level 118
God Stats
126W - 158L
1,533 SR
Queue Stats
357W - 521L
1,376 Elo+
Solo
Team Averages
Level 113
1,677 SR
1,540 Elo+

VS

Team Averages
Level 61
1,390 SR
1,439 Elo+
Danzaburou
Danzaburou
FaceSlapz
Danzaburou
Level 5
God Stats
9W - 17L
1,314 SR
Queue Stats
17W - 37L
1,355 Elo+
Solo
Achilles
Achilles
MrJasonHorizon
Achilles
Level 103
God Stats
13W - 14L
1,357 SR
Queue Stats
305W - 390L
1,497 Elo+
Solo
Nu Wa
Nu Wa
PRUDENCE_08
Nu Wa
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 253L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LVISZ91
Ganesha
19
2 / 9 / 11
16,076
643
17,060
38,714
55,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
ischin32
Neith
18
3 / 6 / 7
14,912
596
13,089
17,598
5,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
19
8 / 3 / 5
16,281
651
19,865
18,568
8,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaceSlapz
Danzaburou
20
5 / 5 / 11
16,268
651
20,078
19,442
7,182
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
18
3 / 6 / 10
15,229
609
16,313
26,027
22,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 2 / 6
17,437
697
28,297
13,211
5,213
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
13
Kills
18
18
Deaths
13
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FaceSlapz
Danzaburou
5
5
11
2.1
L
Ganesha
LVISZ91
Ganesha
2
9
11
0.83
W
Achilles
3
6
10
1.33
W
10
2
6
6.5
L
Neith
ischin32
Neith
3
6
7
1.08
L
Zeus
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,014
Damage
64,688
74,880
Taken
58,680
69,304
Mitigated
34,589
19,841
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FaceSlapz
Danzaburou
20,078
12,810
591
2,948
19,442
7,182
281
14,209
5,233
0
76,946
L
Ganesha
LVISZ91
Ganesha
17,060
504
0
7,250
38,714
55,226
98
10,292
27,581
53,834
0
W
Achilles
16,313
4,714
0
1,375
26,027
22,194
1,413
14,922
11,105
0
72,512
W
28,297
6,206
0
665
13,211
5,213
1,452
7,911
5,300
136,800
0
L
Neith
ischin32
Neith
13,089
4,285
1,215
3,184
17,598
5,888
1,583
9,588
7,625
0
96,162
L
Zeus
19,865
1,261
1,591
6,601
18,568
8,190
412
7,178
10,995
103,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
48,934
319
Minions Killed
314
0
Camps Cleared
0
1,202,211
Distance Traveled
1,319,715
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,268
651
99
4
0
414,378
1
L
Ganesha
16,076
643
5
0
0
386,301
4
W
Achilles
15,229
609
74
3
0
478,713
9
W
Nu Wa
17,437
697
141
6
0
426,624
1
L
Neith
14,912
596
136
5
0
402,616
0
L
Zeus
16,281
651
178
7
0
413,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role