Player Matchup

Odin
Odin
AmisK Gone Wild
Odin
Level 9
God Stats
29W - 23L
1,500 SR
Queue Stats
93W - 87L
1,449 Elo+
Party 1
Neith
Neith
Crown lRoyal
Neith
Level 10
God Stats
16W - 11L
1,574 SR
Queue Stats
90W - 73L
1,469 Elo+
Party 1
Set
Set
Eyoc1500
Set
Level 5
God Stats
1W - 0L
1,265 SR
Queue Stats
4W - 8L
1,456 Elo+
Solo
Hun Batz
Hun Batz
WsW Toxic
Hun Batz
Level 17
God Stats
3W - 1L
1,808 SR
Queue Stats
16W - 8L
1,694 Elo+
Solo
Osiris
Osiris
YungClamChowder
Osiris
Level 27
God Stats
5W - 5L
1,754 SR
Queue Stats
33W - 35L
1,469 Elo+
Solo
Team Averages
Level 14
1,580 SR
1,507 Elo+

VS

Team Averages
Level 12
1,541 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
DavidMtH
Tsukuyomi
Level 14
God Stats
6W - 4L
1,616 SR
Queue Stats
11W - 11L
1,427 Elo+
Party 2
Neith
Neith
Hoiikbenpaul
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,409 Elo+
Party 2
Cerberus
Cerberus
Khalif13
Cerberus
Level 3
God Stats
1W - 3L
1,297 SR
Queue Stats
4W - 8L
1,409 Elo+
Solo
Bellona
Bellona
luckie_star
Bellona
Level 14
God Stats
11W - 3L
1,783 SR
Queue Stats
17W - 15L
1,470 Elo+
Party 2
Anubis
Anubis
zechtko187
Anubis
Level 15
God Stats
22W - 17L
1,511 SR
Queue Stats
85W - 71L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,519
476
5,488
10,314
8,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 5 / 8
8,862
443
7,815
11,045
2,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 0
6,559
328
891
7,327
2,167
Hun Batz
WsW Toxic
Hun Batz
20
10 / 1 / 1
12,225
611
13,131
14,919
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 1 / 2
11,632
582
7,714
13,820
11,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DavidMtH
Tsukuyomi
13
3 / 6 / 2
8,589
429
6,417
14,563
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 1
8,253
413
3,562
7,597
2,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Khalif13
Cerberus
1
0 / 3 / 0
5,494
275
132
1,804
401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Bellona
luckie_star
Bellona
15
6 / 3 / 3
9,398
470
12,162
15,222
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
zechtko187
Anubis
17
5 / 5 / 1
10,640
532
13,425
16,454
8,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
19
Kills
16
16
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
1
5
8
1
L
Tsukuyomi
DavidMtH
Tsukuyomi
3
6
2
0.67
W
0
6
0
0
L
2
4
1
0.63
L
Cerberus
Khalif13
Cerberus
0
3
0
0
W
Hun Batz
WsW Toxic
Hun Batz
10
1
1
10.5
W
4
1
2
5
L
Bellona
luckie_star
Bellona
6
3
3
2.5
L
Anubis
zechtko187
Anubis
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,039
Damage
35,698
57,425
Taken
55,640
30,313
Mitigated
29,198
12,393
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,488
1,902
0
400
10,314
8,542
477
1,614
8,675
0
38,298
W
7,815
4,259
0
1,257
11,045
2,985
509
5,270
5,745
0
37,241
L
Tsukuyomi
DavidMtH
Tsukuyomi
6,417
1,140
0
3,530
14,563
4,984
74
0
14,488
0
42,300
W
891
402
0
98
7,327
2,167
160
0
7,113
0
8,311
L
3,562
803
0
1,741
7,597
2,599
808
0
7,422
0
30,538
L
Cerberus
Khalif13
Cerberus
132
132
0
0
1,804
401
0
0
1,804
331
0
W
Hun Batz
WsW Toxic
Hun Batz
13,131
6,399
0
6,638
14,919
5,330
645
5,088
9,831
0
97,329
W
7,714
2,553
0
4,000
13,820
11,289
240
1,585
11,934
0
57,304
L
Bellona
luckie_star
Bellona
12,162
2,890
0
980
15,222
12,718
942
0
15,147
0
47,720
L
Anubis
zechtko187
Anubis
13,425
286
0
6,625
16,454
8,496
392
0
16,404
75,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,797
Gold Earned
42,374
380
Minions Killed
370
0
Camps Cleared
0
1,718,476
Distance Traveled
1,459,987
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,519
476
61
3
0
365,207
2
W
Neith
8,862
443
70
4
0
365,502
2
L
Tsukuyomi
8,589
429
81
4
0
336,588
1
W
Set
6,559
328
9
0
0
239,787
2
L
Neith
8,253
413
64
3
0
351,333
0
L
Cerberus
5,494
275
0
0
0
72,514
0
W
Hun Batz
12,225
611
136
7
0
398,322
2
W
Osiris
11,632
582
104
5
0
349,658
2
L
Bellona
9,398
470
85
4
0
391,465
0
L
Anubis
10,640
532
140
7
0
308,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role