Player Matchup

Pele
Pele
Daniel_0092010
Pele
Level 19
God Stats
18W - 34L
1,393 SR
Queue Stats
35W - 56L
1,396 Elo+
Solo
Olorun
Olorun
Gkizz100
Olorun
Level 19
God Stats
2W - 1L
1,922 SR
Queue Stats
29W - 26L
1,699 Elo+
Solo
Ares
Ares
KptN-freddyx
Ares
Level 34
God Stats
4W - 1L
1,731 SR
Queue Stats
21W - 21L
1,452 Elo+
Party 1
Bellona
Bellona
fafyx
Bellona
Level 18
God Stats
4W - 2L
1,701 SR
Queue Stats
5W - 6L
1,699 Elo+
Party 1
Scylla
Scylla
nino33670
Scylla
Level 27
God Stats
12W - 8L
1,437 SR
Queue Stats
35W - 29L
1,495 Elo+
Party 1
Team Averages
Level 23
1,637 SR
1,548 Elo+

VS

Team Averages
Level 11
1,394 SR
1,397 Elo+
Pele
Pele
Gnol8884
Pele
Level 7
God Stats
1W - 5L
1,161 SR
Queue Stats
7W - 16L
1,358 Elo+
Solo
Kukulkan
Kukulkan
NartLeo
Kukulkan
Level 6
God Stats
0W - 3L
1,308 SR
Queue Stats
5W - 9L
1,345 Elo+
Solo
Hou Yi
Hou Yi
Peahead-MacGraw
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 177L
1,407 Elo+
Solo
Hel
Hel
RubxoSniper02
Hel
Level 20
God Stats
6W - 10L
1,500 SR
Queue Stats
493W - 495L
1,513 Elo+
Solo
Xbalanque
Xbalanque
du_hs_hqhqhqhqhq
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 11
7,813
1,116
8,325
7,319
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Gkizz100
Olorun
13
9 / 3 / 10
8,843
1,263
11,009
9,640
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 11
8,019
1,146
3,576
5,379
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
fafyx
Bellona
13
1 / 0 / 13
7,076
1,011
6,128
7,699
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
nino33670
Scylla
14
5 / 0 / 9
8,182
1,169
5,621
2,767
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

399

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 9 / 1
6,116
874
3,903
11,353
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
NartLeo
Kukulkan
12
4 / 6 / 1
7,600
1,086
10,418
8,906
3,172
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 5
7,572
1,082
5,339
7,148
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 0
6,615
945
5,990
9,790
3,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
10
0 / 1 / 0
5,736
819
254
765
205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
23
Kills
6
6
Deaths
24
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
Olorun
Gkizz100
Olorun
9
3
10
4.67
L
Pele
0
9
1
0.06
W
2
1
11
7.5
L
Kukulkan
NartLeo
Kukulkan
4
6
1
0.75
L
1
4
5
0.88
L
1
4
0
0.25
L
Xbalanque
0
1
0
0
W
Bellona
fafyx
Bellona
1
0
13
7.5
W
Scylla
nino33670
Scylla
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,659
Damage
25,904
32,804
Taken
37,962
16,197
Mitigated
13,441
7,051
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,325
1,983
0
919
7,319
2,754
0
3,623
3,696
0
13,530
W
Olorun
Gkizz100
Olorun
11,009
6,450
496
4,184
9,640
4,048
0
4,301
5,339
20,074
0
L
Pele
3,903
354
0
372
11,353
3,850
0
6,066
5,120
0
6,374
W
3,576
311
0
765
5,379
2,882
0
2,637
2,742
13,284
0
L
Kukulkan
NartLeo
Kukulkan
10,418
1,396
0
0
8,906
3,172
0
6,428
2,292
18,916
0
L
5,339
2,405
150
1,183
7,148
2,597
0
2,817
4,240
0
11,035
L
5,990
1,360
485
965
9,790
3,617
0
4,234
5,387
13,231
0
L
Xbalanque
254
0
0
0
765
205
0
323
417
0
916
W
Bellona
fafyx
Bellona
6,128
1,112
0
380
7,699
5,596
0
4,012
3,687
0
11,290
W
Scylla
nino33670
Scylla
5,621
74
0
307
2,767
917
0
1,835
932
12,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,933
Gold Earned
33,639
78
Minions Killed
66
4
Camps Cleared
4
668,495
Distance Traveled
478,957
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,813
1,116
9
1
1
132,753
1
W
Olorun
8,843
1,263
15
2
1
115,902
0
L
Pele
6,116
874
12
2
1
126,779
0
W
Ares
8,019
1,146
22
3
0
134,824
0
L
Kukulkan
7,600
1,086
26
4
0
110,087
0
L
Hou Yi
7,572
1,082
10
1
1
101,914
1
L
Hel
6,615
945
18
3
2
119,826
0
L
Xbalanque
5,736
819
0
0
0
20,351
0
W
Bellona
7,076
1,011
12
2
0
156,050
0
W
Scylla
8,182
1,169
20
3
2
128,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role