Player Matchup

Bellona
Bellona
Lazaraaa
Bellona
Level 15
God Stats
11W - 6L
1,642 SR
Queue Stats
34W - 24L
1,544 Elo+
Solo
Chaac
Chaac
LuGG0
Chaac
Level 16
God Stats
165W - 110L
1,635 SR
Queue Stats
294W - 222L
1,560 Elo+
Solo
Apollo
Apollo
WhyAmIAways1v5
Apollo
Level 17
God Stats
29W - 14L
1,683 SR
Queue Stats
62W - 46L
1,544 Elo+
Solo
Poseidon
Poseidon
miniratface
Poseidon
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 97L
1,512 Elo+
Solo
Arachne
Arachne
Долбанутый
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,592 SR
1,532 Elo+

VS

Team Averages
Level 23
1,650 SR
1,474 Elo+
Jormungandr
Jormungandr
BigOlShepherd
Jormungandr
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 10L
1,191 Elo+
Party 1
Ra
Ra
ITSTORMY
Ra
Level 13
God Stats
3W - 2L
1,696 SR
Queue Stats
147W - 80L
1,655 Elo+
Solo
Artemis
Artemis
Lovagur
Artemis
Level 28
God Stats
0W - 1L
1,741 SR
Queue Stats
5W - 8L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
ZoinksIsCool
Sun Wukong
Level 41
God Stats
4W - 6L
1,800 SR
Queue Stats
98W - 95L
1,495 Elo+
Party 1
Arachne
Arachne
gijskepower
Arachne
Level 28
God Stats
8W - 2L
1,511 SR
Queue Stats
253W - 203L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lazaraaa
Bellona
13
1 / 4 / 5
7,889
526
10,256
15,307
11,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
LuGG0
Chaac
16
12 / 0 / 4
10,185
679
10,989
11,044
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 1 / 8
8,448
563
10,110
11,632
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
miniratface
Poseidon
15
3 / 3 / 5
8,731
582
7,313
9,550
4,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 1 / 6
9,001
600
6,950
10,497
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigOlShepherd
Jormungandr
10
0 / 6 / 1
6,103
407
3,104
10,165
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 7 / 1
8,474
565
11,850
13,642
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Lovagur
Artemis
9
0 / 7 / 1
5,932
395
3,293
10,677
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
ZoinksIsCool
Sun Wukong
12
2 / 3 / 1
7,360
491
10,011
15,236
10,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
gijskepower
Arachne
11
3 / 6 / 1
7,283
486
7,649
12,016
7,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
29
Kills
9
9
Deaths
29
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigOlShepherd
Jormungandr
0
6
1
0.08
L
4
7
1
0.64
W
Bellona
Lazaraaa
Bellona
1
4
5
0.88
L
Artemis
Lovagur
Artemis
0
7
1
0.07
W
Chaac
LuGG0
Chaac
12
0
4
14
W
6
1
8
10
L
Sun Wukong
ZoinksIsCool
Sun Wukong
2
3
1
0.83
L
Arachne
gijskepower
Arachne
3
6
1
0.58
W
Poseidon
miniratface
Poseidon
3
3
5
1.83
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,618
Damage
35,907
58,030
Taken
61,736
33,619
Mitigated
30,738
23,768
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigOlShepherd
Jormungandr
3,104
1,077
0
384
10,165
4,563
176
2,264
7,776
24,311
0
L
11,850
1,681
382
5,056
13,642
5,894
0
2,282
11,310
63,699
0
W
Bellona
Lazaraaa
Bellona
10,256
3,650
0
6,451
15,307
11,159
310
440
14,853
0
47,609
L
Artemis
Lovagur
Artemis
3,293
2,001
0
2,722
10,677
3,053
0
942
9,416
0
20,326
W
Chaac
LuGG0
Chaac
10,989
1,733
0
5,031
11,044
9,885
524
3,577
7,357
0
56,478
W
10,110
6,289
0
3,359
11,632
4,761
1,633
3,145
8,359
0
49,327
L
Sun Wukong
ZoinksIsCool
Sun Wukong
10,011
1,275
0
3,076
15,236
10,094
0
638
14,573
0
41,996
L
Arachne
gijskepower
Arachne
7,649
5,316
0
773
12,016
7,134
0
1,187
10,807
0
31,995
W
Poseidon
miniratface
Poseidon
7,313
1,199
0
4,125
9,550
4,090
64
4,790
4,502
62,787
0
W
6,950
5,841
0
4,802
10,497
3,724
569
2,424
8,005
0
39,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
35,152
481
Minions Killed
348
0
Camps Cleared
0
1,483,198
Distance Traveled
1,330,387
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,103
407
38
3
0
295,821
1
L
Ra
8,474
565
118
8
0
283,174
3
W
Bellona
7,889
526
92
6
0
280,376
2
L
Artemis
5,932
395
47
3
0
195,245
0
W
Chaac
10,185
679
108
7
0
321,023
0
W
Apollo
8,448
563
84
6
0
328,300
3
L
Sun Wukong
7,360
491
93
6
0
287,745
2
L
Arachne
7,283
486
52
3
0
268,402
0
W
Poseidon
8,731
582
112
7
0
265,345
2
W
Arachne
9,001
600
85
6
0
288,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role