Player Matchup

Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DBeerGutted1
Tyr
Level 91
God Stats
26W - 36L
1,783 SR
Queue Stats
1,015W - 1,126L
1,447 Elo+
Solo
King Arthur
King Arthur
donchik18
King Arthur
Level 60
God Stats
0W - 3L
1,179 SR
Queue Stats
20W - 26L
1,371 Elo+
Solo
Ravana
Ravana
smokeytech13
Ravana
Level 122
God Stats
19W - 16L
1,418 SR
Queue Stats
363W - 358L
1,500 Elo+
Party 1
Thoth
Thoth
twiggboss12
Thoth
Level 89
God Stats
8W - 9L
1,494 SR
Queue Stats
154W - 158L
1,513 Elo+
Party 1
Team Averages
Level 96
1,475 SR
1,466 Elo+

VS

Team Averages
Level 98
1,405 SR
1,528 Elo+
Ao Kuang
Ao Kuang
Chrisy D 1888
Ao Kuang
Level 101
God Stats
17W - 15L
1,436 SR
Queue Stats
195W - 195L
1,487 Elo+
Solo
Chernobog
Chernobog
HidingInCorners
Chernobog
Level 121
God Stats
1W - 1L
1,285 SR
Queue Stats
217W - 232L
1,530 Elo+
Solo
King Arthur
King Arthur
RaiTheSaber
King Arthur
Level 104
God Stats
4W - 3L
1,356 SR
Queue Stats
21W - 15L
1,607 Elo+
Solo
Ymir
Ymir
Theluis angel99
Ymir
Level 105
God Stats
11W - 9L
1,298 SR
Queue Stats
230W - 205L
1,618 Elo+
Solo
Hera
Hera
maadivr
Hera
Level 58
God Stats
13W - 14L
1,649 SR
Queue Stats
230W - 280L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 1 / 7
7,650
450
9,312
15,387
10,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 6 / 1
7,428
437
1,440
11,416
4,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
donchik18
King Arthur
13
0 / 3 / 4
7,311
430
6,390
11,925
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
14
7 / 5 / 3
8,766
516
10,657
11,216
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 3
7,619
448
7,050
8,561
2,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chrisy D 1888
Ao Kuang
13
1 / 3 / 2
8,012
471
3,194
11,647
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
HidingInCorners
Chernobog
15
7 / 2 / 6
9,423
554
12,429
11,577
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
RaiTheSaber
King Arthur
14
0 / 1 / 5
8,269
486
5,970
8,877
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 4 / 9
8,871
522
11,177
15,124
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
maadivr
Hera
14
6 / 3 / 2
9,307
547
8,191
7,304
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
13
Kills
19
19
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
1
7
6.5
W
Ao Kuang
Chrisy D 1888
Ao Kuang
1
3
2
0.67
L
0
6
1
0.08
W
Chernobog
HidingInCorners
Chernobog
7
2
6
5
W
King Arthur
RaiTheSaber
King Arthur
0
1
5
2.5
W
5
4
9
2.38
L
King Arthur
donchik18
King Arthur
0
3
4
0.67
W
Hera
maadivr
Hera
6
3
2
2.33
L
Ravana
7
5
3
1.7
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,849
Damage
40,961
58,505
Taken
54,529
30,883
Mitigated
28,133
14,409
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,312
1,106
441
6,184
15,387
10,145
160
7,284
7,959
25,158
0
W
Ao Kuang
Chrisy D 1888
Ao Kuang
3,194
651
0
2,067
11,647
4,228
141
1,795
9,752
47,785
0
L
1,440
219
0
854
11,416
4,995
1,171
2,889
8,437
0
38,792
W
Chernobog
HidingInCorners
Chernobog
12,429
7,084
0
6,632
11,577
4,281
2,119
1,836
9,720
0
54,241
W
King Arthur
RaiTheSaber
King Arthur
5,970
312
0
2,232
8,877
5,945
559
2,128
6,356
0
46,279
W
11,177
2,151
0
1,003
15,124
11,217
88
6,664
8,410
29,312
0
L
King Arthur
donchik18
King Arthur
6,390
153
0
2,206
11,925
8,108
261
2,971
8,684
0
37,068
W
Hera
maadivr
Hera
8,191
1,544
0
500
7,304
2,462
1,435
3,939
3,365
50,869
0
L
Ravana
10,657
2,278
0
2,943
11,216
4,795
0
3,323
7,868
0
41,744
L
7,050
247
0
1,781
8,561
2,840
654
5,741
2,550
46,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
43,882
330
Minions Killed
405
0
Camps Cleared
0
1,622,635
Distance Traveled
1,565,163
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,650
450
30
2
0
363,474
6
W
Ao Kuang
8,012
471
82
5
0
324,888
2
L
Tyr
7,428
437
79
5
0
312,071
0
W
Chernobog
9,423
554
85
5
0
301,329
3
W
King Arthur
8,269
486
95
6
0
314,890
5
W
Ymir
8,871
522
48
3
0
326,973
3
L
King Arthur
7,311
430
65
4
0
306,943
4
W
Hera
9,307
547
95
6
0
297,083
0
L
Ravana
8,766
516
78
5
0
322,749
4
L
Thoth
7,619
448
78
5
0
317,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role