Player Matchup

King Arthur
King Arthur
TheArthur420
King Arthur
Level 5
God Stats
11W - 6L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
TheMerlin420
Merlin
Level 4
God Stats
11W - 6L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
blossomycat87
Danzaburou
Level 23
God Stats
78W - 41L
1,520 SR
Queue Stats
480W - 371L
1,444 Elo+
Party 1
Team Averages
Level 11
1,507 SR
1,481 Elo+

VS

Team Averages
Level 41
1,591 SR
1,312 Elo+
Neith
Neith
Gliff2
Neith
Level 100
God Stats
5W - 5L
1,927 SR
Queue Stats
22W - 15L
1,423 Elo+
Solo
Mercury
Mercury
YourFriend228
Mercury
Level 17
God Stats
1W - 1L
1,345 SR
Queue Stats
58W - 65L
1,357 Elo+
Solo
Olorun
Olorun
bembelo
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheArthur420
King Arthur
13
5 / 2 / 8
8,730
794
6,200
8,407
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
11
3 / 3 / 10
8,411
765
8,086
6,800
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
blossomycat87
Danzaburou
12
7 / 3 / 6
9,388
853
7,610
6,650
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gliff2
Neith
12
3 / 5 / 4
8,702
791
7,314
9,333
2,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
12
4 / 5 / 2
8,633
785
4,516
10,118
3,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
bembelo
Olorun
11
1 / 5 / 5
7,570
688
2,633
7,878
2,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
8
8
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Gliff2
Neith
3
5
4
1
W
King Arthur
TheArthur420
King Arthur
5
2
8
4.5
W
Merlin
3
3
10
2.67
L
Mercury
4
5
2
1
L
Olorun
bembelo
Olorun
1
5
5
0.7
W
Danzaburou
blossomycat87
Danzaburou
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
14,463
21,857
Taken
27,329
14,723
Mitigated
9,112
2,218
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gliff2
Neith
7,314
1,138
0
848
9,333
2,888
340
2,000
6,740
0
30,246
W
King Arthur
TheArthur420
King Arthur
6,200
591
0
855
8,407
8,735
0
1,843
6,564
0
22,349
W
Merlin
8,086
229
0
862
6,800
2,374
346
389
6,411
29,447
0
L
Mercury
4,516
2,931
0
70
10,118
3,672
0
2,475
7,365
0
20,711
L
Olorun
bembelo
Olorun
2,633
1,241
632
2,620
7,878
2,552
0
2,888
4,574
10,481
0
W
Danzaburou
blossomycat87
Danzaburou
7,610
2,598
0
501
6,650
3,614
1,153
424
6,226
0
31,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,529
Gold Earned
24,905
132
Minions Killed
96
0
Camps Cleared
0
584,594
Distance Traveled
586,335
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,702
791
50
5
0
209,451
6
W
King Arthur
8,730
794
28
3
0
223,368
0
W
Merlin
8,411
765
52
5
0
194,519
5
L
Mercury
8,633
785
31
3
0
213,045
3
L
Olorun
7,570
688
15
1
0
163,839
0
W
Danzaburou
9,388
853
52
5
0
166,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role