Player Matchup

Loki
Loki
Gowie
Loki
Level 16
God Stats
5W - 2L
1,842 SR
Queue Stats
31W - 15L
1,580 Elo+
Solo
Nemesis
Nemesis
Mebu
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,294 Elo+
Solo
Hachiman
Hachiman
QuackyBoy
Hachiman
Level 4
God Stats
1W - 3L
1,413 SR
Queue Stats
1W - 3L
1,315 Elo+
Solo
Olorun
Olorun
丶没动力
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,365 Elo+
Solo
Fenrir
Fenrir
该我上场了
Fenrir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 114L
1,408 Elo+
Solo
Team Averages
Level 12
1,551 SR
1,392 Elo+

VS

Team Averages
Level 16
1,498 SR
1,423 Elo+
Hades
Hades
AlfaKnizhnik
Hades
Level 15
God Stats
7W - 9L
1,413 SR
Queue Stats
12W - 20L
1,307 Elo+
Solo
Thanatos
Thanatos
HappyTooom
Thanatos
Level 19
God Stats
4W - 1L
1,556 SR
Queue Stats
72W - 72L
1,463 Elo+
Solo
Artemis
Artemis
ShadowHRS
Artemis
Level 5
God Stats
2W - 0L
1,706 SR
Queue Stats
12W - 6L
1,522 Elo+
Solo
King Arthur
King Arthur
Tessarak1
King Arthur
Level 11
God Stats
13W - 8L
1,482 SR
Queue Stats
18W - 13L
1,449 Elo+
Solo
Artio
Artio
artlex6
Artio
Level 28
God Stats
30W - 22L
1,334 SR
Queue Stats
95W - 113L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gowie
Loki
15
7 / 2 / 5
9,964
498
13,719
16,775
9,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Mebu
Nemesis
14
2 / 3 / 5
8,336
417
4,163
11,023
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
QuackyBoy
Hachiman
14
1 / 4 / 4
8,323
416
11,729
16,355
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
0 / 6 / 2
9,117
456
3,678
12,529
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 9 / 0
9,407
470
8,701
17,351
8,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
10,985
549
5,103
11,031
5,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
HappyTooom
Thanatos
16
5 / 4 / 8
10,306
515
12,773
17,351
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ShadowHRS
Artemis
15
2 / 6 / 3
8,851
443
13,547
15,977
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Tessarak1
King Arthur
17
9 / 2 / 3
11,032
552
17,188
14,744
15,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
artlex6
Artio
15
2 / 1 / 3
9,741
487
3,384
9,931
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
15
Kills
22
24
Deaths
15
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Loki
Gowie
Loki
7
2
5
4.75
W
Thanatos
HappyTooom
Thanatos
5
4
8
2.25
L
Nemesis
Mebu
Nemesis
2
3
5
1.5
L
Hachiman
QuackyBoy
Hachiman
1
4
4
0.75
W
Artemis
ShadowHRS
Artemis
2
6
3
0.58
W
King Arthur
Tessarak1
King Arthur
9
2
3
5.25
W
Artio
artlex6
Artio
2
1
3
3.5
L
Olorun
0
6
2
0.17
L
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,990
Damage
51,995
74,033
Taken
69,034
30,618
Mitigated
41,858
20,999
Healing
31,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,103
547
0
6,399
11,031
5,529
1,411
2,598
8,433
68,698
0
L
Loki
Gowie
Loki
13,719
4,019
0
6,958
16,775
9,632
0
1,909
14,866
0
64,957
W
Thanatos
HappyTooom
Thanatos
12,773
3,458
0
14,279
17,351
6,965
567
554
16,797
0
57,545
L
Nemesis
Mebu
Nemesis
4,163
1,431
0
1,676
11,023
4,181
0
1,590
9,433
0
32,734
L
Hachiman
QuackyBoy
Hachiman
11,729
6,759
0
5,852
16,355
4,401
328
1,584
14,631
0
44,217
W
Artemis
ShadowHRS
Artemis
13,547
6,486
0
6,885
15,977
5,569
19
0
15,977
0
66,507
W
King Arthur
Tessarak1
King Arthur
17,188
3,538
0
575
14,744
15,576
432
526
14,218
0
76,225
W
Artio
artlex6
Artio
3,384
515
491
2,494
9,931
8,219
0
0
9,931
34,000
0
L
Olorun
3,678
1,032
0
4,156
12,529
4,277
1,172
2,354
10,175
53,986
0
L
8,701
1,632
0
2,357
17,351
8,127
716
1,050
16,201
0
42,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
50,915
417
Minions Killed
496
0
Camps Cleared
0
1,884,426
Distance Traveled
1,918,445
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,985
549
139
7
0
373,697
6
L
Loki
9,964
498
88
4
0
395,817
2
W
Thanatos
10,306
515
79
4
0
366,696
3
L
Nemesis
8,336
417
62
3
0
452,987
1
L
Hachiman
8,323
416
77
4
0
342,231
2
W
Artemis
8,851
443
82
4
0
335,117
6
W
King Arthur
11,032
552
142
7
0
383,780
1
W
Artio
9,741
487
54
3
0
459,155
7
L
Olorun
9,117
456
106
5
0
342,343
6
L
Fenrir
9,407
470
84
4
0
351,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role