Player Matchup

Bakasura
Bakasura
Cr0w_leonleon511
Bakasura
Level 25
God Stats
5W - 4L
1,570 SR
Queue Stats
29W - 32L
1,439 Elo+
Party 2
Izanami
Izanami
ElPandaKuliao
Izanami
Level 29
God Stats
6W - 2L
1,568 SR
Queue Stats
59W - 79L
1,353 Elo+
Solo
Nemesis
Nemesis
Fre1erberg
Nemesis
Level 29
God Stats
14W - 11L
1,523 SR
Queue Stats
27W - 25L
1,457 Elo+
Party 2
Hel
Hel
Hanisek31
Hel
Level 15
God Stats
4W - 2L
1,312 SR
Queue Stats
23W - 32L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
guerrero4836
Sun Wukong
Level 8
God Stats
5W - 8L
1,500 SR
Queue Stats
10W - 15L
1,383 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,403 Elo+

VS

Team Averages
Level 19
1,464 SR
1,404 Elo+
Artemis
Artemis
Freddy9Dredd
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Ne Zha
Ne Zha
Miniady44
Ne Zha
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 141L
1,452 Elo+
Party 1
Odin
Odin
TheRotem
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,526 Elo+
Solo
Janus
Janus
XxMarc02005
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 89L
1,462 Elo+
Party 1
Sol
Sol
ceyzaaslan
Sol
Level 14
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 10L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,537
554
2,125
6,198
1,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Izanami
11
3 / 0 / 6
6,549
655
4,574
6,328
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Fre1erberg
Nemesis
9
0 / 2 / 1
4,686
469
1,365
3,927
1,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 0 / 5
6,102
610
4,756
3,908
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
guerrero4836
Sun Wukong
9
8 / 1 / 3
6,474
647
4,815
6,139
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Freddy9Dredd
Artemis
7
1 / 5 / 0
4,534
453
1,719
6,303
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ne Zha
Miniady44
Ne Zha
7
0 / 4 / 0
4,601
460
2,003
6,429
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
11
1 / 1 / 1
5,873
587
2,302
4,792
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
4,342
434
2,476
5,131
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 0
5,059
506
2,306
7,410
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
3
3
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Izanami
3
0
6
6
W
Nemesis
Fre1erberg
Nemesis
0
2
1
0.25
L
Artemis
Freddy9Dredd
Artemis
1
5
0
0.2
W
3
0
5
5.5
L
Ne Zha
Miniady44
Ne Zha
0
4
0
0
L
Odin
1
1
1
1.5
L
0
4
0
0
L
1
2
0
0.5
W
Sun Wukong
guerrero4836
Sun Wukong
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,635
Damage
10,806
26,500
Taken
30,065
8,966
Mitigated
8,151
8,280
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,125
1,548
0
1,152
6,198
1,863
0
604
5,525
0
21,435
W
Izanami
4,574
2,542
0
3,374
6,328
1,718
2,178
1,109
5,099
0
37,906
W
Nemesis
Fre1erberg
Nemesis
1,365
497
0
280
3,927
1,123
576
862
2,890
0
7,474
L
Artemis
Freddy9Dredd
Artemis
1,719
1,478
0
1,451
6,303
1,488
0
1,619
4,634
0
9,780
W
4,756
528
453
2,492
3,908
1,057
1,064
1,330
2,416
22,921
0
L
Ne Zha
Miniady44
Ne Zha
2,003
1,135
0
1,431
6,429
1,502
0
1,047
5,304
0
13,287
L
Odin
2,302
301
0
1,408
4,792
2,614
302
631
4,161
0
22,466
L
2,476
146
0
849
5,131
891
115
465
4,513
11,939
0
L
2,306
536
0
2,925
7,410
1,656
959
994
6,341
26,103
0
W
Sun Wukong
guerrero4836
Sun Wukong
4,815
1,953
0
529
6,139
3,205
438
517
5,538
0
11,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
24,409
219
Minions Killed
187
0
Camps Cleared
0
1,003,536
Distance Traveled
821,108
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,537
554
52
5
0
229,139
0
W
Izanami
6,549
655
75
8
0
182,255
2
W
Nemesis
4,686
469
32
3
0
186,227
0
L
Artemis
4,534
453
20
2
0
157,404
0
W
Hel
6,102
610
47
5
0
190,092
0
L
Ne Zha
4,601
460
27
3
0
179,389
1
L
Odin
5,873
587
66
7
0
169,425
4
L
Janus
4,342
434
18
2
0
161,897
0
L
Sol
5,059
506
56
6
0
152,993
0
W
Sun Wukong
6,474
647
13
1
0
215,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role