Player Matchup

Anhur
Anhur
Rakurai1337
Anhur
Level 69
God Stats
3W - 1L
1,638 SR
Queue Stats
19W - 11L
1,606 Elo+
Solo
Cerberus
Cerberus
Reximun
Cerberus
Level 40
God Stats
5W - 1L
1,577 SR
Queue Stats
9W - 4L
1,710 Elo+
Solo
Scylla
Scylla
jperis
Scylla
Level 99
God Stats
15W - 12L
1,574 SR
Queue Stats
37W - 49L
1,451 Elo+
Solo
Team Averages
Level 69
1,596 SR
1,589 Elo+

VS

Team Averages
Level 122
1,499 SR
1,498 Elo+
Chernobog
Chernobog
Crysnelle
Chernobog
Level 108
God Stats
19W - 24L
1,497 SR
Queue Stats
119W - 120L
1,529 Elo+
Party 1
Zeus
Zeus
Faraday31
Zeus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
Nirvarge
Sun Wukong
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
149W - 165L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 10
10,839
834
11,835
13,890
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Reximun
Cerberus
14
5 / 1 / 14
11,029
848
9,993
14,346
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
jperis
Scylla
14
6 / 3 / 12
10,384
799
9,965
7,148
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crysnelle
Chernobog
13
7 / 5 / 2
9,789
753
11,906
13,768
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
12
1 / 4 / 7
8,870
682
9,245
9,112
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Nirvarge
Sun Wukong
10
2 / 10 / 4
8,537
657
6,405
15,718
13,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
19
Kills
10
10
Deaths
19
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Crysnelle
Chernobog
7
5
2
1.6
L
Zeus
1
4
7
1.13
L
Sun Wukong
Nirvarge
Sun Wukong
2
10
4
0.4
W
8
6
10
2.17
W
Cerberus
Reximun
Cerberus
5
1
14
12
W
Scylla
jperis
Scylla
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
27,556
35,384
Taken
38,598
22,958
Mitigated
20,651
10,235
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Crysnelle
Chernobog
11,906
6,975
0
3,680
13,768
4,753
623
5,637
8,003
0
40,101
L
Zeus
9,245
775
0
748
9,112
2,863
72
6,135
2,799
32,053
0
L
Sun Wukong
Nirvarge
Sun Wukong
6,405
1,053
0
1,177
15,718
13,035
61
7,619
7,814
0
17,284
W
11,835
7,078
0
4,813
13,890
5,001
1,359
3,227
10,116
0
43,538
W
Cerberus
Reximun
Cerberus
9,993
876
856
3,601
14,346
15,543
717
3,758
10,072
30,968
0
W
Scylla
jperis
Scylla
9,965
1,100
0
965
7,148
2,414
1,219
1,554
5,360
41,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
27,196
168
Minions Killed
127
0
Camps Cleared
0
725,305
Distance Traveled
669,537
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,789
753
59
5
0
227,399
0
L
Zeus
8,870
682
47
4
0
204,224
1
L
Sun Wukong
8,537
657
21
2
0
237,914
2
W
Anhur
10,839
834
39
3
0
211,391
3
W
Cerberus
11,029
848
58
4
0
265,244
2
W
Scylla
10,384
799
71
5
0
248,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role