Player Matchup

Chronos
Chronos
Silver I
GugaRupp
Chronos
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Käori
Danzaburou
Platinum V
Level 82
God Stats
6W - 5L
1,500 SR
Queue Stats
187W - 193L
1,670 MMR
Party 2
Tyr
Tyr
Platinum V
OfamosoTrollmate
Tyr
Platinum V
Level 153
God Stats
14W - 22L
1,740 SR
Queue Stats
573W - 608L
1,657 MMR
Solo
Athena
Athena
Platinum V
Wädd
Athena
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum IV
iBaude
Apollo
Platinum IV
Level 142
God Stats
14W - 4L
1,731 SR
Queue Stats
326W - 282L
2,014 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,594 SR
1,668 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,636 SR
1,696 MMR
Mercury
Mercury
Platinum IV
Draerick
Mercury
Platinum IV
Level 143
God Stats
30W - 15L
1,773 SR
Queue Stats
295W - 299L
1,738 MMR
Solo
Izanami
Izanami
Gold IV
OnlinePobre
Izanami
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Rezzat
Kukulkan
Platinum II
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 91L
1,891 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
ScyllaWaifu
Erlang Shen
Platinum V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
UmbrellaaCorp
Sun Wukong
Platinum III
Level 160
God Stats
17W - 15L
1,909 SR
Queue Stats
279W - 276L
1,849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GugaRupp
Chronos
18
6 / 4 / 5
11,968
630
16,465
15,772
9,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Käori
Danzaburou
18
5 / 2 / 8
12,049
634
13,417
18,102
8,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 4 / 4
11,368
598
13,193
23,780
17,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Wädd
Athena
15
4 / 1 / 15
10,770
567
8,061
22,931
20,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
iBaude
Apollo
19
9 / 0 / 10
12,020
633
20,799
17,494
9,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetJanusNu WaScyllaGeb

VS

Bans
TsukuyomiKhepriYmirKumbhakarnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Draerick
Mercury
17
2 / 5 / 2
10,355
545
8,037
20,907
8,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
OnlinePobre
Izanami
15
3 / 6 / 1
9,473
499
6,386
13,119
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Rezzat
Kukulkan
15
1 / 4 / 5
9,451
497
16,308
12,414
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
ScyllaWaifu
Erlang Shen
14
3 / 10 / 1
8,538
449
11,501
19,110
12,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
UmbrellaaCorp
Sun Wukong
17
2 / 4 / 4
10,264
540
14,862
23,849
18,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
29
Kills
11
11
Deaths
29
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Draerick
Mercury
2
5
2
0.6
W
Chronos
GugaRupp
Chronos
6
4
5
2.13
W
Danzaburou
Käori
Danzaburou
5
2
8
4.5
W
5
4
4
1.75
L
Izanami
OnlinePobre
Izanami
3
6
1
0.58
L
Kukulkan
Rezzat
Kukulkan
1
4
5
0.88
L
Erlang Shen
ScyllaWaifu
Erlang Shen
3
10
1
0.35
L
Sun Wukong
UmbrellaaCorp
Sun Wukong
2
4
4
1
W
Athena
Wädd
Athena
4
1
15
11.5
W
Apollo
iBaude
Apollo
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,935
Damage
57,094
98,079
Taken
89,399
64,556
Mitigated
49,108
39,704
Healing
16,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Draerick
Mercury
8,037
3,697
0
4,655
20,907
8,908
0
5,970
14,937
0
70,004
W
Chronos
GugaRupp
Chronos
16,465
6,111
0
5,462
15,772
9,459
5,457
4,631
10,987
74,414
3,028
W
Danzaburou
Käori
Danzaburou
13,417
7,823
0
9,721
18,102
8,496
6,325
3,603
14,329
0
94,599
W
13,193
1,563
0
10,832
23,780
17,522
427
2,999
20,617
409
58,731
L
Izanami
OnlinePobre
Izanami
6,386
3,354
0
3,807
13,119
4,388
636
2,263
10,856
0
52,101
L
Kukulkan
Rezzat
Kukulkan
16,308
2,217
0
500
12,414
5,235
0
3,660
8,754
66,595
0
L
Erlang Shen
ScyllaWaifu
Erlang Shen
11,501
6,232
0
2,392
19,110
12,565
0
7,511
11,599
0
33,893
L
Sun Wukong
UmbrellaaCorp
Sun Wukong
14,862
3,029
0
4,844
23,849
18,012
0
5,125
18,724
0
61,750
W
Athena
Wädd
Athena
8,061
2,747
0
4,997
22,931
20,063
94
3,086
19,613
34,993
0
W
Apollo
iBaude
Apollo
20,799
12,927
0
8,692
17,494
9,016
1,791
1,805
15,557
0
98,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,175
Gold Earned
48,081
587
Minions Killed
482
0
Camps Cleared
0
2,008,810
Distance Traveled
1,804,858
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,355
545
115
6
0
419,494
5
W
Chronos
11,968
630
150
8
0
340,877
0
W
Danzaburou
12,049
634
152
8
0
357,702
6
W
Tyr
11,368
598
109
6
0
416,769
2
L
Izanami
9,473
499
100
5
0
324,485
5
L
Kukulkan
9,451
497
120
6
0
359,065
4
L
Erlang Shen
8,538
449
40
2
0
341,560
1
L
Sun Wukong
10,264
540
107
6
0
360,254
6
W
Athena
10,770
567
50
3
0
459,825
1
W
Apollo
12,020
633
126
7
0
433,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role